L15 G40 Variance (Axis) vs. Ferrousgryphon (Allies+15)

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    NCMd 2 bombers from Iraq to Sikang

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 5 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                2 bombers moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 46 Sea Zone to 47 Sea Zone
                1 bomber moved from Solomon Islands to 47 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 2 submarines
                    Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in 47 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 cruiser
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 cruiser
                Battle in Sumatra
                Battle in 125 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking Sumatra from Japanese, taking 125 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                3 bombers moved from 125 Sea Zone to United Kingdom
                1 bomber moved from 47 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                5 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    New Britain : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Alaska : 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
        25 Sea Zone : 2 destroyers
        10 Sea Zone : 5 destroyers, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
        United Kingdom : 3 bombers
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Germans : 44 / 68
        Russians : 34 / 42
        Japanese : 67 / 82
        Americans : 54 / 74
        Chinese : 1 / 1
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 31
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                17 infantry moved from Tsinghai to Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 18 infantry

    Production/PUs Summary :

    Germans : 44 / 68
        Russians : 34 / 42
        Japanese : 65 / 82
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 31
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone

    Non Combat Move - British
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
                British collect 27 PUs (1 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 fighter, 4 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 44 / 68
        Russians : 34 / 42
        Japanese : 65 / 82
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 19 / 31
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries moved from Northern Italy to France
                1 bomber moved from Germany to Southern Italy
                1 armour, 3 artilleries and 6 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 68
        Russians : 34 / 42
        Japanese : 65 / 82
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 19 / 31
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 44 / 68
        Russians : 34 / 42
        Japanese : 65 / 82
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 28 / 30
        UK_Pacific : 0 / 0
        Italians : 19 / 31
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Smolensk
                1 bomber moved from Eastern Poland to Tambov
                1 bomber moved from Eastern Poland to Rostov
                1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 2 armour and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Tambov to Eastern Poland
                1 bomber moved from Rostov to Eastern Poland
                1 bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Archangel to Eastern Poland
                1 armour moved from Persia to Northwest Persia

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 9 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Sikang to Shensi
                2 bombers moved from Sikang to Shensi
                1 artillery, 7 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
                1 armour, 4 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 4 artilleries, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 4 submarines, 3 tactical_bombers and 5 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 4 artilleries, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 4 submarines, 3 tactical_bombers and 5 transports moved from 17 Sea Zone to 25 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 25 Sea Zone to Midway
                2 fighters and 4 tactical_bombers moved from Manchuria to 25 Sea Zone
                1 submarine moved from 1 Sea Zone to 13 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines, 7 tactical_bombers and 5 transports
                    Americans defend with 2 destroyers
                    Japanese win with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines, 7 tactical_bombers and 5 transports remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in Midway

    Non Combat Move - Japanese
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to Philippines
                2 bombers moved from Shensi to Korea
                4 infantry moved from Jehol to Shantung
                1 aaGun moved from Sikang to Kazakhstan
                1 armour and 2 mech_infantrys moved from Shan State to India
                1 mech_infantry moved from Shantung to Hunan

    Place Units - Japanese
                1 fighter placed in Japan
                9 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

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