Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Germans
1 fighter moved from Sikang to Shensi
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Shensi
British attack with 1 fighter
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shensi to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to Burma
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Eastern Persia
Place Units - British
3 infantry placed in Union of South Africa
1 armour, 1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
2 artilleries and 2 infantry moved from Syria to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
2 artilleries and 2 infantry moved from Syria to Iraq
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Iraq
Italians attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 armour moved from Greater Southern Germany to France
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 4 fighters, 6 submarines and 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 64
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 2 fighters moved from 42 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to Western Australia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Novgorod to Russia
16 armour, 3 artilleries, 5 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Russia
1 bomber moved from France to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Novgorod to Russia
16 armour, 3 artilleries, 5 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Russia
1 bomber moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Russia
Germans attack with 19 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 16 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters and 33 infantry
Russians win with 3 armour, 5 artilleries and 3 fighters remaining. Battle score for attacker is -122
Casualties for Germans: 19 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 16 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 3 artilleries and 33 infantry
Non Combat Move - Germans
1 bomber could not land in Holland Belgium and was removed
Place Units - Germans
2 fighters, 7 infantry and 1 mech_infantry placed in Western Germany
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
…and that’s a massive failure! Odds were that it would be but I could see the writing on the wall.
Feel like a rematch? Would like another crack at it!
sure thing…new bids? i´ll start at 16
yours!
Placements?
1 ftr egypt
1 sub sz98