Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales
1 fighter moved from Persia to Egypt
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
COMMENT: SZ110 2 Frenchmen on USA boat
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Central Africa to Gibraltar
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 1 infantry moved from Rostov to Volgograd
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
4 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Volgograd
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
4 bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
4 fighters moved from Western Germany to Bryansk
1 fighter moved from Germany to Bryansk
4 aaGuns, 9 artilleries, 26 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 armour, 1 artillery and 2 infantry moved from Ukraine to Bryansk
7 armour moved from Caucasus to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
13 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from French Indo China to Kweichow
4 bombers moved from Volgograd to Eastern Poland
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 infantry moved from Tambov to Volgograd
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 4 infantry moved from Vologda to Russia
3 aaGuns, 19 artilleries and 40 infantry moved from Tambov to Russia
9 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Russia to Tambov
Place Units - Russians
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 harbour, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Tsagaan Olom to Central Mongolia
1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
2 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from Kweichow to West India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
5 bombers moved from Philippines to Japan
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Kweichow
2 infantry moved from Anhwe to Hopei
1 armour moved from Kweichow to Hopei
2 fighters and 2 tactical_bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 harbour placed in Java
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Failed to post. Don’t know what’s wrong.
Test summary from TripleA, engine version: 1.8.0.5, time: 23:18:38
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 artilleries, 1 fighter and 18 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
British buy 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 bomber moved from Northwest Persia to 99 Sea Zone
1 bomber moved from Northwest Persia to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from Eastern Persia to West India
1 fighter moved from Northwest Persia to West India
1 fighter moved from Northwest Persia to West India
Combat - British
Battle in West India
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
COMMENT: 2 UK aagun 2 UK inf on 2 USA boats
1 bomber moved from 99 Sea Zone to Egypt
2 fighters moved from West India to Eastern Persia
1 bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour and 8 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Northwest Persia to Kazakhstan
3 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
5 infantry placed in United Kingdom
British undo move 2.
5 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Ukraine to Bryansk
1 bomber and 2 fighters moved from Rostov to Bryansk
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to 63 Sea Zone
1 fighter moved from New South Wales to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Egypt to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 fighters and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Eastern Poland to Tambov
1 bomber moved from Eastern Poland to Volgograd
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Tambov to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber and 2 fighters moved from Volgograd to Bryansk
3 fighters moved from Bryansk to Germany
4 mech_infantrys moved from Germany to France
1 aaGun and 1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in France
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Northwest Persia to Trans-Jordan
9 infantry moved from Yenisey to Timguska
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
5 bombers moved from Japan to 25 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Battle in 25 Sea Zone
Japanese attack with 5 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Caroline Islands from Americans with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
5 bombers moved from 25 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Dzavhan
2 armour and 2 mech_infantrys moved from Central Mongolia to Dzavhan
1 artillery moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from West India to Kweichow
3 artilleries and 3 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 4 tactical_bombers and 3 transports moved from 42 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 carriers, 3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Thank you for your patience.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
4 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Thank you for your patience.
No problem. It takes long time to plan when it gets complicated.
Scramble?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
4 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 4 fighters
Germans defend with 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Italians defend with 2 destroyers and 1 transport
Americans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 23
Casualties for Italians: 2 destroyers and 1 transport
Battle in Alexandria
Americans attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the Americans retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Denmark from Germans with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Non Combat Move - Americans
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 fighters moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from Northwest Persia to Shensi
1 bomber moved from Dutch New Guinea to New South Wales
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 63 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 63 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from British Columbia to Western United States
3 fighters moved from 25 Sea Zone to Hawaiian Islands
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters and 1 infantry placed in Western United States
5 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs