Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to 93 Sea Zone
2 tactical_bombers moved from Southern Italy to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Novgorod to Vologda
1 infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer and 2 transports
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 2 transports
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Vologda to Bryansk
1 bomber moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
14 armour and 26 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Belarus to Smolensk
3 aaGuns, 7 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Western Germany to Germany
1 fighter moved from 93 Sea Zone to Western Germany
7 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
1 fighter and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
Russians buy 5 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
3 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
2 artilleries owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 fighter and 3 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Japanese
Battle in 97 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Southern France
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 battleships, 2 carriers, 1 cruiser and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern France to 95 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Soviet Far East to Siberia
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Place Units - Japanese
1 artillery placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Japanese collect 19 PUs; end with 20 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 4 artilleries and 2 infantry
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 2 transports
Southern Italy : 1 bomber and 3 fighters
95 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 tactical_bombers and 4 transports
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 55 / 70
Russians : 12 / 20
Japanese : 19 / 20
Americans : 66 / 93
Chinese : 23 / 29
British : 27 / 33
UK_Pacific : 18 / 19
Italians : 19 / 29
ANZAC : 19 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 bombers moved from Gibraltar to Caucasus
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Americans creates battle in territory 39 Sea Zone
Battle in Caucasus
Americans attack with 2 bombers
Italians defend with 1 infantry
Americans win, taking 37 Sea Zone from Japanese, taking 39 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 bombers moved from Caucasus to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 submarine moved from 17 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 39 Sea Zone
2 bombers moved from Gibraltar to French Equatorial Africa
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 infantry placed in Southern France
2 bombers and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 7 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Novgorod
1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from British Somaliland to Persia
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Norway
1 fighter moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to United Kingdom
1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Italian Somaliland to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from India to West India
1 artillery moved from Siam to Shan State
Place Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Alexandria to Libya
Italians take Tobruk from Americans
Italians take Libya from Americans
2 infantry moved from Egypt to Anglo Egyptian Sudan
4 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
4 fighters moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Trans-Jordan to Iraq
4 armour moved from Alexandria to Egypt
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Test summary from TripleA, engine version: 1.8.0.5, time: 19:06:09
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
3 fighters moved from Russia to Smolensk
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Battle in Formosa
Battle in Smolensk
ANZAC attack with 3 fighters
Germans defend with 1 infantry
retreated to Smolensk
Germans win, taking 19 Sea Zone from Japanese, taking Formosa from Japanese with 1 infantry remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
1 fighter moved from Smolensk to Russia
1 fighter moved from French Indo China to Kazakhstan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to Philippines
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Russia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 65 PUs;
Germans buy 6 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Bryansk
3 fighters moved from Finland to Novgorod
3 tactical_bombers moved from Finland to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Baltic States to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Denmark to Western Germany
2 infantry moved from Yugoslavia to Greater Southern Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 armour moved from Kazakhstan to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Vologda
2 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Non Combat Move - Japanese
1 carrier and 5 destroyers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from Korea to Amur
1 aaGun, 4 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Siberia to Buryatia
1 bomber moved from 20 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 19 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Non Combat Move - Japanese
1 carrier and 5 destroyers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from Korea to Amur
1 aaGun, 4 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Siberia to Buryatia
1 bomber moved from 20 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 19 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 95 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 97 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 95 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Use 2nd post please forgot a couple non-combats
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
2 bombers moved from Kazakhstan to Ukraine
3 fighters moved from Russia to Ukraine
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 mech_infantry moved from Norway to Finland
4 bombers moved from United Kingdom to Finland
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to Finland
1 bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Gibraltar to Western Germany
1 bomber moved from 92 Sea Zone to Western Germany
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Persia
Battle in Ukraine
Americans attack with 2 bombers and 3 fighters
Germans defend with 3 armour and 1 factory_minor
Americans win, taking 35 Sea Zone from Japanese, taking Persia from Italians with 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for Americans: 2 bombers
Battle in Finland
Americans attack with 4 bombers, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Denmark
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Egypt to Eastern Persia
1 bomber moved from French Equatorial Africa to Eastern Persia
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern France to Northern Italy
2 bombers moved from Western Germany to Norway
1 fighter moved from Finland to Norway
4 bombers moved from Finland to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Norway
3 fighters moved from Ukraine to Russia
2 mech_infantrys moved from India to Eastern Persia
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Kansu to Novosibirsk
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Eastern United States to Central United States
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to Western United States
2 submarines moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 20 Sea Zone to 17 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 37 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 transport placed in 125 Sea Zone
1 carrier placed in 125 Sea Zone
1 infantry placed in Norway
2 fighters and 4 infantry placed in Western United States
1 bomber placed in Eastern United States
1 armour placed in Eastern United States
Americans undo move 7.
1 armour placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Norway to Western Ukraine
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Ukraine
1 bomber killed by AA
Bombing raid in Western Ukraine causes 0 damage total.
Non Combat Move - British
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Norway to Russia
1 fighter moved from United Kingdom to Norway
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from India to Eastern Persia
1 artillery moved from Shan State to Yunnan
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in India
UK_Pacific undo move 1.
1 armour, 1 fighter and 1 infantry placed in India
1 mech_infantry placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Some Units in Malaya change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 25 PUs;
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Iraq to Persia
2 fighters moved from Iraq to Anglo Egyptian Sudan
1 armour moved from Libya to Algeria
Italians take Tunisia from French
Italians take Algeria from French
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Persia
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Persia from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Persia to Iraq
2 fighters moved from Iraq to Egypt
2 artilleries moved from Southern Italy to 95 Sea Zone
5 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
Place Units - Italians
3 infantry placed in Iraq
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,4,1,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs