Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
OK I am happy now. Carry on gentlemen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer; British defend with 1 transport
French win with 1 transport remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Yugoslavia
2 aaGuns moved from Yugoslavia to Northern Italy
1 artillery moved from Romania to Eastern Poland
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
2 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
French creates battle in territory 109 Sea Zone
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Karelia
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Syria to 80 Sea Zone
1 tactical_bomber moved from Syria to Iraq
2 fighters moved from 99 Sea Zone to Iraq
1 tactical_bomber moved from Alexandria to Iraq
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 bomber moved from Greece to 98 Sea Zone
1 bomber moved from Greece to Normandy Bordeaux
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys
Germans win, taking Iraq from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
2 fighters moved from Iraq to 99 Sea Zone
2 tactical_bombers moved from Iraq to Syria
1 tactical_bomber moved from 81 Sea Zone to Syria
1 tactical_bomber moved from 80 Sea Zone to Syria
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Germany to Western Germany
1 bomber moved from 98 Sea Zone to Western Germany
2 artilleries moved from Romania to Eastern Poland
3 aaGuns, 12 artilleries and 11 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
4 infantry moved from Romania to Bessarabia
4 artilleries moved from Germany to Poland
5 armour moved from Western Germany to Poland
Place Units - Germans
2 bombers placed in Western Germany
2 infantry placed in France
2 infantry and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Scramble and you wish to submerge the German submarine?
scramble and don’t submerge the sub.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for Russians: 1 cruiser
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
1 aaGun, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Belarus
5 infantry moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Belarus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 fighters moved from Shensi to Russia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?
Not sure, but I think you are right.
Not sure, but I think you are right.
I asked in faq and bold said yes. We can wait for an official rules guru if you want to.
It´s ok, we can carry on.
Well you can remove the TT and continue as is. It is your turn now anyways.
Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?
Soul, I looked back at the combat and you are correct… the way the combat turned out the TT is dead.
Once the German sub/ cruiser where sunk, there was no way for the Axis player to attack that Russian sub (the German plane cannot hit it subs without a destroyer present).
Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?
Soul, I looked back at the combat and you are correct… the way the combat turned out the TT is dead.
Once the German sub/ cruiser where sunk, there was no way for the Axis player to attack that Russian sub (the German plane cannot hit it subs without a destroyer present).
Yes. It is a bug in TripleA. I tried hitting the TT, but Triple A wouldn’t let me. Hence there are about 10 more dice rolls in marti :D.
I think Triplea gets hung up on the “transport is taken as the last casualty” issue. But in this unusual case the transport would die even while there is a fighter still in the air because it can’t hit a sub with no destroyer. Eventually the sub will roll a 1 or 2 and sink it.
I have to say the allies side has been enjoying some very lucky dice throughout this game so far. Thank you God. Please continue. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Kiangsi to 42 Sea Zone
2 bombers moved from Kiangsi to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Dutch with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from 43 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Philippines
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 3 artilleries, 8 infantry and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 armour, 1 artillery and 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 6 tactical_bombers and 2 transports
41 Sea Zone : 2 cruisers and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
20 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
6 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 52 / 59
Russians : 32 / 32
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 4 / 8
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 13 / 26
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Non Combat Move - Americans
2 fighters moved from Queensland to South Australia
1 bomber moved from Queensland to South Australia
1 fighter moved from 54 Sea Zone to South Australia
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
3 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 13 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 fighter and 13 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 fighter moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British win, taking Iraq from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 bomber and 1 tactical_bomber
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery and 1 fighter
Italians defend with 1 airfield and 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
2 armour placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry