Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
Place Units - Russians
2 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Kweichow
2 artilleries and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Anhwe
2 bombers moved from French Indo China to Chahar
1 armour moved from India to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
3 mech_infantrys moved from French Indo China to Szechwan
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Anhwe
Combat - Japanese
Battle in Ceylon
Battle in Szechwan
Japanese attack with 2 artilleries and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Chahar to Manchuria
1 fighter and 4 tactical_bombers moved from Anhwe to Manchuria
1 tactical_bomber moved from Kweichow to Manchuria
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in India
1 mech_infantry placed in Malaya
2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,2,1,6,6,2,2,4,5,4,4,1,4,1,5,2,3,1,6,6,3,6,2,1
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 aaGuns, 1 armour, 4 fighters, 1 harbour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 bombers moved from Norway to British Guiana
Combat - Americans
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Western United States to Midway
1 tactical_bomber moved from Korea to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
3 infantry placed in Norway
1 harbour placed in Iwo Jima
2 aaGuns and 1 armour placed in Korea
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 aaGuns, 1 armour, 4 fighters, 1 harbour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 bombers moved from Norway to British Guiana
Combat - Americans
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Western United States to Midway
1 tactical_bomber moved from Korea to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
3 infantry placed in Norway
1 harbour placed in Iwo Jima
2 aaGuns and 1 armour placed in Korea
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Norway: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kweichow
2 artilleries and 3 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
2 infantry moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to Norway
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Persia
3 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 83 Sea Zone to 88 Sea Zone
3 fighters moved from Persia to Eastern Persia
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Western Germany to Tobruk
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,1,5
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Egypt to Alexandria
1 fighter moved from 17 Sea Zone to Korea
3 fighters moved from Queensland to 17 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Belarus
2 fighters moved from Novgorod to Belarus
4 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Belarus
3 bombers moved from Western Germany to United Kingdom
4 bombers moved from Novgorod to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Belarus
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from Belarus to Western Germany
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Germany to Western Germany
2 bombers moved from United Kingdom to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3,3,3
Germans collect 36 PUs (4 lost to blockades); end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
So much luck with AA, 3 hits over 7 tried… this is getting harder and harder for axis
Assumed no air battle in moscou, 4 vs 1 not a good try
Yeah already intercepting at equal strength is a close call. Ouch indeed for German air.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 40 PUs;
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 armour, 6 artilleries, 60 infantry and 2 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 armour, 6 artilleries, 62 infantry and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 3 armour, 6 artilleries, 62 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
3 infantry moved from Vologda to Smolensk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
4 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Rostov
2 aaGuns and 5 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Belarus: 2 infantry
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode
Sorry about the edits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Belarus: 2 infantry
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 2 fighters, 8 infantry and 5 tactical_bombers moved from Manchuria to Korea
10 fighters and 2 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to Anhwe
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 12 fighters, 8 infantry and 7 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 2 aaGuns and 12 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Japanese win, taking Korea from Americans with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 94
Casualties for Japanese: 3 fighters and 7 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 2 bombers, 4 fighters and 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
2 bombers, 9 fighters and 7 tactical_bombers moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 3 mech_infantrys moved from Szechwan to Yunnan
1 armour moved from Ceylon to 39 Sea Zone
1 armour and 2 transports moved from 39 Sea Zone to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 carrier placed in 36 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,1,1,4,2,5,2
Japanese collect 49 PUs (10 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
94 tuv swing?? Holy that’s 117 over average!
That was a really nice turn yep, needed that but still you are much better on this one
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from British Guiana to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 bomber moved from British Guiana to New Zealand
1 tactical_bomber moved from 21 Sea Zone to 46 Sea Zone
2 fighters moved from 34 Sea Zone to New Guinea
1 fighter moved from 17 Sea Zone to New Guinea
2 infantry moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 17 Sea Zone to 46 Sea Zone
3 fighters moved from Midway to 46 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
4 fighters moved from Western United States to Wake Island
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 infantry placed in Western United States
1 airfield and 3 infantry placed in Norway
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs