Mrcunego (axis) vs bonusbent (allies +13)


  • Fik ved en fejl placeret 3 amerikanske fightere i Spanien i stedet for Gibraltar. Derfor edit. Du maa lave det om, hvis du ikke kan acceptere det.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Novosibirsk
                      Italians take Novosibirsk from Russians
                2 infantry moved from Northern Italy to Southern France
                6 fighters moved from Western Germany to Southern France
                1 mech_infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 6 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Southern France, round 2 :  4/9 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 6 fighters moved from Southern France to Southern Italy
                15 infantry moved from Northern Italy to Southern Italy
                4 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from Tobruk to Alexandria
                1 armour moved from French Equatorial Africa to Egypt
                1 aaGun, 2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                3 mech_infantrys moved from Iraq to Egypt
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from India to West India
                1 infantry moved from Bryansk to Ukraine
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Italians collect 34 PUs (2 lost to blockades); end with 35 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour, 1 artillery and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 104 Sea Zone: 1 cruiser
                EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Ukraine to Russia
                3 bombers moved from Novgorod to Russia
                1 infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from France to Normandy Bordeaux
                5 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Air Battle in Russia


  • intercept?


  • Nej tak


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Ukraine to Russia
                3 bombers moved from Novgorod to Russia
                1 infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from France to Normandy Bordeaux
                5 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/6 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,5,7,6,5 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 :  4/10 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                5 bombers moved from Russia to West India
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from India to West India
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                3 aaGuns, 1 armour, 18 artilleries and 29 infantry moved from Belarus to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                3 mech_infantrys moved from Karelia to Archangel
                1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                3 mech_infantrys moved from Persia to Iraq
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun, 2 artilleries and 31 infantry moved from Western Germany to Northern Italy
                1 armour moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns and 10 infantry moved from Germany to Western Germany
                2 fighters moved from Egypt to 76 Sea Zone
                1 carrier moved from 81 Sea Zone to 76 Sea Zone
                3 infantry moved from Turkmenistan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                2 mech_infantrys moved from Caucasus to Ukraine
                1 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Caucasus to Ukraine
                1 infantry moved from Volgograd to Rostov
                11 armour, 8 infantry and 9 mech_infantrys moved from Volgograd to Caucasus

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 infantry placed in Volgograd
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Persia
                1 bomber, 2 fighters and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 16 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns, 3 armour, 23 artilleries, 26 infantry and 4 mech_infantrys moved from Tambov to Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                3 infantry moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                10 fighters moved from 35 Sea Zone to Philippines
                1 armour moved from India to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to India

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 10 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 :  1/3 hits
                        Japanese roll dice for 10 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 :  6/15 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                10 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Java to Malaya
                3 mech_infantrys moved from India to Eastern Persia
                2 bombers moved from Malaya to Japan

    Place Units - Japanese
                1 bomber and 2 fighters placed in Japan
                1 destroyer placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,5,2,1,3,1,6,1,2
                Japanese collect 32 PUs (8 lost to blockades); end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs


  • Hvad siger du til bedst ud af tre?  :-D

    Mistede lidt momentum i Europa med et par daarlige beslutninger og nu ser det saadan lidt svaert ud.


  • Det vil jeg gerne. Synes der er fint flow i vores spil.
    Nogen praeference med side? Eller skal vi starte en helt frisk budrunde?

    /Morten


  • Jeg rapporterer lige tabet saa.

    Vil foreslaa en frisk budrunde. Nu har akserne vundet to gange.


  • Cool. Men tak for spillet. Har sendt dig en PM

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