Scramble to Manilla.
Surprised you are going J1.
92 PUs med Tyskland. Av av av… Naa, jeg skulle gerne kunne tage tur inden for et par timer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
4 mech_infantrys moved from Tambov to Samara
3 armour moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
5 infantry moved from Tambov to Samara
5 infantry moved from Russia to Samara
5 artilleries moved from Tambov to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 3 armour, 5 artilleries, 10 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Italians with 3 armour, 5 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Tambov to Samara
5 artilleries moved from Tambov to Russia
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Shan State to India
1 bomber and 2 fighters moved from Malaya to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Java to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Japan to Yenisey
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 12 fighters, 2 infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 16 infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 factory_major
oev…. Med det frygtelige axis terningeslag vil jeg lige give dig chancen for at give en OOL for Indien. Det var ca. 1/3 af de kills jeg havde haabet paa.
Bare max defense. Troede lige jeg havde en super AA… men nej
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Shan State to India
1 bomber and 2 fighters moved from Malaya to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 bomber moved from Java to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Japan to Yenisey
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 12 fighters, 2 infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 16 infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 0/3 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 12 fighters, 2 infantry and 7 tactical_bombers in India, round 2 : 5/25 hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 16 infantry in India, round 2 : 5/20 hits
2 infantry owned by the Japanese, 1 bomber owned by the ANZAC, 1 artillery owned by the Japanese, 2 fighters owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 10 fighters and 7 tactical_bombers in India, round 3 : 14/20 hits
UK_Pacific roll dice for 1 armour, 2 artilleries and 11 infantry in India, round 3 : 5/14 hits
2 fighters owned by the Japanese, 2 artilleries owned by the British, 3 tactical_bombers owned by the Japanese, 1 armour owned by the British and 11 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 1 aaGun, 1 armour, 2 artilleries and 16 infantry
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
Battle in Yenisey
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Yenisey, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Yenisey to Evenkiyskiy
1 bomber moved from India to West India
1 armour and 6 mech_infantrys moved from Kwangsi to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
2 tactical_bombers moved from India to Shan State
1 fighter moved from India to Shan State
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 bomber moved from India to Shan State
1 carrier and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to West India
Place Units - Japanese
1 infantry placed in Malaya
1 carrier and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,3,2
Japanese collect 31 PUs (8 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
noget af et comeback fra japanerne.
Hej Morten
Der kommer tur lidt senere i dag. Beklager mit fravaer, men har ikke haft tid til A&A de seneste dage.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour and 2 mech_infantrys moved from Spain to Portugal
3 bombers moved from Gibraltar to Northern Italy
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze og scramble SZ 6
ingen af delene
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 armour and 2 mech_infantrys moved from Spain to Portugal
3 bombers moved from Gibraltar to Northern Italy
1 carrier moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Battle in Java
Battle in 6 Sea Zone
Americans attack with 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese with 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Portugal
Americans attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Celebes from Japanese, taking Portugal from Neutral_True with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
3 fighters moved from Portugal to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Spain to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to Gibraltar
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 33 Sea Zone to Korea
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - Americans
8 infantry placed in Eastern United States
1 factory_minor placed in Spain
3 submarines placed in 10 Sea Zone
3 fighters placed in Korea
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
2 artilleries and 14 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Shantung to Anhwe
Place Units - Chinese
6 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 24 PUs;
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Non Combat Move - British
1 bomber moved from Normandy Bordeaux to Gibraltar
1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries moved from Mozambique to Union of South Africa
4 mech_infantrys moved from Tanganyika Territory to Belgian Congo
3 fighters moved from Tanganyika Territory to Union of South Africa
1 armour moved from Angola to Union of South Africa
1 infantry moved from Angola to Rhodesia
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - British
1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
British collect 25 PUs (2 lost to blockades); end with 25 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Saudi Arabia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 9 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 9 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 9 infantry in Anglo Egyptian Sudan, round 2 : 1/10 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ethiopia
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win, taking Ethiopia from ANZAC with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Switzerland to Northern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Persia to Southern Italy
1 fighter moved from Persia to Egypt
2 infantry moved from Tobruk to Alexandria
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Egypt
1 infantry moved from West India to India
1 armour and 1 artillery moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Bessarabia to Southern Italy
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Northwest Persia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour and 2 infantry placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Glemte helt min NO med sydfrankrig. Der skulle jeg have gaaet lidt hårde til vaerks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Hunan to Jehol
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Western Germany to Spain
1 fighter moved from Western Germany to Southern France
Combat - Germans
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits
Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Spain causes 4 damage total.
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Southern Italy
8 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Germany to Western Germany
1 armour moved from Turkey to Iraq
8 infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Caucasus
1 armour moved from Sikang to Caucasus
3 infantry moved from Afghanistan to Turkmenistan
1 mech_infantry moved from Afghanistan to Turkmenistan
1 mech_infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
2 mech_infantrys moved from West India to Turkmenistan
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Volgograd to Iraq
2 bombers moved from Persia to Southern Italy
1 fighter moved from Persia to Egypt
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Eastern Poland to Southern Italy
1 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
3 aaGuns, 11 artilleries, 25 infantry and 2 mech_infantrys moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Karelia to Novgorod
7 infantry moved from Sweden to Finland
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from West India to India
1 bomber moved from Spain to Southern Italy
Place Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
1 fighter and 9 infantry placed in Western Germany
1 factory_minor placed in Caucasus
3 artilleries placed in Novgorod
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total