No problem. I will ask you next month for W@W game.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 8 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Vologda to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 bomber moved from Russia to Tsinghai
1 fighter moved from Vologda to 127 Sea Zone
1 bomber moved from Russia to Tsinghai
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 2 bombers and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Tsinghai from Japanese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
COMMENT: Rus INF/ART on ANZ transport
COMMENT: Rus INF on UK transport
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 127 Sea Zone to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Vologda
2 bombers moved from Tsinghai to Russia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Russia to Vologda
1 armour and 6 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 17 infantry
EDIT: Adding units owned by Russians to Soviet Far East: 2 aaGuns and 17 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Anhwe to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to 42 Sea Zone
2 bombers moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Shensi to Kweichow
1 aaGun moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to Amur
2 fighters moved from French Indo China to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to French Indo ChinaPlace Units - Japanese
2 carriers and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Aleutian Islands : 1 flag
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun, 5 artilleries and 8 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines, 6 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 28 / 33
Japanese : 67 / 72
Americans : 52 / 67
Chinese : 2 / 6
British : 19 / 0
UK_Pacific : 5 / 6
Italians : 25 / 35
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Jeff, I think they’re arguing over who gets to march out first once they surrender.
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Jeff, I think they’re arguing over who gets to march out first once they surrender.
:-D that would be me!
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Jeff, I think they’re arguing over who gets to march out first once they surrender.
:-D that would be me!
Atlanta axis indeed!
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:-D that would be me!
I’m happy to see we’re in agreement on this
yes for sure - i take the full blame.
map out to gamer for his review.
fyi - i will be totally out of pocket from Feb 18-22, little vacation to mehico.
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Good timing - man, it is supposed to be an ice box here for several days
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Enjoy the trip Bold, I’m sure Gamer can fill in for you while you’re away.
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Enjoy the trip Bold, I’m sure Gamer can fill in for you while you’re away.
it’s just 4 days and we are ahead of the curve on round 1. we’ll see.
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:lol:
Translation: “I know all of my brilliant plans would be derailed if Gamer plays for me”
:wink: -
:lol:
Translation: “I know all of my brilliant plans would be derailed if Gamer plays for me”
:wink:Haha if these guys want to win they best wait for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 carriers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Western United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber and 2 fighters moved from Soviet Far East to BuryatiaCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Buryatia
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber and 2 fighters moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Soviet Far East to 10 Sea Zone
1 artillery and 1 infantry moved from Mexico to 10 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
7 fighters and 1 tactical_bomber moved from British Columbia to Western United States
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
2 carriers moved from 25 Sea Zone to 10 Sea Zone
1 cruiser moved from 25 Sea Zone to 10 Sea Zone
3 carriers, 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to South Australia
1 bomber moved from 91 Sea Zone to British Guiana
1 bomber moved from 92 Sea Zone to Algeria
1 aaGun moved from Western United States to Central United States
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 submarine moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
3 carriers, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
WTF WHAT HAPPEND>!?!?!
This game is a total DISASTER for the allies!
Gamer! Bold! You’ve got to get back in it and start killing the axis before it’s over!
Do you blame each other?!? lol.
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I’m sending help!
Attacks Japan!
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Rolls: 1@6; Total Hits: 11@6: (6)
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Tokyo - inf and 3 sbr damage to the major! lol…
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They’re going to need Jet Jaguar and King Caesar too, just plain old Godzilla aint gonna cut it
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WTF WHAT HAPPEND>!?!?!
This game is a total DISASTER for the allies!
Gamer! Bold! You’ve got to get back in it and start killing the axis before it’s over!
Do you blame each other?!? lol.
I take the blame.
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please tell me the Chinese aren’t the holdup here