@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour moved from Normandy Bordeaux to 105 Sea Zone
1 armour and 1 transport moved from 105 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour moved from Normandy Bordeaux to 105 Sea Zone
1 armour and 1 transport moved from 105 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 17 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 9 fighters, 6 tactical_bombers and 2 transports
Battle in Shantung
Battle in Norway
Battle in Kiangsu
Battle in Holland Belgium
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 cruisers and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone
4 submarines moved from 94 Sea Zone to 92 Sea Zone
4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 bomber moved from Korea to Hawaiian Islands
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter and 3 submarines moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from 83 Sea Zone to Belgian Congo
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Morocco to Algeria
6 fighters moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Morocco to France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 2 PUs;
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from 83 Sea Zone to Belgian Congo
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Morocco to Algeria
6 fighters moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Morocco to France
Combat - British
Battle in France
British attack with 1 bomber, 6 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 7 infantry
2 infantry owned by the British retreated to Normandy Bordeaux
Germans win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Battle in Denmark
Battle in Belgian Congo
British attack with 3 armour and 2 fighters
Italians defend with 2 armour, 1 artillery and 3 infantry
Italians win, taking Denmark from Germans with no units remaining. Battle score for attacker is -13
Casualties for British: 3 armour and 2 fighters
Casualties for Italians: 2 armour, 1 artillery and 3 infantry
Non Combat Move - British
2 battleships, 1 carrier, 3 cruisers and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone
1 bomber and 6 fighters moved from France to Normandy Bordeaux
4 transports moved from 105 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from India to West India
1 aaGun moved from India to West India
10 infantry moved from India to West India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Egypt to 81 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 5 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Denmark
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Southern Italy to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Union of South Africa
Italians attack with 1 artillery and 5 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Union of South Africa from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Denmark
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Denmark from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to France
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
6 artilleries placed in Northern Italy
2 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1
Italians collect 23 PUs (1 lost to blockades); end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from India to West India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from India to West India
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 mech_infantry moved from Western Australia to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 2 fighters moved from Germany to 110 Sea Zone
2 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Finland to Norway
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter moved from Romania to Archangel
4 infantry moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine
British defend with 4 transports; Americans defend with 2 cruisers, 2 destroyers and 1 transport
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 43
Casualties for Germans: 2 destroyers, 1 fighter and 1 submarine
Casualties for British: 4 transports
Casualties for Americans: 2 cruisers, 2 destroyers and 1 transport
Battle in Western Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 4 infantry
Americans defend with 1 armour
Germans win, taking Norway from Americans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 4 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 2 armour and 4 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 4 infantry moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Germany to Western Germany
3 aaGuns and 2 infantry moved from Germany to Poland
1 fighter moved from Archangel to Novgorod
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 artilleries placed in France
3 infantry placed in Romania
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 6 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
1 fighter owned by the Germans forced to land in Western Germany
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
5 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Manchuria to Korea
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
Place Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
8 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3,2,6,5,5,4,2,2,6,4,5,1,2,5,2,2,3,3,2,3,2,1,6,5,3
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 fighter moved from French Indo China to 19 Sea Zone
2 bombers moved from French Indo China to Korea
1 mech_infantry moved from Anhwe to Kweichow
1 armour, 4 artilleries and 8 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
6 fighters and 6 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 2 bombers, 9 fighters, 6 infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry; Americans defend with 5 fighters and 1 tactical_bomber
Japanese win, taking Korea from Russians with 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Americans: 5 fighters and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 8 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from 19 Sea Zone to Japan
3 infantry moved from Shensi to Hopei
2 bombers moved from Korea to Japan
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
4 artilleries placed in Japan
1 armour and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to Anhwe
Combat - Americans
Non Combat Move - Americans
1 cruiser, 2 destroyers and 4 submarines moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 4 cruisers, 5 destroyers, 2 fighters and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
20 infantry moved from India to Burma
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
20 infantry moved from India to Burma
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
Combat - British
Battle in 71 Sea Zone
British attack with 1 destroyer
Italians defend with 3 transports
British win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Burma
British attack with 20 infantry
Japanese defend with 1 armour, 4 artilleries and 8 infantry
British win, taking Burma from Japanese with 10 infantry remaining. Battle score for attacker is 16
Casualties for British: 10 infantry
Casualties for Japanese: 1 armour, 4 artilleries and 8 infantry
Non Combat Move - British
2 infantry moved from West India to India
1 artillery moved from West India to India
1 aaGun, 2 artilleries and 8 infantry moved from West India to Eastern Persia
1 aaGun moved from India to Burma
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
EDIT: Turning off Edit Mode
2 transports placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Southern Italy to Caucasus
1 artillery, 1 fighter and 1 infantry moved from Northwest Persia to Caucasus
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 71 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 destroyer
Italians win, taking 71 Sea Zone from British with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 4 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Non Combat Move - Italians
1 aaGun, 3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
2 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
2 transports placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from Northern Territory to Queensland
1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Northern Territory to Queensland
1 fighter moved from Western Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 87 Sea Zone
Turn Complete - French