XDAP2 - Round 1 - Atlanta Axis vs. Boldman

  • '12

    no biggie but i’d prefer to land that bomber in french west africa.  did that noncom pretty quick.

    we actually prefer that each side can make any noncom they wish as long as there have been no convoy dice (must ask if any dice have been thrown) and no dice on the following power’s turn.

  • '12

    actually, the entire group of 3 ftr, bom will land in fwa if you allow.  no reason to be in south america.

  • '12

    here is my desired noncom, if you allow.  let me know if you guys agree to the concept of being able to make any noncom adjustment as long as the next power hasn’t moved.  convoy dice are normally just a formality to ask, it’s a rare instance where that would make a difference though so asking is still prudent.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 2 cruisers in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 :  2/8 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 bomber and 4 infantry
        97 Sea Zone : 1 transport
        Yugoslavia : 1 armour
        98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 27 / 30
        UK_Pacific : 24 / 30
        Italians : 17 / 34
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    edit is fine


  • I can finish FRANZAC quick right now


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from British Guiana: 1 bomber and 3 fighters
                EDIT: Adding units owned by British to French West Africa: 1 bomber and 3 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from British Guiana: 1 fighter
                EDIT: Removing units owned by British from British Guiana: 1 bomber and 2 fighters
                EDIT: Adding units owned by British to French West Africa: 1 bomber and 3 fighters
                EDIT: Turning off Edit Mode
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from Java to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Libya to Tunisia

    Turn Complete - French

  • '12

    @Gamerman01:

    I can finish FRANZAC quick right now

    Lol, Franzac  :-D

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern France to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                8 artilleries and 1 infantry moved from Germany to Poland
                2 armour moved from Normandy Bordeaux to Western Germany
                4 armour moved from Yugoslavia to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany
                4 infantry moved from Finland to Norway
                1 infantry moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                6 transports placed in 112 Sea Zone
                1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 6 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
        Romania : 4 infantry
        Poland : 3 aaGuns, 10 artilleries and 15 infantry
        Germany : 1 factory_major and 2 infantry
        Norway : 4 infantry
        Holland Belgium : 1 aaGun, 2 fighters and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 8 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 27 / 30
        UK_Pacific : 24 / 30
        Italians : 17 / 34
        ANZAC : 14 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    Assumed u didn’t want to scramble 2 on 4 but we can forum roll if you want

  • '12

    Yeah no intercept is fine.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 4 artilleries, 12 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Bryansk to Eastern Poland
                2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                2 fighters moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Belarus
                6 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 40 PUs; end with 40 PUs total


  • I need to confer with my teammate about this R3 - please hold off until then - if we change anything, we will re-roll the convoy since it missed.


  • It’s finalized - now Japan’s turn, thanks

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 7 infantry moved from Manchuria to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from Hunan to Kwangtung
                3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 :  9/11 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  2/6 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                Battle in Java
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 2 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 7 infantry in Korea, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Caroline Islands to Kwangsi
                1 aaGun and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 fighters moved from Yunnan to Anhwe
                3 tactical_bombers moved from Yunnan to Anhwe
                3 tactical_bombers moved from Kwangtung to Anhwe
                3 fighters moved from Kwangtung to Anhwe
                1 bomber moved from Kwangtung to Kwangsi
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun moved from Kwangsi to French Indo China
                1 artillery and 4 infantry moved from Chahar to Hopei

    Place Units - Japanese
                1 artillery and 4 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
        Korea : 3 artilleries and 9 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 armour and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 4 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 6 fighters and 6 tactical_bombers
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 aaGun and 2 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        43 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 40
        Japanese : 51 / 51
        Americans : 52 / 52
        Chinese : 3 / 5
        British : 27 / 30
        UK_Pacific : 14 / 30
        Italians : 17 / 34
        ANZAC : 10 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 50 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Wake Island to 54 Sea Zone
                1 fighter moved from Wake Island to 54 Sea Zone
                1 tactical_bomber moved from Wake Island to 54 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands
                1 bomber and 2 fighters moved from Wake Island to Western United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 aaGun moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • Again, just FYI that was Bold’s USA move but I did the clicking since there were no USA dice and so I could move complex China…  :wink:
    I’m better at “rolling” dice than Bold… as you can see

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