@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Non Combat Move - British
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to France
2 fighters moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Holland Belgium to France
3 fighters moved from United Kingdom to France
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 28 PUs (2 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Denmark to France
2 mech_infantrys moved from Denmark to France
1 infantry moved from Western Germany to France
5 artilleries and 7 infantry moved from Northern Italy to France
Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in France
Italians attack with 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
British defend with 1 artillery, 6 fighters and 2 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 infantry and 2 mech_infantrys
French win with 1 armour, 1 artillery, 6 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -50
Casualties for Italians: 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for French: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from Denmark: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Shitaly.
Not sure if you might have forgot to NCM those fighters up in Yenisey. If you want to, go ahead and edit them.
Not sure if you might have forgot to NCM those fighters up in Yenisey. If you want to, go ahead and edit them.
Right, thanks for the hint!
Shitaly.
They still owe me after the amount of hits they scored on Britain Round 1…
Hmm, now that I look at it, those are really really bad dice!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yenisey: 4 fighters
EDIT: Adding units owned by Americans to Volgograd: 4 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 37 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Borneo
1 fighter moved from Celebes to Borneo
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Yenisey to Volgograd
Place Units - ANZAC
1 artillery placed in Queensland
1 carrier and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
French collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 mech_infantrys moved from Denmark to France
1 armour and 4 mech_infantrys moved from Germany to France
2 infantry moved from Northern Italy to France
6 artilleries and 6 infantry moved from Western Germany to France
2 armour moved from Ukraine to Volgograd
7 bombers moved from Bryansk to Volgograd
4 tactical_bombers moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
7 armour moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
Combat - Germans
Battle in Samara
Germans attack with 8 armour and 3 mech_infantrys
Russians defend with 2 aaGuns and 5 infantry
Germans win, taking Samara from Russians with 7 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Tambov
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 7 bombers and 4 tactical_bombers
Americans defend with 4 fighters; ANZAC defend with 2 fighters; Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour and 3 tactical_bombers
Casualties for Americans: 4 fighters
Casualties for ANZAC: 2 fighters
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 armour, 6 artilleries, 8 infantry and 7 mech_infantrys
British defend with 1 artillery, 6 fighters and 2 infantry; French defend with 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Americans defend with 1 armour and 2 mech_infantrys
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 2 armour, 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 53
Casualties for Germans: 8 infantry and 5 mech_infantrys
Casualties for British: 1 artillery, 6 fighters and 2 infantry
Casualties for French: 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
3 aaGuns moved from Denmark to Western Germany
2 infantry moved from Denmark to Western Germany
1 tactical_bomber moved from Bryansk to Germany
1 tactical_bomber moved from Volgograd to Caucasus
7 bombers moved from Volgograd to Greece
3 armour and 1 mech_infantry moved from Russia to Volgograd
1 aaGun moved from Russia to Samara
Place Units - Germans
10 artilleries placed in Western Germany
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
Germans undo move 3.
3 mech_infantrys placed in Ukraine
1 infantry placed in Russia
Turn Complete - Germans
Germans collect 58 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
8 VCs in Europe.
8 VCs in Europe.
Yep, I knew that was upcoming, that was why I took France and hoped you’d have really bad dice twice in a row (if I keep it for 1 turn, it’ll be kinda hard for you to take it the turn after, but it’s really unlikely). Well played, I liked you Japanese strategy. Should’ve gone Atlantic with US much earlier I guess… But that happens on 1st times against something ;-)
Congrats, and: rematch? :-)
Thank you Balladeer.
Sure we can play another. I think we have each won 1 game as axis, so for a tie breaker how about we just say allies will get $16 and choose by a forum dice roll. If its odds you get axis and if its even you get allies. Sound good?
Allright!
Rolling 1:
(2)
So allies it is, my bid:
Sub Sz 98
Fighter Malta
OK thread is up.