Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Sorry forgot moving two carriers to SZ 45 instead of SZ 33.
Use the second file.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
5 bombers moved from Suriname to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 transport
Americans win with 5 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
5 bombers moved from 92 Sea Zone to Egypt
10 fighters moved from 29 Sea Zone to Hawaiian Islands
6 fighters moved from Eastern United States to Western United States
7 submarines moved from 29 Sea Zone to 10 Sea Zone
1 artillery, 5 carriers, 1 cruiser, 8 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 29 Sea Zone to 89 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
2 mech_infantrys moved from Iraq to Egypt
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns, 4 artilleries and 20 infantry moved from Persia to Iraq
2 fighters moved from 29 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 cruiser moved from 29 Sea Zone to 64 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Variance needs to look at the ncms first tho.
looks OK to me
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 airfield, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Tambov
Combat - Italians
Non Combat Move - Italians
2 carriers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
4 artilleries moved from Northern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Morocco
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 armour moved from Tambov to Rostov
2 armour moved from Caucasus to Rostov
1 aaGun moved from Caucasus to Rostov
2 armour, 13 artilleries, 15 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 airfield placed in Morocco
1 mech_infantry placed in Northern Italy
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 carriers, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
4 bombers moved from Szechwan to Northwest Persia
1 bomber moved from Tambov to Northwest Persia
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Southern France to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Northwest Persia
Germans attack with 5 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from Northwest Persia to Rostov
2 carriers, 2 destroyers and 4 fighters moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Alexandria to Tobruk
4 infantry moved from Alexandria to Tobruk
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Tambov to Samara
2 aaGuns moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
4 armour, 43 artilleries, 19 infantry and 20 mech_infantrys moved from Tambov to Volgograd
2 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from France to Southern France
2 bombers moved from Southern Italy to Morocco
3 fighters moved from Western Germany to Gibraltar
1 bomber moved from Philippines to Caroline Islands
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 carriers and 1 transport placed in 93 Sea Zone
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 67 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Assumed no intercept. Please launch in forum 6 vs 2 if you wish. Hits would be scorts of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
4 artilleries and 50 infantry moved from Kazakhstan to Tsinghai
4 artilleries and 50 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Tsinghai
Russians attack with 4 artilleries and 50 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 4 artilleries and 50 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Battle in Sikang
Russians attack with 4 artilleries and 50 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 4 artilleries and 49 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Tsinghai
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 carriers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 bomber moved from Hunan to 44 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships, 2 carriers and 1 transport moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
9 carriers, 2 cruisers, 16 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 2 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 37 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Solomon Islands from ANZAC, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 aaGun, 9 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Anhwe
5 fighters and 5 tactical_bombers moved from Shensi to Kiangsu
3 armour moved from Suiyuyan to Kweichow
2 armour moved from Kansu to Kweichow
3 mech_infantrys moved from Amur to Jehol
1 mech_infantry moved from Malaya to Yunnan
Place Units - Japanese
3 carriers placed in 37 Sea Zone
3 infantry placed in India
1 mech_infantry placed in French Indo China
2 infantry placed in Kiangsu
Japanese undo move 4.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 59 PUs (9 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 5 fighters and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 infantry and 5 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 5 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 bomber
Burma : 1 flag, 1 aaGun, 9 artilleries and 16 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 artillery and 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
49 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 18 fighters and 2 transports
37 Sea Zone : 1 flag, 4 carriers
39 Sea Zone : 1 flag, 1 destroyer
West India : 1 flag
Production/PUs Summary :
Germans : 70 / 95
Russians : 2 / 0
Japanese : 68 / 69
Americans : 51 / 72
Chinese : 2 / 4
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 23 / 39
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I attacked z49. Subs got 4 hits and i assumed they would damage the 2 battleships and 2 carriers. Then I got 12 hits.
OOL?
Yes we do, now max defense and 1 Batleship die last
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Not very good dice for USA, but good enough.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 infantry; Remaining resources: 17 PUs;
Combat Move - British
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 bombers moved from Egypt to Northwest Persia
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 64 Sea Zone to 49 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 49 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Japanese defend with 2 battleships and 2 transports
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 cruiser
Casualties for Japanese: 2 battleships and 2 transports
Non Combat Move - British
2 fighters moved from 49 Sea Zone to Queensland
2 fighters moved from Alexandria to Egypt
2 bombers moved from Northwest Persia to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Suriname to French Guiana
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 52 PUs total
Turn Complete - UK_Pacific
Variance needs to agree before you can continue. Few ncms might be needed.
ok go ahead