No problem. I will ask you next month for W@W game.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
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Please don’t consider this final until I get confirmation from Bold, thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
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I decided to move AA to Bry instead of Ukraine and build infantry in Stalingrad instead of Ukraine - use latest map please
Haven’t received confirmation from Bold quite yet - I’m sure it will be soon
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode -
Gaa - sorry
So basically just swapped build of infantry and mech between Stalingrad and Ukraine
That’s all me - still waiting on Bold -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Siberia: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode -
Alright, Siberians to Siberia and we are now ready for J6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Siberia: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Sikang to Tsinghai
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 42 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 artillery moved from Shensi to Tsinghai
2 bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 7/11 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in BurmaNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
3 fighters moved from Shan State to French Indo China
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to Yunnan
2 bombers moved from Shan State to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun and 1 armour
Yunnan : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Aleutian Islands : 1 flag
Amur : 1 flag, 1 aaGun, 4 artilleries and 11 infantry
French Indo China : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
38 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 43 / 54
Japanese : 65 / 70
Americans : 52 / 68
Chinese : 1 / 5
British : 19 / 0
UK_Pacific : 5 / 6
Italians : 21 / 31
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
um guys… bold misclick again. sent a bomber at malaya to strat bomb. instead it attacked your mech. rolled it first since that’s the order of attacks, strat bombings first.
i will pause right here to ask that the bomber be allowed to bomb the complex. i will roll it out on the forum if you agree. better yet, you can roll it if you want so when i check back in it’s done and i can finish the move. see attached map.
i will say i considered attacking your three mechs with my three bombers, what a disaster that would have been eh?
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sure, go ahead and fix it
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ok thanks - well, the bomber now has about a 98% chance of getting shot down but maybe he can slip through?
aa malaya
Rolls: 1@1; Total Hits: 01@1: (2)
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damage
Rolls: 1@6; Total Hits: 11@6: (5)+2
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alright guys, i’m calling a foul on myself for continuing to make noncom errors. the american air from iceland was going to BC all along. i’m very sorry - i’m been trying to make moves the last two days in the midst of hectic circumstances - the moves are worked out ahead of time and confirmed with gamer but i’ve been neglecting to complete some of the planned noncoms.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Malaya
2 bombers, 1 fighter and 1 tactical_bomber moved from India to Shan State
2 fighters and 2 infantry moved from India to BurmaCombat - British
Battle in Malaya
British attack with 1 bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Adding units owned by British to Malaya: 1 bomber
EDIT: Turning off Edit Mode
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 7 fighters
EDIT: Removing units owned by Americans from Iceland: 1 tactical_bomber
EDIT: Adding units owned by Americans to British Columbia: 7 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to India
2 fighters moved from Burma to India
1 bomber moved from Malaya to India
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Russia to Persia
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
3 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial AfricaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
I normally roll in local first as well which would have caught the Malaya issue. Sorry going to tighten things up. If you have a problem with the Iceland to BC move let me know.
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I normally roll in local first as well which would have caught the Malaya issue. Sorry going to tighten things up. If you have a problem with the Iceland to BC move let me know.
No worries, go ahead and make the move.
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I normally roll in local first as well which would have caught the Malaya issue. Sorry going to tighten things up. If you have a problem with the Iceland to BC move let me know.
No worries, go ahead and make the move.
ok its on the map i posted was waiting for tour approval. Italy6 can commence at your leisure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 fighter moved from Germany to RomaniaCombat - Italians
Battle in Morocco
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Morocco from French with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Yugoslavia to 99 Sea Zone
1 fighter moved from Romania to 99 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
3 infantry placed in Egypt
1 factory_minor placed in Iraq
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,2,5,4,2,3
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Malta : 1 flag
Morocco : 1 flag, 2 infantry
Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 aaGun and 3 infantry
Tunisia : 1 flag, 1 artillery and 3 infantry
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Iraq : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 armour
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 56
Russians : 38 / 54
Japanese : 64 / 70
Americans : 52 / 67
Chinese : 1 / 6
British : 19 / 0
UK_Pacific : 6 / 6
Italians : 25 / 35
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 38 Sea ZoneCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 38 Sea Zone to India
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from New South Wales to Queensland
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Queensland to New South Wales
2 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to RussiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Algeria to MoroccoCombat - French
Battle in Morocco
French attack with 3 infantry
Italians defend with 2 infantry
2 infantry owned by the French retreated to Algeria
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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