Seawolf (Axis) vs Inno (Allies+11Bids) Game 2015


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Japanese
                2 bombers moved from Yunnan to Russia
                1 armour, 4 artilleries and 8 infantry moved from Yunnan to Burma
                      Japanese take Burma from British
                1 infantry moved from Evenki National Okrug to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: factory
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - Japanese
                2 bombers moved from Russia to Yunnan
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 bomber moved from Japan to Yunnan
                6 fighters moved from Japan to Yunnan
                1 submarine moved from 60 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Yunnan
                1 submarine moved from 61 Sea Zone to 35 Sea Zone
                1 submarine moved from 61 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries, 1 bomber and 2 infantry placed in Japan
                1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    35 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        60 Sea Zone : 1 submarine
        61 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
        62 Sea Zone : 1 transport
        Anhwei : 1 flag
        Burma : 1 flag, 1 armour, 4 artilleries and 8 infantry
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        East Indies : 2 infantry
        Evenki National Okrug : 1 flag, 2 infantry
        Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 2 infantry
        Novosibirsk : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 3 bombers, 6 fighters and 2 infantry

    Production/PUs Summary :

    Russians : 18 / 21
        Germans : 41 / 43
        British : 31 / 34
        Japanese : 35 / 40
        Americans : 43 / 44

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 46 Sea Zone to 36 Sea Zone
                2 fighters moved from 46 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Solomon Islands to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 52 Sea Zone
                1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
                2 infantry moved from Western United States to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Wake Island
                2 destroyers moved from 56 Sea Zone to 52 Sea Zone
                2 fighters moved from Western United States to 52 Sea Zone
                1 carrier moved from 44 Sea Zone to 52 Sea Zone
                1 submarine moved from 49 Sea Zone to 52 Sea Zone
                2 destroyers moved from 44 Sea Zone to 52 Sea Zone
                1 armour moved from Western Australia to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to India
                3 fighters moved from India to Russia
                2 fighters moved from 36 Sea Zone to India
                1 artillery moved from Western Australia to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from New Guinea to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Eastern Australia
                1 artillery moved from 45 Sea Zone to Eastern Australia
                1 bomber moved from Eastern Australia to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to India
                1 battleship, 1 carrier and 1 cruiser moved from 46 Sea Zone to 45 Sea Zone
                2 fighters moved from 44 Sea Zone to 45 Sea Zone
                1 carrier moved from 44 Sea Zone to 52 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 43 PUs; end with 47 PUs total

    Territory Summary for Americans :

    35 Sea Zone : 1 transport
        36 Sea Zone : 1 destroyer
        45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
        52 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        56 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        Borneo : 1 flag
        Central United States : 1 aaGun
        Eastern Australia : 1 artillery and 1 infantry
        Eastern United States : 1 factory
        India : 1 armour, 1 bomber and 2 fighters
        Iwo Jima : 1 flag
        New Guinea : 1 flag
        Russia : 3 fighters
        Solomon Islands : 1 flag
        Wake Island : 1 flag, 1 artillery and 3 infantry
        Western United States : 1 aaGun, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 18 / 21
        Germans : 41 / 43
        British : 31 / 34
        Japanese : 35 / 40
        Americans : 43 / 47

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory; Remaining resources: 14 PUs;
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 artillery and 5 infantry moved from Caucasus to Russia
                1 armour, 1 artillery and 5 infantry moved from Kazakh S.S.R. to Russia
                2 armour, 1 artillery and 7 infantry moved from Vologda to Russia

    Non Combat Move - Russians
                1 aaGun moved from Caucasus to Russia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Caucasus : 1 factory
        Russia : 2 aaGuns, 4 armour, 5 artilleries, 1 factory, 2 fighters and 26 infantry
        Ukraine S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 18 / 18
        Germans : 41 / 43
        British : 31 / 34
        Japanese : 35 / 40
        Americans : 43 / 47


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 bomber and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Russia
                16 armour, 10 artilleries and 9 infantry moved from West Russia to Russia
                4 armour moved from Belorussia to Russia
                1 armour moved from Karelia S.S.R. to Russia
                7 fighters moved from Belorussia to Russia
                1 bomber moved from Belorussia to Russia
                2 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 21 armour, 10 artilleries, 3 bombers, 7 fighters and 10 infantry
                    British defend with 2 armour and 3 fighters; Russians defend with 2 aaGuns, 4 armour, 5 artilleries, 1 factory, 2 fighters and 26 infantry; Americans defend with 3 fighters
                        AA fire in Russia :  2/6 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 10 artilleries, 3 bombers, 5 fighters and 10 infantry in Russia, round 2 :  20/49 hits
                        Russians roll dice for 2 aaGuns, 6 armour, 5 artilleries, 8 fighters and 26 infantry in Russia, round 2 :  16/45 hits
                        18 infantry owned by the Russians, 10 infantry owned by the Germans, 6 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 21 armour, 4 artilleries, 3 bombers and 5 fighters in Russia, round 3 :  15/33 hits
                        Russians roll dice for 6 armour, 5 artilleries, 8 fighters and 8 infantry in Russia, round 3 :  13/27 hits
                        8 infantry owned by the Russians, 2 armour owned by the British, 9 armour owned by the Germans, 5 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 3 bombers and 5 fighters in Russia, round 4 :  8/20 hits
                        Russians roll dice for 4 armour and 8 fighters in Russia, round 4 :  10/12 hits
                        4 armour owned by the Russians, 10 armour owned by the Germans, 2 fighters owned by the Russians and 2 fighters owned by the British lost in Russia
                        Germans roll dice for 2 armour, 3 bombers and 5 fighters in Russia, round 5 :  9/10 hits
                        Russians roll dice for 4 fighters in Russia, round 5 :  3/4 hits
                        3 fighters owned by the Americans, 1 armour owned by the Germans, 1 fighter owned by the British and 2 fighters owned by the Germans lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 20 armour, 10 artilleries, 4 fighters and 10 infantry
                    Casualties for British: 2 armour and 3 fighters
                    Casualties for Russians: 2 aaGuns, 4 armour, 5 artilleries, 2 fighters and 26 infantry
                    Casualties for Americans: 3 fighters

    Non Combat Move - Germans
                3 bombers moved from Russia to Karelia S.S.R.
                3 fighters moved from Russia to Karelia S.S.R.
                1 aaGun moved from Belorussia to Karelia S.S.R.

    Place Units - Germans
                2 fighters placed in Karelia S.S.R.
                1 bomber and 1 fighter placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 artillery
                EDIT: Adding units owned by Germans to Poland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 aaGun
                EDIT: Adding units owned by Germans to Poland: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 68 PUs total

    Territory Summary for Germans :

    8 Sea Zone : 1 submarine
        Archangel : 1 flag
        Germany : 1 aaGun, 1 bomber, 1 factory and 1 fighter
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 3 bombers, 1 factory and 5 fighters
        Poland : 1 aaGun, 1 artillery and 1 infantry
        Russia : 1 flag, 1 armour and 1 factory

    Production/PUs Summary :

    Russians : 10 / 0
        Germans : 49 / 68
        British : 31 / 34
        Japanese : 35 / 40
        Americans : 43 / 47

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Trans-Jordan to Russia
                1 fighter moved from India to Novosibirsk
                1 fighter moved from India to Novosibirsk
                1 infantry moved from Kazakh S.S.R. to Novosibirsk
                1 fighter moved from India to Novosibirsk
                1 armour moved from Persia to Russia
                1 infantry moved from Kazakh S.S.R. to Russia
                1 infantry moved from Libya to Algeria
                      British take Algeria from Germans

    Combat - British
                Battle in Russia
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 factory
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Russia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Russia
                    British win, taking Russia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Novosibirsk
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Novosibirsk, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    British win, taking Novosibirsk from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters moved from Novosibirsk to Kazakh S.S.R.
                1 fighter moved from Russia to Kazakh S.S.R.
                2 armour moved from Persia to Kazakh S.S.R.
                1 armour moved from India to Kazakh S.S.R.
                1 fighter moved from Gibraltar to Trans-Jordan
                1 carrier moved from 29 Sea Zone to 27 Sea Zone
                1 transport moved from 25 Sea Zone to 18 Sea Zone
                1 armour moved from Western United States to East Mexico
                1 artillery moved from India to Persia

    Place Units - British
                3 infantry placed in India
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Territory Summary for British :

    18 Sea Zone : 1 transport
        27 Sea Zone : 1 carrier
        Algeria : 1 flag, 1 infantry
        East Mexico : 1 armour
        India : 1 aaGun, 1 factory and 4 infantry
        Kazakh S.S.R. : 3 armour and 4 fighters
        Libya : 1 flag
        New Zealand : 1 infantry
        Novosibirsk : 1 infantry
        Persia : 1 artillery
        Russia : 1 armour and 1 infantry
        Trans-Jordan : 1 fighter
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 5 infantry
        Western United States : 1 infantry

    Production/PUs Summary :

    Russians : 19 / 0
        Germans : 40 / 68
        British : 32 / 33
        Japanese : 34 / 40
        Americans : 43 / 47

  • 19 18 17 16 15

    My allies are falling apart…… I need to look at how to execute KJF again  :x

    Well played!


  • KJF is really hard! I do not think it is over yet, because because of my stupid German spending I will have trouble recapturing Russia.

    It is a fun game, because I so rarely see KJF


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to Borneo
                      Japanese take Borneo from Americans
                1 submarine moved from 60 Sea Zone to 36 Sea Zone
                1 infantry moved from Evenki National Okrug to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Evenki National Okrug to Novosibirsk
                2 bombers moved from Yunnan to Persia
                1 bomber moved from Yunnan to Novosibirsk
                1 bomber moved from Japan to India
                1 infantry moved from Yunnan to Szechwan
                1 armour, 4 artilleries and 8 infantry moved from Burma to India
                1 fighter moved from 61 Sea Zone to 36 Sea Zone
                1 fighter moved from 61 Sea Zone to 36 Sea Zone
                5 fighters moved from Yunnan to India

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Persia
                    Japanese attack with 2 bombers
                    British defend with 1 artillery
                        Japanese roll dice for 2 bombers in Persia, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Persia, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Persia
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Novosibirsk
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 8 infantry
                    British defend with 1 aaGun, 1 factory and 4 infantry; Americans defend with 1 armour, 1 bomber and 2 fighters
                        AA fire in India :  2/3 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 8 infantry in India, round 2 :  4/17 hits
                        British roll dice for 1 aaGun, 1 armour, 1 bomber, 2 fighters and 4 infantry in India, round 2 :  4/8 hits
                        4 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 4 infantry in India, round 3 :  6/13 hits
                        British roll dice for 1 armour, 2 fighters and 2 infantry in India, round 3 :  3/5 hits
                        3 infantry owned by the Japanese, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 infantry owned by the British lost in India
                    Japanese win, taking India from British with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 armour, 1 bomber and 2 fighters
                    Casualties for Japanese: 2 fighters and 7 infantry

    Non Combat Move - Japanese
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Yunnan
                1 artillery moved from 61 Sea Zone to Yunnan
                1 fighter moved from Yunnan to Japan
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 61 Sea Zone to 47 Sea Zone
                2 fighters moved from 36 Sea Zone to 47 Sea Zone
                1 bomber moved from Novosibirsk to Yunnan
                2 bombers moved from Persia to Yunnan
                1 bomber moved from India to Burma
                3 fighters moved from India to Yunnan

    Place Units - Japanese
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Japan
                1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    35 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        47 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
        61 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag, 1 bomber
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        East Indies : 2 infantry
        Evenki National Okrug : 1 flag
        India : 1 flag, 1 armour, 4 artilleries, 1 factory and 1 infantry
        Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 2 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 1 infantry
        Vologda : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 1 artillery, 3 bombers, 3 fighters and 1 infantry

    Production/PUs Summary :

    Russians : 17 / 0
        Germans : 40 / 68
        British : 29 / 33
        Japanese : 43 / 47
        Americans : 39 / 47


  • Yes, with India gone, allies will have a hard time getting troops to the center of the map.

    It might be over then:)

    Well played!

  • 19 18 17 16 15

    I think my first main mistake is the way Russia handling Germany.  I lost control of W Russia too soon and that lost battle in Archangel hurt me big time as well.

