No problem. I will ask you next month for W@W game.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
-
Thanks guys.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 3 fighters
EDIT: Adding units owned by British to Russia: 3 fighters
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
2 infantry moved from West India to 79 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to Persia
1 submarine moved from 41 Sea Zone to 78 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 bomber and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
-
Subject to Boldfresh approval - please wait for his go ahead
-
Sounds good. G6 is ready when you are.
-
checking now
-
ok go ahead
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 123 Sea Zone to 117 Sea Zone
2 bombers moved from United Kingdom to 117 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from 113 Sea Zone to Romania
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from 113 Sea Zone to Poland
1 submarine moved from 123 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 117 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 carrier
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 117 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier in 117 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Romania, round 2 : 3/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
retreated to Romania
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in GibraltarNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
3 aaGuns, 4 armour, 16 artilleries, 19 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
6 armour moved from Germany to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 bomber moved from 117 Sea Zone to United Kingdom
1 bomber moved from 117 Sea Zone to Normandy BordeauxPlace Units - Germans
10 infantry placed in Germany
1 artillery and 5 infantry placed in Western Germany
1 infantry placed in United KingdomTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 2 infantry
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Poland : 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 infantry
Norway : 1 aaGun, 2 artilleries and 2 infantry
Eastern Poland : 3 aaGuns, 10 armour, 16 artilleries, 1 fighter, 19 infantry, 9 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 6 transports
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
114 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 39 / 58
Japanese : 60 / 64
Americans : 52 / 68
Chinese : 3 / 5
British : 19 / 0
UK_Pacific : 7 / 6
Italians : 21 / 31
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Karelia to Finland
2 infantry moved from Baltic States to Poland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
2 bombers moved from Western Ukraine to Poland
1 fighter moved from Novgorod to Finland
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 transport
Russians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 2 bombers and 2 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 bombers moved from Poland to Russia
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
9 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Finland to Vologda
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Belarus to Russia
5 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Novgorod to Vologda
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Bryansk
4 armour and 7 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Smolensk
2 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Amur to Siberia
2 aaGuns and 16 infantry moved from Amur to SakhaPlace Units - Russians
3 armour and 7 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
Please don’t consider this final until I get confirmation from Bold, thanks
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
-
I decided to move AA to Bry instead of Ukraine and build infantry in Stalingrad instead of Ukraine - use latest map please
Haven’t received confirmation from Bold quite yet - I’m sure it will be soon
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode -
Gaa - sorry
So basically just swapped build of infantry and mech between Stalingrad and Ukraine
That’s all me - still waiting on Bold -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Siberia: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode -
Alright, Siberians to Siberia and we are now ready for J6
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Siberia: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Sikang to Tsinghai
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 42 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 artillery moved from Shensi to Tsinghai
2 bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 7/11 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in BurmaNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
3 fighters moved from Shan State to French Indo China
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to Yunnan
2 bombers moved from Shan State to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun and 1 armour
Yunnan : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Aleutian Islands : 1 flag
Amur : 1 flag, 1 aaGun, 4 artilleries and 11 infantry
French Indo China : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
38 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 43 / 54
Japanese : 65 / 70
Americans : 52 / 68
Chinese : 1 / 5
British : 19 / 0
UK_Pacific : 5 / 6
Italians : 21 / 31
ANZAC : 11 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
um guys… bold misclick again. sent a bomber at malaya to strat bomb. instead it attacked your mech. rolled it first since that’s the order of attacks, strat bombings first.
i will pause right here to ask that the bomber be allowed to bomb the complex. i will roll it out on the forum if you agree. better yet, you can roll it if you want so when i check back in it’s done and i can finish the move. see attached map.
i will say i considered attacking your three mechs with my three bombers, what a disaster that would have been eh?
-
sure, go ahead and fix it
Suggested Topics
