@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Variance (axis) vs pburns1587 (allies+12)
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No rush. It’s just a game :-)
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I had some trouble posting because I had another game open from a previous version of triplea (“missing refresh header” error). No worries though. Here is the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns and 18 infantry moved from Sakha to Buryatia
1 artillery and 4 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Belarus to Baltic StatesPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Malaya
1 bomber and 1 tactical_bomber moved from Kwangsi to Malaya
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone
1 bomber, 10 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 10 fighters, 2 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 fighter moved from Burma to 38 Sea Zone
1 fighter moved from Burma to Kwangsi
1 fighter moved from Burma to 38 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 infantry placed in Japan
1 airfield placed in Kwangsi
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
2 fighters placed in Western United States
1 armour placed in Eastern United States
1 cruiser and 1 transport placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 1.
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 cruiser and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
4 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Ethiopia to KenyaCombat - British
British creates battle in territory 98 Sea Zone
Battle in 98 Sea Zone
British attack with 1 submarine
Italians defend with 1 battleship, 2 cruisers and 2 transports
1 submarine owned by the British Submerged
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British winItalians win with 1 battleship, 2 cruisers and 2 transports remaining, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 cruiser, 1 destroyer and 1 transport moved from 102 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 117 Sea Zone
1 fighter moved from Malta to Libya
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Libya to Tobruk
1 fighter moved from Libya to TobrukPlace Units - British
1 fighter, 4 infantry and 1 mech_infantry placed in United Kingdom
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6
British collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 bomber and 2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 destroyers
British defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from France to Western Germany
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,3,5,1
Italians collect 16 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
This is going swimmingly :|
(Though as expected)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from New Guinea to 42 Sea Zone
1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 bombers moved from Western Germany to 115 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
10 artilleries and 1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
3 armour moved from Slovakia Hungary to Baltic States
10 armour and 10 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
11 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 13 armour, 11 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 13 armour, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 3 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 3 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 bombers moved from 115 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
2 artilleries moved from Normandy Bordeaux to FrancePlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
11 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Belarus
3 artilleries and 12 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to WarPurchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
6 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 armour moved from Burma to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
4 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
4 artilleries and 3 infantry moved from 39 Sea Zone to India
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to India
1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone -
scramble India fighter?
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No scramble. He’ll cry himself to death in the plane.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to WarPurchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
6 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 armour moved from Burma to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
4 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
4 artilleries and 3 infantry moved from 39 Sea Zone to India
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to India
1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 9 infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Borneo from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser and 2 transports
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser and 2 transports
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers
British defend with 1 airfield, 1 armour, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleriesNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
4 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to French Indo China
3 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 fighters and 4 tactical_bombers moved from India to Shan State
1 fighter moved from India to Shan State
2 bombers moved from India to Shan StatePlace Units - Japanese
1 infantry placed in Japan
5 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to Wake IslandCombat - Americans
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Suicides?