    I will look at the current situation again but likely it’s game over.  You would soon capture Russia again and I have no troops defending it.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 45 Sea Zone to 47 Sea Zone
                1 cruiser moved from 45 Sea Zone to 47 Sea Zone
                2 fighters moved from 45 Sea Zone to 47 Sea Zone
                2 fighters moved from 52 Sea Zone to 47 Sea Zone
                2 fighters moved from 56 Sea Zone to 47 Sea Zone
                1 carrier moved from 45 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from Eastern Australia to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
                      Americans take Philippine Islands from Japanese

    Combat - Americans
                Battle in 47 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
                        Japanese roll dice for 4 submarines in 47 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 6 fighters in 47 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 47 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 47 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 fighters owned by the Americans, 1 carrier owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 47 Sea Zone
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 4 fighters in 47 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 battleship and 1 carrier in 47 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 47 Sea Zone, round 3 :  4/4 hits
                        2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 47 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 fighters in 47 Sea Zone, round 4 :  2/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 47 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 5 fighters

    Non Combat Move - Americans
                1 fighter moved from 47 Sea Zone to New Guinea
                1 artillery and 3 infantry moved from Wake Island to 52 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 52 Sea Zone to 57 Sea Zone
                2 carriers moved from 52 Sea Zone to 57 Sea Zone
                4 destroyers moved from 52 Sea Zone to 57 Sea Zone
                1 submarine moved from 52 Sea Zone to 48 Sea Zone
                1 submarine moved from 56 Sea Zone to 64 Sea Zone

    Place Units - Americans
                2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone
                1 artillery and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    48 Sea Zone : 1 submarine and 1 transport
        56 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        57 Sea Zone : 1 artillery, 2 carriers, 4 destroyers, 3 infantry and 2 transports
        64 Sea Zone : 1 submarine
        Central United States : 1 aaGun
        Eastern United States : 1 factory
        Iwo Jima : 1 flag
        New Guinea : 1 flag, 1 fighter
        Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Western United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 17 / 0
        Germans : 40 / 68
        British : 29 / 33
        Japanese : 40 / 47
        Americans : 42 / 42

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Caucasus : 1 factory
        Russia : 1 factory
        Ukraine S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 40 / 68
        British : 29 / 33
        Japanese : 40 / 47
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Poland to Ukraine S.S.R.
                      Germans take Ukraine S.S.R. from Russians
                1 infantry moved from Poland to Ukraine S.S.R.
                5 fighters moved from Karelia S.S.R. to Russia
                3 bombers moved from Karelia S.S.R. to United Kingdom
                1 bomber moved from Germany to United Kingdom

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 fighters
                    British defend with 1 armour and 1 infantry; Russians defend with 1 factory
                        Germans roll dice for 5 fighters in Russia, round 2 :  1/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Russia, round 2 :  1/2 hits
                        1 fighter owned by the Germans and 1 infantry owned by the British lost in Russia
                        Germans roll dice for 4 fighters in Russia, round 3 :  2/4 hits
                        Russians roll dice for 1 armour in Russia, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the British lost in Russia
                    Germans win with 3 fighters remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 armour and 1 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/4 hits
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Germany
                3 fighters moved from Russia to Karelia S.S.R.
                1 fighter moved from Germany to Karelia S.S.R.
                1 submarine moved from 8 Sea Zone to 12 Sea Zone
                1 aaGun moved from Poland to Ukraine S.S.R.

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                5 artilleries and 5 infantry placed in Germany
                2 armour and 1 bomber placed in Italy

    Turn Complete - Germans
                Germans collect 42 PUs; end with 44 PUs total

    Territory Summary for Germans :

    12 Sea Zone : 1 submarine
        Archangel : 1 flag
        Germany : 1 aaGun, 5 artilleries, 2 bombers, 1 factory and 5 infantry
        Italy : 2 armour, 1 bomber and 1 factory
        Karelia S.S.R. : 1 flag, 1 artillery, 1 factory, 4 fighters and 1 infantry
        Ukraine S.S.R. : 1 aaGun, 1 artillery and 1 infantry

    Production/PUs Summary :

    Russians : 15 / 17
        Germans : 42 / 44
        British : 29 / 33
        Japanese : 40 / 47
        Americans : 42 / 42

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - British
                British repair 5 damage on 1 factory; Remaining resources: 31 PUs;
                British buy 1 factory; Remaining resources: 16 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Archangel
                1 bomber moved from Archangel to Vologda
                3 armour moved from Kazakh S.S.R. to India
                1 fighter moved from Trans-Jordan to India
                3 fighters moved from Kazakh S.S.R. to India
                1 fighter moved from Kazakh S.S.R. to Vologda
                1 infantry moved from Algeria to Morocco
                      British take Morocco from Germans
                1 bomber moved from United Kingdom to Karelia S.S.R.

    Combat - British
                Strategic bombing raid in Karelia S.S.R.
                        AA fire in Karelia S.S.R. :  0/1 hits
                    Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
                    Bombing raid in Karelia S.S.R. causes 4 damage total.
                Battle in Vologda
                    British attack with 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 fighter in Vologda, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 fighter in Vologda, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Vologda
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in India
                    British attack with 3 armour and 4 fighters
                    Japanese defend with 1 armour, 4 artilleries, 1 factory and 1 infantry
                        British roll dice for 3 armour and 4 fighters in India, round 2 :  2/7 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 1 infantry in India, round 2 :  1/6 hits
                        1 armour owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                        British roll dice for 2 armour and 4 fighters in India, round 3 :  4/6 hits
                        Japanese roll dice for 1 armour and 3 artilleries in India, round 3 :  3/4 hits
                        1 armour owned by the British, 1 armour owned by the Japanese, 2 fighters owned by the British and 3 artilleries owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour, 4 artilleries and 1 infantry
                    Casualties for British: 2 armour and 2 fighters

    Non Combat Move - British
                1 armour moved from East Mexico to 18 Sea Zone
                1 carrier moved from 27 Sea Zone to 26 Sea Zone
                1 armour and 1 transport moved from 18 Sea Zone to 20 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 bomber moved from Karelia S.S.R. to United Kingdom
                1 bomber moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                2 fighters moved from India to Persia
                2 fighters moved from Persia to Trans-Jordan

    Place Units - British
                1 factory placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 49 PUs total

    Territory Summary for British :

    20 Sea Zone : 1 armour and 1 transport
        26 Sea Zone : 1 carrier
        56 Sea Zone : 1 infantry
        Algeria : 1 flag
        India : 1 armour and 1 factory
        Libya : 1 flag
        Morocco : 1 flag, 1 infantry
        New Zealand : 1 infantry
        Russia : 1 bomber and 1 fighter
        Trans-Jordan : 2 fighters
        Union of South Africa : 1 factory
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 5 infantry

    Production/PUs Summary :

    Russians : 15 / 17
        Germans : 41 / 44
        British : 33 / 49
        Japanese : 37 / 47
        Americans : 42 / 42


  • Trouble posting, unknown error and upload folder full….


  • Game History

    Round: 7

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the Americans lost in 48 Sea Zone
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippine Islands
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippine Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 armour and 1 factory
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 :  2/4 hits
                        British roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                    Japanese win, taking India from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Russia
                    Japanese attack with 1 bomber and 3 fighters
                    British defend with 1 bomber and 1 fighter; Russians defend with 1 factory
                        Japanese roll dice for 1 bomber and 3 fighters in Russia, round 2 :  1/4 hits
                        Russians roll dice for 1 bomber and 1 fighter in Russia, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 1 bomber owned by the British lost in Russia
                        Japanese roll dice for 1 bomber and 2 fighters in Russia, round 3 :  2/3 hits
                        Russians roll dice for 1 fighter in Russia, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the British lost in Russia
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                1 fighter moved from Russia to Archangel
                1 bomber moved from Russia to Archangel
                2 bombers moved from India to Yunnan
                2 bombers moved from Philippine Islands to Yunnan
                1 fighter moved from Japan to Yunnan
                1 fighter moved from Japan to Yunnan

    Place Units - Japanese
                1 artillery, 1 bomber and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    35 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        48 Sea Zone : 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        Anhwei : 1 flag
        Archangel : 1 bomber and 1 fighter
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        East Indies : 2 infantry
        Evenki National Okrug : 1 flag
        India : 1 flag, 1 artillery and 1 factory
        Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Philippine Islands : 1 artillery
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Vologda : 1 flag
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 4 bombers and 2 fighters

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 41 / 44
        British : 30 / 49
        Japanese : 45 / 0
        Americans : 39 / 42

  • 19 18 17 16 15

    I conceded.  You cleared all my land force so there is no way I can come back in short time.  Well done!

    Would you be interested to start another game?  Perhaps I need to try 12 bids indeed to see.


  • Ok, thanks for the great game 8-)

    You can take allies with a 12 bid, just set it up when you are ready:)

  • 19 18 17 16 15

    I really need to think how I could crack your fortress! :|

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