XDAP2 - Round 1 - Atlanta Axis vs. Boldman


  • Man this is not looking good for the allies. Will Japan take BOTH India and Hawaii?

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry and 2 transports moved from 89 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Spain
                1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                1 battleship and 3 cruisers moved from 64 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in Spain
                    Americans attack with 2 armour, 5 fighters, 6 infantry and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                    Americans win, taking Southern France from Italians, taking Spain from Neutral_True with 2 armour, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 destroyers moved from 89 Sea Zone to 92 Sea Zone
                3 fighters moved from Spain to Gibraltar
                2 fighters and 2 tactical_bombers moved from Spain to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 aaGun, 4 carriers, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 carriers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                10 infantry moved from Central United States to Southeast Mexico
                1 artillery and 1 infantry moved from Samoa to 51 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America
                2 infantry moved from New South Wales to South Australia
                5 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
                1 bomber moved from Anglo Egyptian Sudan to Gibraltar
                1 bomber moved from Caucasus to Gibraltar

    Place Units - Americans
                1 airfield placed in Gibraltar
                2 fighters placed in Eastern United States
                8 infantry placed in Western United States
                3 infantry placed in Central United States
                Americans undo move 4.
                Americans undo move 3.
                7 infantry placed in Western United States
                4 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,6,5,6,4,3,1,1,4,3,6,3,3,6,6,2,2,5,1,1,4,4,5,2,2,4,5,2,6,6,3
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • Liaison TripleA '11 '10

    It’s a neutral crush!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Hopei
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Western Australia to 46 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                2 bombers moved from Caucasus to Northern Italy
                4 mech_infantrys moved from Kazakhstan to Turkey
                6 fighters and 1 tactical_bomber moved from Caucasus to Turkey

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Turkey
                    British attack with 6 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    retreated to Turkey
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 4 mech_infantrys
                    Casualties for Neutral_True: 7 infantry
                Battle in 46 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    British attack with 2 bombers
                    Italians defend with 1 factory_major and 2 mech_infantrys
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for British: 2 bombers
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                6 fighters and 1 tactical_bomber moved from Turkey to Eastern Persia
                3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • '12

    Another massive fail.


  • Well there is this old saying: Fortune favours the bold

    I am just guessing at this point it is referring to another bold.

  • '12

    @Soulblighter:

    Well there is this old saying: Fortune favours the bold

    I am just guessing at this point it is referring to another bold.

    certainly not this bold, that much is clear.

  • '12

    the white flag is trying very hard to fly - any moment now probably.


  • @Boldfresh:

    the white flag is trying very hard to fly - any moment now probably.

    https://www.youtube.com/watch?v=RFeWTMiduLg

  • '12

    @Soulblighter:

    @Boldfresh:

    the white flag is trying very hard to fly - any moment now probably.

    https://www.youtube.com/watch?v=RFeWTMiduLg

    no always.


  • @Boldfresh:

    @Soulblighter:

    @Boldfresh:

    the white flag is trying very hard to fly - any moment now probably.

    https://www.youtube.com/watch?v=RFeWTMiduLg

    no always.

    What you need right now is Gandalf :P.

  • '12

    @Soulblighter:

    @Boldfresh:

    @Soulblighter:

    @Boldfresh:

    the white flag is trying very hard to fly - any moment now probably.

    https://www.youtube.com/watch?v=RFeWTMiduLg

    no always.

    What you need right now is Gandalf :P.

    with gandalf there could be some hope.  perhaps he could start by lowering the axis defense hit rate by 80%.

  • '12

    trading uk bombers at a 2 for 1 rate with italian mechs is not quite what i had in mind for a baby step toward starting to think about starting to maybe hang around a little bit longer.


  • @Boldfresh:

    @Soulblighter:

    @Boldfresh:

    @Soulblighter:

    @Boldfresh:

    the white flag is trying very hard to fly - any moment now probably.

    https://www.youtube.com/watch?v=RFeWTMiduLg

    no always.

    What you need right now is Gandalf :P.

    with gandalf there could be some hope.  perhaps he could start by lowering the axis defense hit rate by 80%.

    We can always dress Gamerman up as Gandalf if it makes you feel any better :P.

  • '12

    oh by the way the brits are on one usa acc in 91.

  • '12

    Wondering if jeffm is gonna make a turn post b4 this one is over  :-)

  • Liaison TripleA '11 '10

    Bar91 and Wittman have hung on until the bitter end.

    We have almost 3000 TUV over them, but there’s no quit!

    One more turn maybe…

  • '12

    Fyi my time to move is running out today.  When axis is this far ahead it seems the time allowed to move should be drastically decreased….  :-P

  • '12

    If atlanta axis wants to be sporting they can put a British bomber on Spain and remove the super mech in n italy… Although I would be torn I would not be totally against it.

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