15L bonusbent(Axis) vs majikforce(Allies +13)

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                4 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 bomber and 1 fighter moved from Vologda to Bryansk
                3 armour, 10 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Novgorod

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Baltic States
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Bryansk
                    Russians attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Bryansk from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 3 armour, 10 artilleries, 20 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 3 armour, 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                4 aaGuns moved from Belarus to Novgorod
                1 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Bryansk
                4 infantry moved from Tambov to Rostov
                4 infantry moved from Russia to Tambov

    Place Units - Russians
                5 infantry and 2 mech_infantrys placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5
                Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Hunan to 38 Sea Zone
                1 bomber moved from Hunan to 41 Sea Zone
                1 armour moved from Chahar to Kiangsu
                1 mech_infantry moved from Chahar to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsu
                2 fighters moved from Hunan to Kiangsi
                1 fighter moved from Japan to Kiangsu
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking French Indo China from French with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsu to 36 Sea Zone
                1 fighter moved from Kiangsu to Hunan
                2 fighters moved from Kiangsi to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to India
                2 battleships, 3 carriers, 2 cruisers and 4 transports moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from Chahar to Jehol
                1 aaGun and 2 infantry moved from Chahar to Anhwe
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Sikang to Shensi
                1 artillery moved from Tsinghai to Shensi
                1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
                1 bomber moved from 38 Sea Zone to India
                1 bomber moved from 41 Sea Zone to India
                3 destroyers moved from 39 Sea Zone to 36 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in India
                2 fighters, 7 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                6 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Korea
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                2 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • 22 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                4 infantry moved from Iraq to Trans-Jordan

  • 22 16

    intercept orders?

  • 22 16

    Now that I have had a good nights rest I realized I am an idiot.  Would you be opposed to me changing my UK combat moves a little bit?  If not that’s totally okay.  I shouldn’t try and play when i’m exhausted!


  • Do the edits as you please.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 bomber placed in United Kingdom
                2 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

  • 22 16

    Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Western Ukraine to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 3 fighters and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Western Ukraine to Ukraine

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to Korea
                1 fighter moved from Philippines to Korea
                1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 infantry moved from Romania to Eastern Poland
                3 mech_infantrys moved from Ukraine to Rostov
                6 bombers moved from Egypt to Rostov
                8 artilleries, 15 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Russia
                5 bombers moved from Western Ukraine to Russia
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 armour moved from Ukraine to Bryansk


  • Interception orders Moscow.

  • 22 16

    Launch all fighters please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 infantry moved from Romania to Eastern Poland
                3 mech_infantrys moved from Ukraine to Rostov
                6 bombers moved from Egypt to Rostov
                8 artilleries, 15 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Russia
                5 bombers moved from Western Ukraine to Russia
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 armour moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,7,3,7,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 6 bombers and 3 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Rostov from Russians with 6 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 8 artilleries, 15 infantry and 2 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 8 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from 125 Sea Zone to Western Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                3 tactical_bombers moved from Vyborg to Germany
                5 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 5 infantry moved from Vyborg to Finland
                2 armour moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                9 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                3 artilleries moved from Germany to Western Germany
                5 bombers moved from Russia to Poland
                1 fighter moved from Russia to Ukraine
                3 tactical_bombers moved from Germany to Western Germany
                6 bombers moved from Rostov to Romania
                1 fighter and 1 tactical_bomber moved from Egypt to Romania

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                10 infantry placed in Germany
                2 artilleries placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • The air raid was a great success. You havent been very lucky against the German Luftwaffe.

    I wonder what your intentions are or were with the army in Leningrad. I realize you can pose a threat to Berlin, but still.

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 airfield, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Volgograd to Rostov
                1 bomber moved from Russia to Rostov
                1 artillery moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                2 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                1 armour moved from Vyborg to Karelia
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                9 artilleries moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                7 infantry moved from Novgorod to Karelia
                3 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
                2 aaGuns moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                2 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Russia to Volgograd
                4 infantry moved from Tambov to Volgograd
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Amur to Korea
                1 aaGun moved from Amur to Manchuria
                9 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                6 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 submarine placed in 115 Sea Zone
                1 airfield and 3 mech_infantrys placed in Volgograd
                Russians undo move 2.
                3 mech_infantrys placed in Volgograd
                1 airfield placed in Korea

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • 22 16

    Yes your Luftwaffe has been great.  A little lucky but mostly great strategy and tactics by you.  As far as Leningrad goes I guess I am kind of in an experimental stage at this point.  I was gonna try and see how I could coordinate Russia with my Atlantic navy.  You played flawlessly and confounded me at every step of the way.  I made some tactical errors with Russia I have learned from and I think I was too passive with my Atlantic Navy.  Those Bombers really messed with my head!  I leave it up to you if you would like to continue to play out your end game.  If not it was a pleasure to compete against you and I learned alot, thank you for the game.

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