XDAP2 - Round 1 - Atlanta Axis vs. Boldman

  • '12

    there’s actually a tiny chance they could take rome, take northern italy as well.  maybe 20%?  :-P

  • '12

    with my luck, i will get rome and then lose moscow hard since i couldn’t get the 5 mech, 5 arm back due to the smackdown in bry.  :lol:

  • '12

    i know it wouldn’t matter since rome is temporary anyway, but still, let’s just do one more quick round - after getting crushed all game i at least want to take a shot at the vatican gold with the americans.

  • '12

    one more noncom - russian sub to 97.

  • '12

    just kidding - the sub will stay put.

  • '15

    @Boldfresh:

    there’s actually a tiny chance they could take rome, take northern italy as well.  maybe 20%?   :-P

    bc says 15% for you to take both


  • @rgp44:

    @Boldfresh:

    there’s actually a tiny chance they could take rome, take northern italy as well.�  maybe 20%?�  � :-P

    bc says 15% for you to take both

    Then I guess you have nothing to worry about. Bold will never get both and that is a bold statement at that :P


  • Yeah, he just lost a 95%er in Bryansk.  Which isn’t much different than my Russian rolling - that 8/11 on defense by Germany on 2’s (1 3) in one round was ridiculous


  • @Gamerman01:

    Yeah, he just lost a 95%er in Bryansk.  Which isn’t much different than my Russian rolling - that 8/11 on defense by Germany on 2’s (1 3) in one round was ridiculous

    I want to see him try tho. Who knows. 15% is 15%.

  • '12

    @Gargantua:

    There are old men, and there are bold men, but there is no more boldman. :p

    Boldman dies - will Fresh Gamer rise from his ashes?


  • Or Gamer Fresh

    (As in baby soft or trouble deep)

  • Liaison TripleA '11 '10

    Freshgamer01 - I like it lol.

    Goldfamer

    Boldgamer

    Daddynevertoldyou

  • Liaison TripleA '11 '10

    Or

    Daddyneverheldyou

  • '12

    @Gargantua:

    Or

    Daddyneverheldyou

    this naming exercise has officially jumped the shark.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Kweichow to Tsinghai
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 bomber moved from Yunnan to Tsinghai
                1 bomber moved from Yunnan to Kansu
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 bomber; Americans defend with 1 airfield
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in Guam, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 :  0/2 hits
                        Americans roll dice for 1 bomber in Guam, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 4 :  1/2 hits
                        Americans roll dice for 1 bomber in Guam, round 4 :  0/1 hits
                        1 bomber owned by the British lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 :  5/6 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Caroline Islands to 26 Sea Zone
                4 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                4 artilleries moved from Yunnan to Burma
                6 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                2 armour moved from Yunnan to Burma
                2 armour moved from Kwangtung to Yunnan
                2 fighters moved from French Indo China to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
                2 carriers and 2 destroyers moved from 37 Sea Zone to 38 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                2 mech_infantrys moved from Malaya to Burma
                2 fighters moved from Malaya to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 bomber moved from Kansu to Yunnan
                1 bomber moved from Tsinghai to Yunnan
                2 fighters moved from 35 Sea Zone to Caroline Islands
                3 infantry moved from Yunnan to Burma
                1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                7 infantry placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 fighters and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 2 armour, 2 bombers, 3 fighters, 1 infantry and 2 mech_infantrys
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 8 infantry and 11 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Aleutian Islands : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 5 infantry
        Midway : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun and 2 infantry
        Siberia : 1 flag, 5 artilleries and 5 infantry
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        38 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        26 Sea Zone : 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
        21 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 19 / 25
        Japanese : 72 / 82
        Americans : 55 / 67
        Chinese : 0 / 4
        British : 17 / 37
        UK_Pacific : 5 / 6
        Italians : 33 / 42
        ANZAC : 13 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '15

    can roll India sz in the forum if you wanted to scramble

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Spain to Southern France
                2 armour, 1 artillery and 7 infantry moved from Spain to 91 Sea Zone
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 armour, 1 artillery, 3 carriers, 1 destroyer, 7 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy
                2 bombers moved from Spain to Southern Italy
                2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Southern Italy
                    Americans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
                    Germans defend with 2 fighters and 8 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
                    Italians win, taking Northern Italy from Italians with 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is -76
                    Casualties for Italians: 9 infantry
                    Casualties for Americans: 2 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
                Battle in Southern France
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                9 infantry moved from Southeast Mexico to Mexico
                4 infantry moved from Central United States to Western United States
                3 infantry moved from Western United States to Mexico
                1 battleship, 4 carriers, 3 cruisers, 7 fighters and 2 transports moved from 64 Sea Zone to 10 Sea Zone
                5 fighters and 1 tactical_bomber moved from Northern Territory to India
                1 submarine moved from 101 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                5 fighters and 1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 fighter placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '12

    well, you survived 5 or 6 more units than expected in rome.  a fitting end to this one.

    on another note, if anyone wants lessons on how to roll down HARD on both offense and defense and basically get screwed by dice from wire to wire in A&A, I’m your man!  excellent pricing available upon request.  regardless of my abysmal dice record, i refuse to play low luck!

  • '15

    good game, Jeff has similar luck with the dice which is why I do the rolling.

  • '12

    @rgp44:

    good game, Jeff has similar luck with the dice which is why I do the rolling.

    normally gamer does well with the dice.  unfortunately whoever plays with me also gets screwed with the dice.  :lol:

    great game, was a lot of fun.  good luck against yoshi - that’s where you’ll really need it.

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