Odonis (Axis) vs. Bjergmose (Allies +16) G40L NO Tech - rematch

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Finland to Norway
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Italians

    Combat - Russians
                Battle in Norway
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Volgograd to Rostov
                1 aaGun, 2 artilleries and 15 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Smolensk to Russia
                1 aaGun and 2 infantry moved from Finland to Norway
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Volgograd to Samara

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 armour moved from Tsinghai to Samara
                      Japanese take Novosibirsk from Russians
                1 bomber moved from Hopei to Samara
                1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
                1 mech_infantry moved from Hopei to Kansu
                1 tactical_bomber moved from Hopei to Kansu

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 armour moved from Tsinghai to Samara
                      Japanese take Novosibirsk from Russians
                1 bomber moved from Hopei to Samara
                1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
                1 mech_infantry moved from Hopei to Kansu
                1 tactical_bomber moved from Hopei to Kansu

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 fighter, 3 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kiangsu to Kiangsi
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 battleships, 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kansu to Suiyuyan
                1 bomber moved from Samara to Bryansk
                3 fighters moved from Japan to Suiyuyan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 fighters placed in Japan
                1 airfield placed in Suiyuyan
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 bomber moved from United Kingdom to France
                2 bombers moved from Gibraltar to France
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                3 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 cruiser, 4 fighters and 2 transports
                    Germans defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Neutral with 1 cruiser, 4 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in France
                    Americans attack with 3 bombers
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 bombers
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 cruiser
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern France

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 bomber moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 94 Sea Zone to 93 Sea Zone
                2 carriers moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 90 Sea Zone to 86 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 16 Sea Zone to Amur
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                5 bombers placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Eastern Persia to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter moved from Yunnan to Kazakhstan
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                2 armour and 2 mech_infantrys moved from Hunan to Kiangsu
                      Chinese take Anhwe from Japanese
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                2 artilleries moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                3 infantry moved from Hunan to Kiangsi
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Kazakhstan
                3 fighters moved from Russia to Samara
                1 infantry moved from Hunan to Kiangsi
                2 infantry moved from Hunan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Kiangsu
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                    British win, taking Kiangsu from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Holland Belgium
                Battle in Sumatra
                    British attack with 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    British attack with 4 infantry
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for British: 4 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Kwangsi
                    British attack with 2 artilleries and 7 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Iraq
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Samara
                    British attack with 3 fighters
                    Japanese defend with 1 armour
                    British win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                2 fighters moved from Samara to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Kazakhstan to Russia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                2 infantry moved from India to West India
                2 infantry moved from Burma to Yunnan
                2 aaGuns moved from Yunnan to Kwangsi
                2 infantry moved from Shan State to Yunnan
                1 fighter moved from Shan State to Eastern Persia
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
                British collect 26 PUs (6 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 3 mech_infantrys

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Southern France
                4 infantry moved from Northern Italy to Southern France
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                      Italians take French Equatorial Africa from British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Southern France
                4 infantry moved from Northern Italy to Southern France
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                      Italians take French Equatorial Africa from British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    British defend with 1 armour, 1 artillery and 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 4 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                3 fighters moved from Egypt to Southern Italy
                1 aaGun moved from Bryansk to Tambov

    Place Units - Italians
                3 infantry placed in Egypt
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,1,5,4,6,6,4,2
                Italians collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to Kazakhstan
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

  • '20 '19 '18 '15 '13

    France?

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • '18 '17 '16 '15 '13 '11 '10

    dunno why I forgot France…

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                3 tactical_bombers moved from Bryansk to Volgograd
                1 mech_infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                2 armour and 1 mech_infantry moved from Bryansk to Rostov

  • '18 '17 '16 '15 '13 '11 '10

    intercept.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                3 tactical_bombers moved from Bryansk to Volgograd
                1 mech_infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                2 armour and 1 mech_infantry moved from Bryansk to Rostov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Russians launches 6 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,3,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Belarus
                    Germans attack with 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 4 armour, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 4 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 1 armour and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Bryansk
                3 bombers and 3 fighters moved from Russia to Bryansk
                3 mech_infantrys moved from Baltic States to Bryansk
                2 mech_infantrys moved from Western Germany to Germany
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                7 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in Germany
                2 fighters placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                      Russians take Samara from Japanese
                1 infantry moved from Caucasus to Volgograd
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Volgograd
                    Russians attack with 3 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 1 factory_minor and 2 mech_infantrys
                    retreated to Volgograd
                    Germans win with 2 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 armour, 1 infantry and 1 mech_infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser and 3 fighters
                    1 submarine owned by the Russians Submerged
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun, 1 artillery and 3 infantry moved from Norway to Finland

    Place Units - Russians
                2 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Suiyuyan to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 mech_infantry moved from Kansu to Samara
                      Japanese take Samara from Russians
                1 mech_infantry moved from Kansu to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Kiangsi to Chahar
                      Japanese take Anhwe from Chinese
                2 battleships, 2 carriers, 1 submarine and 1 transport moved from 20 Sea Zone to 6 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Suiyuyan to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 mech_infantry moved from Kansu to Samara
                      Japanese take Samara from Russians
                1 mech_infantry moved from Kansu to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Kiangsi to Chahar
                      Japanese take Anhwe from Chinese
                2 battleships, 2 carriers, 1 submarine and 1 transport moved from 20 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Battle in Kazakhstan
                    Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 armour
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kazakhstan to Volgograd
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Suiyuyan
                3 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Bryansk to Suiyuyan

    Place Units - Japanese
                3 fighters and 3 infantry placed in Japan
                1 cruiser and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2,2,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
                Japanese collect 30 PUs (9 lost to blockades); end with 30 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to 95 Sea Zone
                4 fighters moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                5 bombers moved from Eastern United States to 112 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 cruiser moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in Borneo
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking 35 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers, 1 cruiser and 4 fighters
                    Italians defend with 1 battleship
                    Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 1 cruiser
                Battle in 98 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 transport
                    Americans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 112 Sea Zone
                    Americans attack with 5 bombers, 2 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 carrier and 1 transport
                    Americans win with 5 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 battleship, 1 carrier and 1 transport

    Non Combat Move - Americans
                2 armour moved from Morocco to Algeria
                2 infantry moved from Morocco to Algeria
                2 carriers and 2 transports moved from 93 Sea Zone to 94 Sea Zone
                4 fighters moved from 95 Sea Zone to 94 Sea Zone
                2 bombers moved from 95 Sea Zone to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                5 bombers and 2 fighters moved from 112 Sea Zone to Norway
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 44 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Amur to Timguska

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 armour, 3 bombers, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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