Mrcunego (axis) vs bonusbent (allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Korea to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to British Guiana: 3 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 11 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 11 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Sikang
                1 artillery and 2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 4x harbour, 8x factory_major; Remaining resources: 14 PUs;
                British buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter moved from India to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anhwe to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 aaGun, 1 artillery and 6 infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from India to Yunnan
                1 aaGun, 1 artillery and 8 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                1 fighter moved from 71 Sea Zone to Union of South Africa
                1 bomber moved from Union of South Africa to French West Africa
                1 bomber moved from French West Africa to Gibraltar
                1 carrier, 2 cruisers and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                2 fighters moved from French Equatorial Africa to Union of South Africa
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,5,2,2,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,1,1
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in West India

    Non Combat Move - Italians
                1 artillery moved from Persia to Northwest Persia
                1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                3 infantry moved from Romania to Bessarabia
                1 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Egypt to Persia
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Persia
                1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Northern Italy
                2 infantry and 1 mech_infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Kwangsi to Malaya

    Combat - ANZAC
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from Malaya to India
                1 fighter moved from Kwangsi to Kiangsi
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Kenya
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 mech_infantry moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Persia to Caucasus
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                3 bombers moved from Bessarabia to Russia
                2 bombers moved from Bessarabia to Volgograd
                1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,3,8 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia causes 19 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 2 bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Archangel to Karelia
                3 aaGuns, 1 armour, 8 artilleries and 22 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Karelia
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                5 mech_infantrys moved from Eastern Poland to Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 submarine moved from 81 Sea Zone to 72 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Caucasus to Romania
                2 bombers moved from Volgograd to Romania
                3 bombers moved from Russia to Novgorod
                2 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Eastern Persia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Eastern Poland to Germany
                4 mech_infantrys moved from Eastern Poland to Archangel

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in France
                1 infantry placed in France
                1 infantry placed in Germany
                8 infantry and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 15 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Bryansk to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 4 SuicideAttackTokens; 33 PUs;
                Japanese buy 3 destroyers and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to India
                1 artillery moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Jehol
                2 fighters and 1 tactical_bomber moved from Kiangsu to Jehol
                1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 bomber moved from Japan to 26 Sea Zone
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 39 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 bomber moved from India to Malaya
                1 fighter moved from 42 Sea Zone to Java
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 mech_infantry moved from Chahar to Kiangsu
                2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
                1 bomber moved from 26 Sea Zone to 32 Sea Zone
                1 bomber moved from 32 Sea Zone to Marshall Islands
                1 battleship and 3 carriers moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 destroyers placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,5,1,6,1,3,3,1,6,4,5,6,4,6,2,5,5,1
                Japanese collect 30 PUs (16 lost to blockades); end with 30 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 fighter placed in Korea
                2 destroyers placed in 6 Sea Zone
                4 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 13 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Hunan
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery, 2 infantry and 3 mech_infantrys moved from Union of South Africa to Rhodesia
                3 mech_infantrys moved from Rhodesia to Belgian Congo
                1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from French West Africa to Gibraltar
                1 carrier, 2 cruisers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry moved from Kiangsi to Anhwe

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
                British collect 23 PUs (2 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Ukraine
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                3 infantry moved from Bessarabia to Ukraine
                1 armour moved from Archangel to Novosibirsk
                      Italians take Vologda from Russians
                      Italians take Novosibirsk from Russians
                1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Italians
                Battle in French Madagascar
                Battle in Ukraine
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking French Madagascar from French, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Persia to Egypt
                1 mech_infantry moved from Bessarabia to Romania
                1 infantry moved from West India to Eastern Persia
                3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Persia to Egypt
                1 bomber moved from Ukraine to Bessarabia

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs


  • forkert ncm move. retter lige og poster om 2 minutter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Ukraine
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                3 infantry moved from Bessarabia to Ukraine
                1 armour moved from Archangel to Novosibirsk
                      Italians take Vologda from Russians
                      Italians take Novosibirsk from Russians
                1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Italians
                Battle in French Madagascar
                Battle in Ukraine
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking French Madagascar from French, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Persia to Egypt
                1 mech_infantry moved from Bessarabia to Romania
                1 infantry moved from West India to Eastern Persia
                3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Persia to Egypt
                1 bomber moved from Ukraine to Bessarabia

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 81 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                EDIT: Turning off Edit Mode


  • den italienske flaade blev i middelhavet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to India
                1 fighter moved from Kiangsi to Anhwe
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                2 bombers moved from Romania to Rostov
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Southern Italy
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 artillery moved from Trans-Jordan to Egypt
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from Normandy Bordeaux to France
                3 infantry moved from France to Northern Italy
                2 infantry moved from Holland Belgium to France
                1 fighter moved from Western Germany to Southern Italy
                2 armour and 3 mech_infantrys moved from Archangel to Novosibirsk
                3 aaGuns, 11 artilleries and 26 infantry moved from Archangel to Vologda
                4 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Karelia to Finland
                1 bomber moved from Western Germany to Southern Italy
                4 infantry moved from Western Germany to Northern Italy
                6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Germany to Poland
                3 bombers moved from Novgorod to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Iraq to Caucasus
                1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter moved from Romania to Egypt
                1 tactical_bomber moved from Romania to Southern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Germans
                3 mech_infantrys placed in Persia
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                2 fighters and 2 mech_infantrys placed in Western Germany
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 3 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Romania: 3 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs


  • Jeg har lidt travlt paa kontoret nu, men proever at faa Rusland ud inden for et par timer. Det er altid rart, naar der er flow i spillet.

Suggested Topics

  • 38
  • 16
  • 56
  • 170
  • 364
  • 260
  • 236
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.4k

Topics

1.8m

Posts