Whackamatt (Axis) vs. dawgoneit (Allies +13)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Bessarabia to Eastern Poland
                6 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 6 infantry
                    Germans defend with 1 armour and 1 artillery
                    Russians win, taking Eastern Poland from Germans with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 8 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Archangel from Germans with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Bessarabia to Western Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                3 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery moved from Russia to Smolensk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                10 infantry placed in Russia
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Kansu
                1 armour moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
                1 tactical_bomber moved from Hunan to Tsinghai
                2 armour moved from Yunnan to Sikang
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery moved from Chahar to Suiyuyan
                1 mech_infantry moved from Yunnan to Sikang
                2 infantry moved from Shan State to Yunnan
                3 destroyers moved from 36 Sea Zone to 33 Sea Zone
                1 carrier and 2 submarines moved from 20 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 24 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Guam

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Philippines
                1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                2 fighters moved from Java to Philippines
                1 aaGun, 1 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                2 armour and 1 bomber placed in Kwangtung
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                2 destroyers placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 battleship, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 2 cruisers, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Tunisia to Libya
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Tunisia to Libya
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                3 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Caucasus
                3 armour moved from Iraq to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 armour moved from Iraq to 80 Sea Zone
                2 armour moved from 80 Sea Zone to Eastern Persia
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                2 armour and 2 infantry moved from Northwest Persia to Caucasus

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 armour
                    Russians defend with 1 infantry
                    Italians win, taking Persia from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Italians attack with 2 armour, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 1 artillery and 2 infantry
                    Italians win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Caucasus
                    Italians attack with 3 armour and 2 infantry
                    Russians defend with 3 infantry
                    Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in British Somaliland

    Non Combat Move - Italians
                1 fighter moved from Eastern Persia to Iraq
                1 armour and 1 infantry moved from Alexandria to Egypt

    Place Units - Italians
                3 infantry placed in Iraq
                1 armour, 1 artillery and 1 fighter placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,6
                Italians collect 19 PUs (11 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour moved from Solomon Islands to 49 Sea Zone
                1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
                2 armour, 1 artillery, 2 infantry and 3 transports moved from 49 Sea Zone to 62 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 cruiser moved from 49 Sea Zone to 62 Sea Zone
                1 armour moved from Queensland to New South Wales
                2 infantry moved from West India to Eastern Persia

    Combat - ANZAC
                Battle in Eastern Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    ANZAC win, taking Eastern Persia from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
                3 fighters moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 mech_infantry moved from Northern Territory to New South Wales
                1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to South Australia
                1 artillery and 1 infantry moved from Western Australia to South Australia

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Romania to Bessarabia
                1 armour, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                3 artilleries and 5 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Bessarabia
                1 fighter moved from Novgorod to Caucasus
                4 artilleries and 4 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Denmark
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 3 artilleries and 6 infantry
                    Russians defend with 6 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 18
                    Casualties for Russians: 6 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 artilleries, 6 infantry and 1 mech_infantry
                    French defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 5 infantry
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 5 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Bessarabia to Caucasus
                1 fighter moved from Eastern Poland to Western Germany
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Southern France
                2 armour and 3 infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 1.
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery and 1 infantry placed in Romania
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,6,1,1
                Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Smolensk to Vologda
                2 infantry moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                4 infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                6 infantry moved from Ukraine to Bryansk
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 armour and 3 infantry moved from Yunnan to Burma
                1 armour moved from Kansu to Evenkiyskiy
                      Japanese take Timguska from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 armour moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangtung to India
                1 artillery moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                1 armour moved from Sikang to Tsinghai
                1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 fighter moved from Suiyuyan to Kazakhstan

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 3 transports
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for ANZAC: 1 cruiser and 3 transports
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 31 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Burma
                    Japanese attack with 1 armour and 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Tsinghai to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                1 bomber moved from India to Yunnan
                2 fighters moved from Philippines to French Indo China
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 infantry placed in French Indo China
                1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                3 infantry placed in Kwangtung
                1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 battleship, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                4 cruisers moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from Western United States to Central United States

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I forgot to unload my tank and an. it wont let me unload either. any ideas?

  • 20 18 17 15

    worked for me.  check it out

    tank and armor.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    it wont let them battle

  • 20 18 17 15

    I have no idea what you’re talking about.  Try downloading the file again?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 battleship, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                4 cruisers moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 2 armour, 1 artillery and 3 infantry
                    Italians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans captures 30PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 aaGun, 3 artilleries and 4 infantry
                    Casualties for Americans: 3 infantry
                Battle in 30 Sea Zone
                    Americans attack with 1 battleship, 6 cruisers, 2 destroyers and 3 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 battleship, 6 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 destroyers moved from 96 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone

    Place Units - Americans
                1 battleship, 2 cruisers, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 85 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

  • 20 18 17 15

    Don’t forget the UK and China

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from Libya to Tobruk

    Combat - British
                Battle in Norway

    Non Combat Move - British

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 armour and 2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,6,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

Suggested Topics

  • 3
  • 37
  • 46
  • 45
  • 67
  • 49
  • 108
  • 53
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.9k

Users

40.7k

Topics

1.8m

Posts