2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
15L Hobo (Allies +14) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Japan to Kwangtung
1 mech_infantry moved from Hopei to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Shensi to Sikang
1 armour moved from Hopei to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
4 armour and 1 mech_infantry moved from Hopei to ChaharCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,4,1,3,1,6,2,1,6,4
Japanese collect 20 PUs (18 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in BorneoNon Combat Move - Americans
1 carrier and 3 destroyers moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 92 Sea Zone to 103 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 fighters, 1 infantry and 1 tactical_bomber moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Americans
3 fighters and 4 infantry placed in Eastern United States
2 carriers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Manchuria to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 armour
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Kwangtung
British attack with 1 armour
Japanese defend with 1 harbour and 1 mech_infantry
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 infantry moved from Shan State to Yunnan
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland
3 mech_infantrys moved from Belgian Congo to Italian SomalilandPlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
2 fighters moved from Anglo Egyptian Sudan to Iraq
2 fighters moved from Southern Italy to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,6,1
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 126 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Southern France to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea Zone
4 bombers moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Western GermanyCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 4 bombers and 1 destroyer
British defend with 1 destroyer
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
4 bombers moved from Eastern Poland to Western Germany
4 bombers moved from 125 Sea Zone to Western Germany
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Baltic States
2 bombers moved from Novgorod to Baltic StatesPlace Units - Germans
4 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 fighter moved from Northwest Persia to Tsinghai
1 fighter moved from Northwest Persia to Sikang
1 fighter moved from Northwest Persia to Sikang
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Tsinghai
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Eastern Poland
1 artillery, 1 fighter and 1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Eastern PolandCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Persia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Persia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
2 fighters moved from Sikang to Kazakhstan
2 fighters moved from Tsinghai to Kazakhstan
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Belarus
4 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Tambov to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
4 artilleries and 3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour and 1 mech_infantry moved from Chahar to Jehol
1 mech_infantry moved from Kiangsu to Jehol
4 fighters and 2 tactical_bombers moved from French Indo China to Jehol
1 bomber moved from French Indo China to Jehol
1 fighter and 1 tactical_bomber moved from Japan to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 4 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 2 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter and 1 tactical_bomber; Chinese defend with 6 infantry
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 6 infantry
Casualties for Japanese: 4 armour, 2 fighters and 2 mech_infantrysNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Jehol to Chahar
1 bomber moved from Jehol to JapanPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,2,2,5,4,5
Japanese collect 13 PUs (14 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in FormosaNon Combat Move - Americans
1 carrier and 2 fighters moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 destroyers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 carriers, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 20 Sea Zone to 6 Sea ZonePlace Units - Americans
5 submarines placed in 101 Sea Zone
3 fighters and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries; Remaining resources: 2 PUs;Combat Move - British
3 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Italian Somaliland to Iraq
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Kwangtung to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from JapaneseCombat - British
Battle in Iraq
British attack with 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 destroyer and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalPlace Units - UK_Pacific
5 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 5 artilleries -
hows it going here shin ji? are the hobo allies striking fear into the hearts of the axis?
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You could say that…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery, 2 fighters and 4 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 4 infantry
British defend with 1 artillery, 1 infantry and 3 mech_infantrys
retreated to Anglo Egyptian Sudan
British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Italians: 1 artillery, 1 fighter and 4 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
2 artilleries and 1 fighter placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,1,5,5,1
Italians collect 15 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
3 infantry moved from Alexandria to EgyptCombat - French
Battle in Egypt
French attack with 3 infantry
Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters and 1 harbour
Italians win with 2 artilleries and 3 fighters remaining. Battle score for attacker is -9
Casualties for French: 3 infantryNon Combat Move - French
Turn Complete - French
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I assumed your 1 fighter in indo-china wouldn’t scramble but if you want to fight we can roll here. I had a destroyer, 2 fighters and a carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 3 artilleries, 2 bombers, 10 infantry and 35 mech_infantrys moved from Baltic States to Belarus
12 bombers moved from Western Germany to Belarus
2 fighters moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 11 armour, 3 artilleries, 14 bombers, 2 fighters, 10 infantry and 35 mech_infantrys
Russians defend with 3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Belarus from Russians with 8 armour, 14 bombers and 1 fighter remaining. Battle score for attacker is 41
Casualties for Germans: 3 armour, 3 artilleries, 1 fighter, 10 infantry and 35 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 59 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
14 bombers moved from Belarus to Germany
1 fighter moved from Belarus to Baltic States
3 aaGuns moved from Baltic States to Belarus
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 126 Sea ZonePlace Units - Germans
1 armour, 3 bombers and 4 mech_infantrys placed in Western Germany
Germans undo move 1.
1 armour, 3 bombers and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs