Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible
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That destroyer gets a medal
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Give me serenity to accept dice I cannot change…
Europe dice have been consistently bad during all the game, you should win this game by far…
This disaster was caused by russian defending incredibly in Caucasus vs Italy, as another 2 bombers (Argelia and Southern France) had to change their routes from 91 to Caucasus, but even in that case, a destroyer killing a fighter and a tac, and surviving, must be below 5%.
Fortunatelly Rubioton dice are consistently on average on Pacific and you spent 45 on harbours.
If you attack Briansk, Bombers are last to die (rest is max defense with italian tanks being killed after germans). If your luck is so incredible that you make only 6 less hits than us on round 1, then ask for OOL in round 2. Otherwise keep the same OOL for all the battle.
Thx
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I don’t think our dice have been that great really. I mean a destroyer can easily win if it is only attacked by two planes. I played a game where I attacked a destroyer with 5/6 units and I still lost 2 units. Destroyers are evil.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 10 PUs;Combat Move - Russians
2 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Kazakhstan to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Kazakhstan to Tsinghai
1 aaGun moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to TsinghaiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
See. We have horrible dice as well. We just lost an infantry when attacking Volgograd. Now we don’t have a flawless round.
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not bad though
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 6 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from Shantung to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 bomber moved from Japan to Shensi
1 artillery moved from Kweichow to Hopei
2 armour moved from Kweichow to Hopei
2 armour moved from Yunnan to Hopei
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Ceylon
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 4 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 4 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Jehol to Amur
1 bomber moved from Shensi to Kweichow
1 bomber moved from Szechwan to Kiangsu
5 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from 33 Sea Zone to Java
5 fighters moved from Japan to Amur
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
9 fighters and 5 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 armour moved from Kweichow to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 fighters placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 9 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor and 3 fighters
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 2 armour, 1 fighter and 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 5 mech_infantrys
Kweichow : 1 flag, 1 armour, 1 bomber and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 4 armour and 1 artillery
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 1 artillery
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Amur : 5 fighters and 3 mech_infantrys
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 fighter and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 1 destroyer and 1 transport
39 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 60 / 78
Russians : 14 / 30
Japanese : 62 / 72
Americans : 51 / 71
Chinese : 5 / 9
British : 38 / 38
UK_Pacific : 2 / 0
Italians : 19 / 35
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Alexandria
2 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 fighter moved from Caucasus to Tsinghai
3 armour and 2 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from West India to Turkmenistan
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 bombers moved from United Kingdom to French Equatorial Africa
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 31 Sea Zone to 54 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from Brazil to SurinamePlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 7 PUs;Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
2 armour, 9 artilleries, 11 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 9 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 9 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
4 transports moved from 96 Sea Zone to 97 Sea Zone
4 artilleries moved from Northern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
4 artilleries moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Rostov to Caucasus
4 armour moved from Bryansk to Belarus
1 fighter moved from 96 Sea Zone to UkrainePlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
I love it when a plan comes together…
We will assume again no intercept in Moscow (3 bombers + scort vs 2 potential interceptors).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Siberia to Buryatia
Germans take Sakha from Russians
1 bomber moved from Caroline Islands to 46 Sea Zone
2 fighters moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
4 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter moved from Bryansk to Russia
2 bombers moved from Rostov to Russia
1 bomber moved from Novgorod to Russia
1 armour moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
5 bombers moved from Bryansk to Timguska
4 mech_infantrys moved from Finland to Norway
3 bombers moved from Novgorod to Norway
3 fighters moved from Western Germany to NorwayCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Timguska
Germans attack with 1 armour and 5 bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour and 2 bombers
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Norway
Germans attack with 3 bombers, 3 fighters and 4 mech_infantrys
British defend with 1 aaGun and 3 infantry
Germans win, taking Norway from British with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 aaGun and 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 46 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 46 Sea Zone to Philippines
2 fighters moved from Volgograd to Caucasus
1 fighter moved from Russia to Caucasus
8 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
3 bombers moved from Timguska to Nenetsia
3 mech_infantrys moved from Novgorod to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 aaGun, 40 artilleries and 12 infantry moved from Bryansk to Belarus
1 armour moved from Finland to Novgorod
3 fighters moved from Norway to Novgorod
1 armour moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Western Germany to Northern Italy
2 bombers moved from Russia to Novgorod
3 bombers moved from Norway to Novgorod
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
5 mech_infantrys moved from Bryansk to ArchangelPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 21 PUs;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
5 artilleries and 45 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
1 armour moved from Iraq to EgyptPlace Units - Russians
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
4 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
1 bomber moved from Kweichow to Shensi
1 bomber moved from Kiangsu to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian SomalilandCombat - Japanese
Battle in Italian Somaliland
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Italian Somaliland from Russians, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Malaya
1 bomber moved from Shensi to Yunnan
2 mech_infantrys moved from Yunnan to India
1 infantry moved from India to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Jehol to Suiyuyan
1 armour moved from Kweichow to Yunnan
2 battleships, 8 carriers, 2 cruisers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Java to Celebes
3 fighters moved from Kiangsu to Philippines
1 fighter moved from Jehol to Philippines
3 fighters moved from Caroline Islands to Celebes
3 fighters moved from Japan to Philippines
5 fighters moved from Amur to Kwangtung
3 fighters moved from Caroline Islands to 37 Sea Zone
4 tactical_bombers moved from Caroline Islands to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Amur to Yakut S.S.R.
1 mech_infantry moved from Amur to Jehol
1 artillery moved from Anhwe to KweichowPlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 infantry placed in India
1 carrier placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 armour, 1 bomber and 3 mech_infantrys
Suiyuyan : 1 flag, 6 armour and 1 mech_infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 5 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 9 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag, 4 fighters
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
36 Sea Zone : 1 carrier and 1 fighter
55 Sea Zone : 1 destroyer
Italian Somaliland : 2 infantry
76 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 65 / 83
Russians : 10 / 17
Japanese : 66 / 76
Americans : 51 / 74
Chinese : 2 / 6
British : 35 / 38
UK_Pacific : 2 / 0
Italians : 20 / 43
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Turkmenistan to Sikang
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Egypt to 76 Sea Zone
2 bombers moved from French Equatorial Africa to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
British attack with 2 bombers and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Italian Somaliland from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Sikang
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Sikang to Eastern Persia
3 aaGuns, 4 artilleries and 22 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
6 armour and 5 mech_infantrys moved from Iraq to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
2 bombers moved from Italian Somaliland to Egypt
1 fighter moved from 76 Sea Zone to Egypt
1 infantry moved from French Guiana to Suriname
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 airfield placed in SurinameTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
2 armour moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
4 armour moved from Belarus to BryanskCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 4 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 1 artillery
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
4 infantry moved from Tobruk to Alexandria
4 artilleries moved from Tobruk to Alexandria
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
4 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 tactical_bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
We will assume no intercept again in Moscow (same attack, 3Bombers +1fighter vs 2interceptors)