4d6<=2: 3, 1, 1, 4; Hits: 2
15L Hobo (Allies +14) vs Shin Ji (Axis)
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scramble? I assume you do but just making sure.
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also need ool, I assume you want best def right? I have a slight edge on the coin flip.
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Oh yes. Scramble everything, best defense.
Come on dice lords!
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you’ve already rolled enough 1s in this game :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 10 fighters, 1 submarine and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 armour moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of Hainan to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 10 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 15 fighters, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 3 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 63
Casualties for Americans: 6 carriers, 9 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 15 fighters, 1 tactical_bomber and 4 transports
Battle in Southern France
Battle in Celebes
Battle in Philippines
Battle in Kiangsu
Battle in Manchuria
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Southern France from Italians, taking Celebes from Japanese, taking Philippines from Japanese, taking Kiangsu from Japanese, taking Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter could not land in 36 Sea Zone and was removed
1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Caroline Islands
1 tactical_bomber moved from Midway to Caroline Islands
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 23 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 airfield and 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 artillery and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship and 2 transports moved from 80 Sea Zone to 75 Sea Zone
1 fighter moved from Scotland to Southern France
1 fighter moved from Scotland to 93 Sea Zone
1 aaGun and 5 infantry moved from Scotland to United Kingdom
3 aaGuns moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
6 artilleries and 6 infantry moved from Egypt to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 carrier moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 6 artilleries and 10 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Trans-Jordan from British with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 4 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from Queensland to Philippines
1 infantry moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers and 4 fighters moved from Western Germany to 93 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Norway to Finland
1 artillery moved from Finland to Karelia
4 bombers moved from Baltic States to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 4 bombers and 4 fighters
British defend with 1 fighter; Americans defend with 1 carrier, 2 destroyers, 1 fighter and 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber and 4 fighters
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transportNon Combat Move - Germans
3 bombers moved from 93 Sea Zone to Western Germany
1 mech_infantry moved from Baltic States to Romania
1 mech_infantry moved from Baltic States to Romania
1 mech_infantry moved from Baltic States to Romania
1 armour moved from Baltic States to Romania
1 mech_infantry moved from Baltic States to Romania
4 bombers moved from Eastern Poland to Western Germany
1 artillery moved from Western Germany to Northern ItalyPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 armour, 2 fighters and 5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
5 fighters moved from Russia to Kansu
2 artilleries and 4 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Kansu
Russians attack with 5 fighters
Japanese defend with 2 armour
Russians win with 5 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
2 artilleries owned by the Russians retreated to Belarus
Germans win with 1 aaGun, 2 artilleries and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Russia to Samara
1 artillery and 4 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
5 fighters moved from Kansu to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Amur to Buyant-UhaaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 3.
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 5 fighters
EDIT: Adding units owned by Russians to Samara: 5 fighters
EDIT: Removing units owned by Russians from Kazakhstan: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Adding units owned by Russians to Samara: 1 artillery
EDIT: Removing units owned by Russians from Volgograd: 2 artilleries
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
5 fighters moved from Russia to Kansu
2 artilleries and 4 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Kansu
Russians attack with 5 fighters
Japanese defend with 2 armour
Russians win with 5 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
2 artilleries owned by the Russians retreated to Belarus
Germans win with 1 aaGun, 2 artilleries and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Russia to Samara
1 artillery and 4 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
5 fighters moved from Kansu to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Amur to Buyant-UhaaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 3.
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 5 fighters
EDIT: Adding units owned by Russians to Samara: 5 fighters
EDIT: Removing units owned by Russians from Kazakhstan: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Adding units owned by Russians to Samara: 1 artillery
EDIT: Removing units owned by Russians from Volgograd: 2 artilleries
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 2 infantry
EDIT: Adding units owned by Russians to Persia: 2 infantry
EDIT: Turning off Edit Mode -
use second post
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I think I’m taking the rest of the day off. I’m apparently a lot more tired than I realized! I keep forgetting basic stuff.
But I’ll be back later.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber and 6 tactical_bombers moved from Japan to 36 Sea Zone
3 artilleries and 4 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Hunan to Anhwe
6 armour moved from Tsinghai to Hopei
3 mech_infantrys moved from Sikang to Hopei
1 infantry moved from Tsinghai to ShensiCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 6 tactical_bombers
Americans defend with 1 battleship, 3 cruisers and 1 destroyer
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 battleship, 3 cruisers and 1 destroyer
Casualties for Japanese: 5 tactical_bombersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 aaGun moved from Hunan to AnhwePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in French Indo China
5 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,1,1,1
Japanese collect 30 PUs (15 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Manchuria to Anhwe
Chinese take Jehol from Japanese
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in Anhwe
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 aaGun, 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in KwangtungNon Combat Move - Americans
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Caroline Islands to Manchuria
1 tactical_bomber moved from Caroline Islands to Manchuria
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian CongoPlace Units - Americans
2 carriers and 1 destroyer placed in 93 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 artilleries and 22 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from India to Yunnan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 97 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 tactical_bomber moved from Iraq to India
2 aaGuns moved from Burma to Yunnan
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Persia
1 battleship and 2 transports moved from 75 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
1 aaGun moved from Burma to Yunnan
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer and 2 submarines placed in 71 Sea Zone
1 fighter placed in United Kingdom
British undo move 1.
1 destroyer placed in 110 Sea Zone
2 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 aaGun and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
4 aaGuns moved from Northern Italy to Southern Italy
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs