@Adam514 made an ncm edit on UK and reposted.
Odonis (Axis) vs. Bjergmose (Allies +16) G40L NO Tech - rematch
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sorry I was waiting for you. Could you please send Germany map as I seems to have misplaced it :roll:
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Cool, I will hopefully be able to post turns in the morning then again. My problem is accessing the other email during working hours, so that issue should be done at least!
lmao, I posted this in the wrong thread….
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Cool, I will hopefully be able to post turns in the morning then again. My problem is accessing the other email during working hours, so that issue should be done at least!
lmao, I posted this in the wrong thread….
No worries! Though, two against one isn’t fair :)
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but I need G3 map to move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery and 9 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 armour moved from Slovakia Hungary to Bessarabia
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
2 artilleries and 14 infantry moved from Poland to Eastern Poland
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 armour, 1 artillery, 9 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
6 mech_infantrys moved from Western Germany to Poland
10 artilleries moved from Germany to Poland
1 armour moved from Poland to Bessarabia
3 aaGuns moved from Poland to Eastern Poland
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to RomaniaPlace Units - Germans
2 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Southern France
1 destroyer and 1 transport placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
hoping that is it? A lot of games on the go…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
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Fr03 was the last I moved friday. I haven´t seen G4. I don´t think you have moved G4.
So when I asked for G3 map I really meant G4 map. I think you should just move (again) G4
and then we are back in business :-D -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 infantry moved from Bessarabia to Ukraine
4 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Belarus
10 artilleries and 6 mech_infantrys moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 infantry moved from Bessarabia to Ukraine
4 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Belarus
10 artilleries and 6 mech_infantrys moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 artilleries and 12 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 10 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Romania
1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun, 5 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Belarus to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea ZonePlace Units - Germans
2 infantry placed in Western Germany
1 infantry placed in France
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Finland to Norway
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Norway from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Northwest Persia to Iraq
1 aaGun and 10 infantry moved from Archangel to Vologda
1 infantry moved from Rostov to Caucasus
2 aaGuns, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 aaGun moved from Novgorod to KareliaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Japan to Suiyuyan
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from French Indo China to Sikang
1 armour moved from Yunnan to Sikang
2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 submarine moved from 6 Sea Zone to 24 Sea Zone -
I assumed you did not want to scramble from the PH, but let me know if you do and we can re-do the battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Japan to Suiyuyan
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from French Indo China to Sikang
1 armour moved from Yunnan to Sikang
2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
1 submarine moved from 6 Sea Zone to 24 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win with 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 3 transports
British defend with 1 cruiser
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Guam
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 24 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer; British defend with 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transportNon Combat Move - Japanese
1 artillery moved from Yunnan to Kwangsi
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 battleships moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
4 fighters moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
1 fighter moved from Philippines to 21 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from 89 Sea Zone to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 submarine moved from 8 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Central America to Central United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 artillery and 9 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 2 artilleries, 2 fighters and 12 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from Yunnan to Shan State
1 aaGun moved from Burma to Yunnan
1 aaGun, 1 armour and 1 mech_infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 battleship and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Italian Somaliland to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from Finland to RussiaPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 4 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Egypt to Morocco
1 fighter moved from Southern Italy to 81 Sea Zone
1 fighter moved from Tobruk to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
1 bomber moved from Egypt to Morocco
1 fighter moved from Southern Italy to 81 Sea Zone
1 fighter moved from Tobruk to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 armour and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 fighter and 1 infantry
British defend with 1 infantry and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Belarus
Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 2 infantry
French defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -6
Casualties for French: 1 infantry
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun moved from Eastern Poland to Belarus
1 submarine moved from 83 Sea Zone to 82 Sea ZonePlace Units - Italians
1 airfield, 1 artillery and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
1 cruiser moved from 37 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 destroyer
ANZAC win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to New South Wales
3 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,1,5,4,6
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs