Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Szechwan
2 artilleries and 18 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from Scotland to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 artilleries, 5 infantry and 8 mech_infantrys moved from Eastern Persia to West India
1 aaGun and 1 infantry moved from Iraq to 80 Sea Zone
1 aaGun, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 79 Sea Zone to West India
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from Eastern Persia to West India
2 bombers moved from Northwest Persia to West India
1 fighter and 1 tactical_bomber moved from Northwest Persia to West India
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to West India
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
FYI - The winner of this game… Faces the winners of this game:
http://www.axisandallies.org/forums/index.php?topic=35195.285
And then the winner of that match - faces the PEACFUL WARRIORS!
Thanks for the info. Guess we should speed up in case other players are waiting.
Yeah looks like the other game will be over soon. I’m prioritizing this game above my others, but my wife is pregnant and due in a week so unfortunately A&A doesn’t have first priority overall :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 3 fighters moved from Ukraine to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 bombers and 3 fighters
British defend with 2 aaGuns and 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -26
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Italians: 1 bomber and 3 fighters
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Southern France to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern France to France
7 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Northwest Persia to Caucasus
2 aaGuns moved from Belarus to Eastern Poland
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 9 PUs (9 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
3 artilleries, 4 fighters and 5 infantry moved from South Australia to Queensland
2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Mexico to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Karelia to Finland
2 bombers moved from Western Ukraine to Volgograd
2 bombers moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Smolensk
2 bombers moved from Western Germany to Finland
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
3 fighters and 2 tactical_bombers moved from Germany to 112 Sea Zone
3 bombers and 3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Russians
Germans take Persia from Russians
1 armour moved from Caucasus to Iraq
Germans take Iraq from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 bombers, 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Romania
2 bombers moved from Bryansk to Southern Italy
3 bombers moved from Smolensk to Romania
2 bombers moved from Finland to Western Germany
3 bombers and 3 fighters moved from Holland Belgium to Southern Italy
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
3 infantry moved from Novgorod to Vyborg
8 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 5 infantry moved from Western Germany to Denmark
1 aaGun and 7 infantry moved from Germany to Western Germany
6 armour and 24 mech_infantrys moved from Caucasus to Persia
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Removing units owned by Germans from Denmark: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Removing units owned by Germans from Denmark: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Poland: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,6,4
Germans collect 54 PUs (2 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Rostov
6 artilleries moved from Tambov to Volgograd
10 infantry moved from Tambov to Volgograd
1 infantry moved from Olgiy to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Timguska to Smolensk
1 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
5 artilleries moved from Tambov to Bryansk
33 infantry moved from Russia to Bryansk
1 armour moved from Tambov to Bryansk
20 infantry moved from Tambov to Bryansk
1 submarine moved from 97 Sea Zone to 99 Sea Zone
6 infantry moved from Tambov to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 6 artilleries and 16 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 armour, 12 artilleries, 53 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 armour, 12 artilleries, 53 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
6 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Russia to Novosibirsk
6 aaGuns moved from Tambov to Bryansk
1 infantry moved from Tambov to Volgograd
1 armour moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Tobruk to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 artillery, 5 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Japan will be played later today.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
2 battleships, 2 cruisers and 8 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
6 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 9 destroyers, 6 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 cruisers, 9 destroyers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
3 artilleries, 9 carriers, 5 infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 aaGun, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from India to Burma
1 armour moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
3 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
2 armour and 2 mech_infantrys moved from Chahar to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
5 bombers moved from Japan to French Indo China
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 harbour placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in Kiangsu
Japanese undo move 4.
3 artilleries placed in Kiangsu
1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
17 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
scramble?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
17 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 17 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Libya to Alexandria
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Denmark to Norway
3 transports moved from 110 Sea Zone to 102 Sea Zone
3 carriers, 2 destroyers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
17 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
5 fighters moved from 10 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
5 fighters placed in 10 Sea Zone
3 fighters placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,1,5,2,1,4,6,5,5,3,4,5,6,5,5,4,1,4,2,6,2,2,2,2,2,6,1,2,2,4,3,2,4,5,3,6,2,5,2,6,1,5,3,1,2,4,1,3,2,4,3,5,1,1,4,2
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
17 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 17 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 17 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Libya to Alexandria
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Denmark to Norway
3 transports moved from 110 Sea Zone to 102 Sea Zone
3 carriers, 2 destroyers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
17 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
5 fighters moved from 10 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
5 fighters placed in 10 Sea Zone
3 fighters placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,1,5,2,1,4,6,5,5,3,4,5,6,5,5,4,1,4,2,6,2,2,2,2,2,6,1,2,2,4,3,2,4,5,3,6,2,5,2,6,1,5,3,1,2,4,1,3,2,4,3,5,1,1,4,2
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shensi: 1 fighter
EDIT: Adding units owned by Americans to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from West India to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
3 armour, 2 artilleries, 8 infantry and 8 mech_infantrys moved from West India to India
1 infantry moved from Norway to Finland
4 fighters and 1 tactical_bomber moved from West India to India
Combat - British
Battle in Sumatra
Battle in Finland
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Sumatra from Japanese, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Germany
British captures 78PUs while taking Germans capital
British converts factory_major into different units
Battle in Iraq
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British win, taking Germany from Germans, taking Iraq from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in India
British attack with 3 armour, 2 artilleries, 4 fighters, 8 infantry, 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 armour, 2 artilleries, 4 fighters, 8 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from West India to India
4 fighters and 1 tactical_bomber moved from India to Kweichow
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Iraq to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from West India to Kweichow
1 fighter moved from Finland to Norway
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - British
1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 2 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 116 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Well that was embarrasing…
Winner of this game faces Juan Spain and Rubioton!