XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 cruiser and 1 submarine
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for British: 1 cruiser and 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 fighters moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 10 PUs (3 lost to blockades); end with 13 PUs total

  • '19 '18 '17 '16 '15

    Someone changed something in the options of the game? file was not posted again.

    I saved it, and attach here.

    No need for edits, same combat results.

  • '17 '16 '15 '14 '12

    I am sorry everyone for doing UK out of turn.  Soulblighter was having computer problems and then I didn’t hear anything from hi for a few days and I didn’t now when he would be back.  I just wanted to keep the game moving along.  We had been discussing what UK should do by private message and I thought I did what he wanted to do.  I knew he wanted to hit Ethiopia and he also had said something about taking Persia.  I calculated that the odds at Ethiopia were pretty good with 6 units plus the cruiser bombard, but I it turns out that he wanted to send all 6 there instead of Persia.  Anyway the dice went bad.  Sorry.  I won’t do it again.  :oops:

  • '17 '16 '15 '14 '12

    I was having trouble posting with that file too.  not sure why.


  • @variance:

    I am sorry everyone for doing UK out of turn.  Soulblighter was having computer problems and then I didn’t hear anything from hi for a few days and I didn’t now when he would be back.  I just wanted to keep the game moving along.  We had been discussing what UK should do by private message and I thought I did what he wanted to do.  I knew he wanted to hit Ethiopia and he also had said something about taking Persia.  I calculated that the odds at Ethiopia were pretty good with 6 units plus the cruiser bombard, but I it turns out that he wanted to send all 6 there instead of Persia.  Anyway the dice went bad.  Sorry.  I won’t do it again.   :oops:

    It is fine. I shouldn’t have reacted the way I did. I should have responded earlier. Laptop still being repaired. Hope it can be fixed and hope it will be fixed soon.

  • Liaison TripleA '11 '10

    I am glad this has self resolved.

    If there’s anything I can do to help, please let me know.  And good luck with the computer SB, let me know if you are still having problems.

  • '17 '16 '15 '14 '12

    @Soulblighter:

    @variance:

    I am sorry everyone for doing UK out of turn.  Soulblighter was having computer problems and then I didn’t hear anything from hi for a few days and I didn’t now when he would be back.  I just wanted to keep the game moving along.  We had been discussing what UK should do by private message and I thought I did what he wanted to do.  I knew he wanted to hit Ethiopia and he also had said something about taking Persia.  I calculated that the odds at Ethiopia were pretty good with 6 units plus the cruiser bombard, but I it turns out that he wanted to send all 6 there instead of Persia.  Anyway the dice went bad.  Sorry.  I won’t do it again.   :oops:

    It is fine. I shouldn’t have reacted the way I did. I should have responded earlier. Laptop still being repaired. Hope it can be fixed and hope it will be fixed soon.

    You were right to be mad.  I was out of line.  Sorry.


  • This game is on hold till 28th of February this month. I am expecting to be able to continue this game before then, but I am not taking anymore chances.

  • '19 '18 '17 '16 '15

    You can do what we do: send images of the map through wassap, both for opponent´s end turn map and your CM and NCM, no room for mistakes there and such a delay as the one you are proposing could be avoided.

  • Liaison TripleA '11 '10

    This game needs to start back up, or have an update.

    Else, it will get visitors.

  • '17 '16 '15 '14 '12

    :|


  • I have some problems rl, but I can look at the save file tomorrow.


  • I would like to request a UK NCM that can not in any way have influenced the Italian turn.

  • '19 '18 '17 '16 '15

    Hey!! It seems that we can play…

    What is it?


  • @JuanSpain:

    Hey!! It seems that we can play…

    What is it?

    UK BB moved from Z102 to Z111 and UK BB moved from Z54 to Z39.

    If you agree, then Variance can do France and Anzac and we can continue.

  • '19 '18 '17 '16 '15

    Hmmm, you are testing our benevolence.

    You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.

    No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.


  • @JuanSpain:

    Hmmm, you are testing our benevolence.

    You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.

    No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.

    I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.


  • @JuanSpain:

    @variance:

    OK Rubioton gets the $1 bonus for Japan.

    I think Soulblighter and I have agreed on this bid:
    1 sub in z98
    1 sub in z91
    1 infantry in Alexandria
    1 infantry in British Guiana

    Ok gentlemen, let´s get this kicked off.

    We are assuming usual fair play rules:

    Edits accepted for: NCM prior to next opponent move, casualty selection when no dice or other combats info is involved on that change, Triple A bug correction.

    Other requests like low luck rerolls or other kind of edits like purchase changes would be accepted only with the consent of the opponent.

    Defense Casualty selection and scramble decisions taken by attacker when “logical” in order to speed up the game, requested to opponent in other case. If the “logical” decision is not shared by opponent afterwards, forum dice can be launched to correct it or even the turn can be repeated (very unusual)

    We will post german combat move for your scramble decision review in a few minutes.

    I never agreed to this b.t.w…

  • '19 '18 '17 '16 '15

    @Soulblighter:

    @JuanSpain:

    @variance:

    OK Rubioton gets the $1 bonus for Japan.

    I think Soulblighter and I have agreed on this bid:
    1 sub in z98
    1 sub in z91
    1 infantry in Alexandria
    1 infantry in British Guiana

    Ok gentlemen, let�s get this kicked off.

    We are assuming usual fair play rules:

    Edits accepted for: NCM prior to next opponent move, casualty selection when no dice or other combats info is involved on that change, Triple A bug correction.

    Other requests like low luck rerolls or other kind of edits like purchase changes would be accepted only with the consent of the opponent.

    Defense Casualty selection and scramble decisions taken by attacker when “logical” in order to speed up the game, requested to opponent in other case. If the “logical” decision is not shared by opponent afterwards, forum dice can be launched to correct it or even the turn can be repeated (very unusual)

    We will post german combat move for your scramble decision review in a few minutes.

    I never agreed to this b.t.w…

    Don´t you think you should have stated that before starting the game??

    After 1 month waiting got you, this is a bit…

  • '19 '18 '17 '16 '15

    @Soulblighter:

    @JuanSpain:

    Hmmm, you are testing our benevolence.

    You may be aware of what we plan doing with our German planes after what we did with Italy, and 111 is a location that we could reach with a lot of German planes that now may be needed for other targets remaining in the Med.

    No issue with Pacific move, allthough nobody ussually accepts Edits after posting, as there is no way you are using Italian information from it.

    I am not testing anything. UK was supposed to be my move to begin with. The situation is complicated enough as it is. I do not see how information regarding the italian turn could have influenced this ncm request. Also you are overestimating the Italians. There is no way Italy could have cleared more then what they did in their turn. Sure you could have tried, but you would have risked a lot more as well.

    There is a influence in the move, but edit the other BB also if you wish.

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