Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
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Hey!! It seems that we can play…
What is it?
UK BB moved from Z102 to Z111 and UK BB moved from Z54 to Z39.
If you agree, then Variance can do France and Anzac and we can continue.
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
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OK Rubioton gets the $1 bonus for Japan.
I think Soulblighter and I have agreed on this bid:
1 sub in z98
1 sub in z91
1 infantry in Alexandria
1 infantry in British GuianaOk gentlemen, let´s get this kicked off.
We are assuming usual fair play rules:
Edits accepted for: NCM prior to next opponent move, casualty selection when no dice or other combats info is involved on that change, Triple A bug correction.
Other requests like low luck rerolls or other kind of edits like purchase changes would be accepted only with the consent of the opponent.
Defense Casualty selection and scramble decisions taken by attacker when “logical” in order to speed up the game, requested to opponent in other case. If the “logical” decision is not shared by opponent afterwards, forum dice can be launched to correct it or even the turn can be repeated (very unusual)
We will post german combat move for your scramble decision review in a few minutes.
I never agreed to this b.t.w…
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OK Rubioton gets the $1 bonus for Japan.
I think Soulblighter and I have agreed on this bid:
1 sub in z98
1 sub in z91
1 infantry in Alexandria
1 infantry in British GuianaOk gentlemen, let�s get this kicked off.
We are assuming usual fair play rules:
Edits accepted for: NCM prior to next opponent move, casualty selection when no dice or other combats info is involved on that change, Triple A bug correction.
Other requests like low luck rerolls or other kind of edits like purchase changes would be accepted only with the consent of the opponent.
Defense Casualty selection and scramble decisions taken by attacker when “logical” in order to speed up the game, requested to opponent in other case. If the “logical” decision is not shared by opponent afterwards, forum dice can be launched to correct it or even the turn can be repeated (very unusual)
We will post german combat move for your scramble decision review in a few minutes.
I never agreed to this b.t.w…
Don´t you think you should have stated that before starting the game??
After 1 month waiting got you, this is a bit…
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
There is a influence in the move, but edit the other BB also if you wish.
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
There is a influence in the move, but edit the other BB also if you wish.
I would still like to know how it would have influenced the Italian turn. You say that there is an influence, but I don’t see it. When I discussed it with Variance, he never mentioned it either. Please explain how it could have influenced the italian turn. I simply want to know how and what you would have done differently.
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
There is a influence in the move, but edit the other BB also if you wish.
I would still like to know how it would have influenced the Italian turn. You say that there is an influence, but I don’t see it. When I discussed it with Variance, he never mentioned it either. Please explain how it could have influenced the italian turn. I simply want to know how and what you would have done differently.
It is easy, if the Italians attacked Adriatic instead of leaving it for German Holland planes, Holland planes could easily attack the position where you are going to place your BB. After the Italian move, it is much more probable to think that Holland planes will attack Adriatic and there are not enough forces to ensure both.
Anyway, you can place it if you wish, I trust that you are not taking advantage of it, because you are saying it was in your plans that Variance did not apply, and I will trust you are a gentleman. -
Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
There is a influence in the move, but edit the other BB also if you wish.
I would still like to know how it would have influenced the Italian turn. You say that there is an influence, but I don’t see it. When I discussed it with Variance, he never mentioned it either. Please explain how it could have influenced the italian turn. I simply want to know how and what you would have done differently.
It is easy, if the Italians attacked Adriatic instead of leaving it for German Holland planes, Holland planes could easily attack the position where you are going to place your BB. After the Italian move, it is much more probable to think that Holland planes will attack Adriatic and there are not enough forces to ensure both.
Anyway, you can place it if you wish, I trust that you are not taking advantage of it, because you are saying it was in your plans that Variance did not apply, and I will trust you are a gentleman.Adriatic?
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
There is a influence in the move, but edit the other BB also if you wish.
I would still like to know how it would have influenced the Italian turn. You say that there is an influence, but I don’t see it. When I discussed it with Variance, he never mentioned it either. Please explain how it could have influenced the italian turn. I simply want to know how and what you would have done differently.
It is easy, if the Italians attacked Adriatic instead of leaving it for German Holland planes, Holland planes could easily attack the position where you are going to place your BB. After the Italian move, it is much more probable to think that Holland planes will attack Adriatic and there are not enough forces to ensure both.
Anyway, you can place it if you wish, I trust that you are not taking advantage of it, because you are saying it was in your plans that Variance did not apply, and I will trust you are a gentleman.Adriatic?
SZ97, Italy attacking with ships and planes
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Hmmm, you are testing our benevolence.
You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.
No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.
I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.
There is a influence in the move, but edit the other BB also if you wish.
I would still like to know how it would have influenced the Italian turn. You say that there is an influence, but I don’t see it. When I discussed it with Variance, he never mentioned it either. Please explain how it could have influenced the italian turn. I simply want to know how and what you would have done differently.
It is easy, if the Italians attacked Adriatic instead of leaving it for German Holland planes, Holland planes could easily attack the position where you are going to place your BB. After the Italian move, it is much more probable to think that Holland planes will attack Adriatic and there are not enough forces to ensure both.
Anyway, you can place it if you wish, I trust that you are not taking advantage of it, because you are saying it was in your plans that Variance did not apply, and I will trust you are a gentleman.I would have done it. However as a gentlemen, I do need to offer you to reroll part of the Italian move regarding the adriatic sea. If you truly wanted to hit Z97 rather then the submarine and the cruiser, then the choice needs to be offered if the BB gets moved to Z111.
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We think it’s ok,
We’ll keep our Italian turn as it was and you can place those BB where you want.
Let’s restart the game.
Cheers
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We think it’s ok,
We’ll keep our Italian turn as it was and you can place those BB where you want.
Let’s restart the game.
Cheers
Thanks. Variance can go ahead with France and Anzac.
I never played a teamgame before and I see now, how things need to be done in order to avoid problems later on. Basically before each move you discuss possible combat moves and after you need to discuss the ncms. It is a lot harder then I initially thought it would be.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
3 fighters moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
2 mech_infantrys moved from Southern France to Normandy Bordeaux
4 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
3 fighters moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
2 mech_infantrys moved from Southern France to Normandy Bordeaux
4 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy BordeauxCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 96 Sea Zone to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Alexandria
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from France to Southern France
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Germany
3 aaGuns moved from Holland Belgium to Western Germany
3 artilleries moved from France to Western Germany
1 mech_infantry moved from France to Germany
4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to RomaniaPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
10 artilleries placed in Germany
2 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
3 fighters moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
2 mech_infantrys moved from Southern France to Normandy Bordeaux
4 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy BordeauxCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 96 Sea Zone to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Alexandria
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from France to Southern France
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Germany
3 aaGuns moved from Holland Belgium to Western Germany
3 artilleries moved from France to Western Germany
1 mech_infantry moved from France to Germany
4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to RomaniaPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
10 artilleries placed in Germany
2 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
How do you decide about the ncms. Do you have a system?
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Also. Can I move or do you wish to do more edits?
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We are in contact before each attack and talk about the stategy.
You can go on with the russian turn.
Cheers
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