@Booper no scrambles, thanks
15L wheatbeer (Axis) vs hobo (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter and 14 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
sorry pressed done by accident, wasn’t much and I somehow couldn’t take egypt :|
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I’m willing to give you a low luck reroll (which would guarantee UK captures Egypt) in exchange for a future low luck reroll for the Axis.
Let me know if you’re interested.
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nah if we do LL it should be from the start and for all rolls, maybe next game
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ok doke
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 unit repaired.
2 artilleries and 3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 bomber moved from Tobruk to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Greece, round 2 : 0/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Greece, round 3 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Greece, round 4 : 3/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bulgaria to Greece
1 bomber moved from Greece to Southern Italy
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Alexandria to Egypt
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 battleship moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 42 / 53
Russians : 32 / 34
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 6 / 8
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 17 / 28
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 bombers moved from Southern France to 115 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 carrier and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
2 bombers moved from 115 Sea Zone to Baltic States
2 aaGuns, 9 artilleries and 22 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 1 infantry moved from Norway to Finland
1 aaGun and 1 artillery moved from Southern France to France
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 aaGun and 2 infantry moved from Romania to Yugoslavia
10 armour and 2 mech_infantrys moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 aaGun moved from Poland to Germany
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Baltic StatesPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
5 armour placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 29 / 34
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 6 / 8
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 17 / 28
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Eastern Poland
1 submarine moved from 109 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
9 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Caucasus to IraqPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in CelebesNon Combat Move - Japanese
2 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Kiangsi to 35 Sea Zone
4 tactical_bombers moved from Kiangsi to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Hopei to Yunnan
2 infantry moved from Hopei to Chahar
2 infantry moved from Anhwe to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 artillery moved from Kwangtung to Kwangsi
2 bombers moved from Kiangsi to Philippines
1 tactical_bomber moved from Japan to Philippines
1 carrier and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 43 / 60
Russians : 32 / 32
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 5 / 8
British : 31 / 33
UK_Pacific : 6 / 7
Italians : 16 / 28
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone -
scramble/kamikaze orders for japan
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scramble 3 fighters
I’ll use 1 kamikaze on each cruiser, and 1 kamikaze on each destroyer
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I really need to play with low luck from now on :lol:
but still a toss up with this many dice, need ool, got 4 hits on what you have left
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lose 1 dd, 2 carrier, 1 fighter
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wow I cannot believe my luck sometimes :?
I got a final hit and you killed off everything I attacked with. do you want to keep your carrier or lose another fighter (you have 8 fighters and a tipped carrier)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Gibraltar to 98 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 3 destroyers, 9 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 carrier, 7 fighters and 1 transport remaining. Battle score for attacker is -71
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters and 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
4 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 bomber moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
3 fighters placed in Western United States
1 carrier and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
15 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 3 fighters and 1 infantry; Italians defend with 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Italians win with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGunNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 aaGuns, 2 artilleries and 22 infantry moved from India to Burma
1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry





