@GeneralDisarray no scrambles
XDAP2 - Round 1 - MethodOne Clinic vs Chaos U. Alumni Association
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The more you know!
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We bid allies at 19, under standard placement restrictions.
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Cool beans. +18 (riposte!)
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+17 :-D
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Yours at 17! Let us know your bid placements and we’ll get G1 up as soon as we can :-)
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Take 2:
+1 UK inf Gibraltar [3 IPCs]
+1 UK inf United Kingdom [3 IPCs]
+1 France inf France [3 IPCs]
+1 USSR artillery Amur [4 IPCs]
+1 USSR mech inf Buryatia [4 IPCs]M_I_R: UK, USA, China
pr0c3ss: USSR, France, AnzacAwaiting G1…
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Sorry, can you guys PM me your email addresses so I can get the game set up?
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Still waiting for one more email address…
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The Axis hordes are eager to take over the world! :evil:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to Yugoslavia -
ok, ready for scramble orders!
Sorry, never set a game up for more than two people before, so guessed at how to do it. Let me know if there are any issues for anyone accessing the games…
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No scrambles; do your worst :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Southern France
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
6 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 7 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 7 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern France to Northern Italy
1 bomber, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 bomber and 1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_AxisPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Germans collect 38 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Any reason why non-combat move doesn’t show after combat move? I’m unable to move AA and move into pro-Allies territory :?
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You mean you click through the combat phase and then the game skips to place units phase?
Russia cannot move into NW Persia because it is not yet at war (can’t remember exactly why/how this is, just know it’s a rule). You should be able to move your AA during the non-combat phase, though. It might be that you’re attempting to move them during the combat phase?
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after combat phase I hit done and it goes to russians move summary with the post move summary option… I’m not even given the option of placing units :oops:
engine version: 1.8…0.5
game version:3.9This time I saved prior to ending combat move… file attached. Is it just me, or does this skip to move summary for everyone?
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:-D right ok…I tried done and it goes past move summary to non-combat. Why put a post turn summary prior to non combat move is beyond me…
sorry for tardiness! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery, 1 fighter and 6 infantry moved from Novgorod to Baltic States
3 infantry moved from Vyborg to Karelia
1 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Baltic States
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
6 infantry and 1 mech_infantry moved from Buryatia to Amur
6 infantry moved from Sakha to Amur
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineNon Combat Move - Russians
2 aaGuns moved from Sakha to Amur
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 aaGuns moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 mech_infantry placed in Russia
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
:-D right ok…I tried done and it goes past move summary to non-combat. Why put a post turn summary prior to non combat move is beyond me…
sorry for tardiness!Ah, I see the confusion! I had the same question first time I played a game here. I think the reason is so you can show your opponent your move for scramble/intercept purposes.
J1 should be up sometime in the next 12 hours. Bu what are those sneaky Siberians up to, pray tell? Surely they wouldn’t THINK of attacking the forces of the God-Emperor himself, would they? :wink:





