Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP2 - Round 1 - Atlanta Axis vs. Boldman
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i think the russians are planning a move shortly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
1 bomber moved from Russia to Romania
3 infantry moved from Eastern Poland to Romania
1 bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 fighter moved from Novgorod to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Buryatia to Amur
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 armour moved from Finland to Novgorod
1 infantry moved from Vyborg to Karelia
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Poland to Western Ukraine
1 mech_infantry moved from Vyborg to Novgorod
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
3 artilleries and 8 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
4 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
9 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to NovgorodPlace Units - Russians
1 fighter and 1 infantry placed in Novgorod
1 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
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wont post for some reason
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Iceland to 123 Sea Zone
2 carriers and 1 fighter moved from 106 Sea Zone to 123 Sea Zone
6 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
6 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 123 Sea Zone -
leave them up until your sub hits one of them and then we’ll see where we are.
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ok we will roll this on the forum.
z123 - sub, 2acc, 9 ftr, 2 tac, sbom vs. 2 sub, acc, cru, ftr, damaged battleship
surprise strikes first:
attack:
Rolls: 1@2; Total Hits: 11@2: (2)
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how will you take the hit?
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CV
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defending subs
Rolls: 2@1; Total Hits: 02@1: (6, 2)
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air
Rolls: 9@3 3@3; Total Hits: 39@3: (2, 4, 4, 6, 5, 4, 4, 6, 5)3@3: (1, 1, 4)
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defense
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (2)2@4: (5, 3)
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cv, cru, ftg
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americans take 3 hits to the acc’s
what do your subs do for round 2? submerge or fight?
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fight!
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round 2 attacking sub
Rolls: 1@2; Total Hits: 01@2: (5)
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defending subs
Rolls: 2@1; Total Hits: 12@1: (3, 1)
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lose the sub
9 ftr, 3 bombers
Rolls: 9@3 3@4; Total Hits: 69@3: (4, 5, 2, 6, 5, 6, 2, 4, 1)3@4: (3, 1, 2)
dbat
Rolls: 1@4; Total Hits: 01@4: (5)
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carrier retreats to 117
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will roll all dice now on marti but disregard the iceland dice and edit to match these.