There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
Whackamatt (Axis) vs. dawgoneit (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from Iraq to 80 Sea Zone
2 armour moved from 80 Sea Zone to Eastern Persia
2 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 armour and 2 infantry moved from Northwest Persia to CaucasusCombat - Italians
Battle in Persia
Italians attack with 3 armour
Russians defend with 1 infantry
Italians win, taking Persia from British with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 aaGun, 1 artillery and 2 infantry
Italians win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Caucasus
Italians attack with 3 armour and 2 infantry
Russians defend with 3 infantry
Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 2 infantry
Battle in British SomalilandNon Combat Move - Italians
1 fighter moved from Eastern Persia to Iraq
1 armour and 1 infantry moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Iraq
1 armour, 1 artillery and 1 fighter placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,6
Italians collect 19 PUs (11 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 armour moved from Solomon Islands to 49 Sea Zone
1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
1 armour moved from Queensland to New South Wales
2 infantry moved from West India to Eastern PersiaCombat - ANZAC
Battle in Eastern Persia
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC win, taking Eastern Persia from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
3 fighters moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 mech_infantry moved from Northern Territory to New South Wales
1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to South Australia
1 artillery and 1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 armour, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 artilleries and 5 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
3 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Bessarabia
1 fighter moved from Novgorod to Caucasus
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Denmark
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 3 artilleries and 6 infantry
Russians defend with 6 infantry
Germans win, taking Archangel from Russians with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 6 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 5 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Bessarabia to Caucasus
1 fighter moved from Eastern Poland to Western Germany
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
3 infantry placed in France
3 infantry placed in Southern France
2 armour and 3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 1.
1 artillery and 2 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Romania
1 armour, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,6,1,1
Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
6 infantry moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 105 Sea ZoneNon Combat Move - Russians
Place Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 3 infantry moved from Yunnan to Burma
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 armour moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to India
1 artillery moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Tsinghai
1 tactical_bomber moved from Suiyuyan to Tsinghai
1 fighter moved from Suiyuyan to KazakhstanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 3 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser and 3 transports
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Burma
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from India to Yunnan
2 fighters moved from Philippines to French Indo China
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 carrier, 4 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
4 cruisers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Western United States to Central United States -
I forgot to unload my tank and an. it wont let me unload either. any ideas?
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worked for me. check it out
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it wont let them battle
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I have no idea what you’re talking about. Try downloading the file again?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 2 cruisers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
4 cruisers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Western United States to Central United States
1 armour and 1 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Southern Italy
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans captures 30PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 20
Casualties for Italians: 1 aaGun, 3 artilleries and 4 infantry
Casualties for Americans: 3 infantry
Battle in 30 Sea Zone
Americans attack with 1 battleship, 6 cruisers, 2 destroyers and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 battleship, 6 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 destroyers moved from 96 Sea Zone to 95 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea ZonePlace Units - Americans
1 battleship, 2 cruisers, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
Don’t forget the UK and China
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 2 artilleries and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Libya to TobrukCombat - British
Battle in NorwayNon Combat Move - British
Place Units - British
1 transport placed in 110 Sea Zone
2 armour and 2 artilleries placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
3 armour moved from Persia to West India
Italians take Eastern Persia from ANZAC
Italians take West India from UK_Pacific
3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 4 infantry moved from 79 Sea Zone to West India
2 armour and 1 fighter moved from Egypt to Tobruk
1 fighter moved from Iraq to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Southern Italy
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armour and 1 artillery
Battle in Volgograd
Italians attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tobruk
Italians attack with 2 armour and 1 fighter
British defend with 1 artillery; Americans defend with 1 armour
Italians win, taking Tobruk from French with 2 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 artillery
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Tobruk to Egypt
1 fighter moved from Rostov to CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,4,4
Italians collect 24 PUs (12 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 artilleries and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,5,5,3,2,5,2,5,1,3,4,3,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Caucasus to Russia
3 infantry moved from Belarus to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 fighter moved from Caucasus to Bryansk
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 artillery and 2 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
1 fighter moved from Western Germany to 126 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 mech_infantry moved from Holland Belgium to Western Germany
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Western Germany
1 armour moved from Romania to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 2 armour, 1 fighter and 3 infantry
Russians defend with 6 infantry
1 armour owned by the Germans retreated to Belarus
Russians win with 5 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 aaGun
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Russia to Volgograd
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from 126 Sea Zone to NovgorodPlace Units - Germans
2 destroyers placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Romania
3 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 armour moved from Russia to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Rostov
Russians attack with 1 armour and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 fighters and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 3 infantry moved from Burma to India
2 armour moved from Yunnan to India
1 bomber moved from Yunnan to India
2 fighters moved from French Indo China to India
1 armour and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour and 4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Evenkiyskiy to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 31 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 6 cruisers, 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
retreated to 30 Sea Zone
Americans win with 1 battleship and 5 cruisers remaining. Battle score for attacker is -105
Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 1 fighter and 3 tactical_bombers
Casualties for Americans: 1 cruiser, 2 destroyers and 1 submarine
Battle in Solomon Islands
Battle in India
Japanese attack with 4 armour, 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 13 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Solomon Islands from ANZAC, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 3 armour, 2 fighters and 7 infantry
Casualties for British: 2 aaGuns, 1 artillery and 13 infantry
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 7 destroyers and 1 submarine
Americans defend with 3 transports
Japanese win, taking 26 Sea Zone from Neutral with 1 carrier, 7 destroyers and 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Rostov
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese win, taking Rostov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from India to French Indo China
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 83 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs





