@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Seawolf (Axis) vs Geograph (Allies +9) 42 2E. Game 01
- 
					
					
					
					
 New game. Allies +9 bid with inf in Egypt, Karelia, Szechwan. 
- 
					
					
					
					
 Settings for the game:) 
 
- 
					
					
					
					
 Gamefile to start the game:) You need to change the username/password to yours in the settings of course. 
- 
					
					
					
					
 Test summary from TripleA, engine version: 1.8.0.5, time: 21:21:12 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States
 1 fighter moved from Karelia S.S.R. to Baltic States
 1 armour and 1 infantry moved from Archangel to West Russia
 2 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia
 1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia
 3 infantry moved from Karelia S.S.R. to West RussiaCombat - Russians 
 Battle in West Russia
 Russians attack with 4 armour, 2 artilleries, 1 fighter and 11 infantry
 Germans defend with 1 armour, 1 artillery and 3 infantry
 Russians win, taking West Russia from Germans with 4 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 13
 Casualties for Germans: 1 armour, 1 artillery and 3 infantry
 Casualties for Russians: 2 infantry
 Battle in Baltic States
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Germans defend with 1 armour and 1 infantry
 retreated to Baltic States
 Germans win with 1 armour remaining. Battle score for attacker is -7
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians 
 1 fighter moved from Baltic States to Russia
 1 fighter moved from West Russia to Russia
 1 aaGun moved from Caucasus to West Russia
 1 submarine moved from 4 Sea Zone to 7 Sea Zone
 1 infantry moved from Kazakh S.S.R. to Szechwan
 1 infantry moved from Novosibirsk to Russia
 2 infantry moved from Evenki National Okrug to Archangel
 2 infantry moved from Soviet Far East to Yakut S.S.R.
 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Russians 
 3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 26 PUs total
- 
					
					
					
					
 Well, I think the game is up and running 8-) I hope I made everything right (despite the unlucky battle in Baltic States)! 
 By the way, my russian sub will fight and not submerge.
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 submarines moved from 9 Sea Zone to 11 Sea Zone
 1 submarine moved from 5 Sea Zone to 7 Sea Zone
 1 fighter moved from Norway to 7 Sea Zone
 1 fighter moved from Northwestern Europe to 7 Sea Zone
 1 bomber moved from Germany to 7 Sea Zone
 1 battleship moved from 15 Sea Zone to 14 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
 1 infantry moved from 14 Sea Zone to Gibraltar
 1 infantry moved from Ukraine S.S.R. to Caucasus
 Germans take Caucasus from Russians
 1 infantry moved from Finland to Karelia S.S.R.
 Germans take Karelia S.S.R. from Russians
 2 infantry moved from Finland to Karelia S.S.R.
 2 infantry moved from Norway to 5 Sea Zone
 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
 1 fighter moved from Germany to 14 Sea Zone
 1 fighter moved from Bulgaria Romania to 14 Sea Zone
 1 fighter moved from Poland to 14 Sea Zone
 1 fighter moved from Ukraine S.S.R. to 14 Sea ZoneCombat - Germans 
 Battle in 11 Sea Zone
 Germans attack with 2 submarines
 Americans defend with 1 destroyer and 2 transports
 Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits
 Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 11 Sea Zone
 2 transports owned by the Americans lost in 11 Sea Zone
 Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits
 Germans win with 1 submarine remaining. Battle score for attacker is 16
 Casualties for Germans: 1 submarine
 Casualties for Americans: 1 destroyer and 2 transports
 Battle in 14 Sea Zone
 Germans attack with 1 battleship, 4 fighters and 1 transport
 British defend with 1 cruiser
 Germans roll dice for 1 battleship, 4 fighters and 1 transport in 14 Sea Zone, round 2 : 0/5 hits
 British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 battleship owned by the Germans
 Germans roll dice for 1 battleship, 4 fighters and 1 transport in 14 Sea Zone, round 3 : 2/5 hits
 British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 1/1 hits
 1 fighter owned by the Germans and 1 cruiser owned by the British lost in 14 Sea Zone
 Germans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 fighter
 Casualties for British: 1 cruiser
 Battle in Gibraltar
 Battle in 7 Sea Zone
 Germans attack with 1 bomber, 2 fighters and 1 submarine
 British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
 Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 1/3 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans lost in 7 Sea Zone
 1 submarine owned by the Russians Submerged
 Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 1/3 hits
 British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits
 1 battleship owned by the British lost in 7 Sea Zone
 1 transport owned by the British lost in 7 Sea Zone
 Germans win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 21
 Casualties for Germans: 1 submarine
 Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans 
 2 fighters moved from 7 Sea Zone to 5 Sea Zone
 3 fighters moved from 14 Sea Zone to France
 1 infantry moved from Morocco to Algeria
 1 armour moved from Libya to Algeria
 1 infantry moved from Libya to Algeria
 2 infantry moved from Poland to Belorussia
 2 infantry moved from Ukraine S.S.R. to Belorussia
 1 armour moved from Baltic States to Belorussia
 1 armour moved from Poland to Belorussia
 2 armour moved from Germany to Belorussia
 1 artillery moved from Ukraine S.S.R. to Belorussia
 1 armour moved from Ukraine S.S.R. to Belorussia
 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
 1 infantry moved from Bulgaria Romania to Poland
 1 armour moved from Bulgaria Romania to Belorussia
 1 artillery moved from Southern Europe to Bulgaria Romania
 1 infantry moved from Southern Europe to Bulgaria Romania
 3 infantry moved from Germany to Poland
 1 armour moved from Northwestern Europe to Poland
 1 infantry moved from Northwestern Europe to Germany
 1 armour moved from Italy to Poland
 1 armour moved from France to Poland
 1 bomber moved from 7 Sea Zone to Germany
 1 aaGun moved from Italy to France
 1 aaGun moved from Germany to PolandPlace Units - Germans 
 1 carrier placed in 5 Sea Zone
 3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs total
 1 unit repaired.Territory Summary for Germans : 5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport 
 11 Sea Zone : 1 submarine
 14 Sea Zone : 1 battleship and 1 transport
 Algeria : 1 armour, 1 artillery and 3 infantry
 Belorussia : 6 armour, 1 artillery and 7 infantry
 Bulgaria Romania : 1 artillery and 1 infantry
 Caucasus : 1 flag, 1 factory and 1 infantry
 France : 2 aaGuns, 1 armour, 3 fighters and 1 infantry
 Germany : 3 artilleries, 1 bomber, 1 factory and 6 infantry
 Gibraltar : 1 flag, 1 infantry
 Italy : 1 factory
 Karelia S.S.R. : 1 flag, 1 factory and 5 infantry
 Poland : 1 aaGun, 3 armour and 4 infantry
 Ukraine S.S.R. : 1 infantryProduction/PUs Summary : Russians : 20 / 26 
 Germans : 45 / 45
 British : 31 / 31
 Japanese : 30 / 30
 Americans : 42 / 42
- 
					
					
					
					
 Baltic was truly unlucky, as was my battle in SZ14 :) Nice to have the game started! When posting to the forum, you can check the boxes for “territory summary”, “production summary” and “show dice per battle” (not sure of the names). Its not necessary, but it makes following games more easy and interesting:) Good luck and have fun. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - British 
 British buy 1 aaGun, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from United Kingdom to 11 Sea Zone
 1 destroyer and 1 transport moved from 10 Sea Zone to 11 Sea Zone
 1 armour moved from Egypt to Libya
 British take Libya from Germans
 1 fighter moved from 35 Sea Zone to 61 Sea Zone
 1 cruiser moved from 35 Sea Zone to 61 Sea ZoneCombat - British 
 Battle in 11 Sea Zone
 British attack with 1 bomber, 1 destroyer and 1 transport
 Germans defend with 1 submarine
 British roll dice for 1 bomber, 1 destroyer and 1 transport in 11 Sea Zone, round 2 : 2/2 hits
 Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Germans lost in 11 Sea Zone
 British win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarine
 Battle in 61 Sea Zone
 British attack with 1 cruiser and 1 fighter
 Japanese defend with 1 destroyer and 1 transport
 British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
 Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 61 Sea Zone
 1 transport owned by the Japanese lost in 61 Sea Zone
 British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
 Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - British 
 1 fighter moved from 61 Sea Zone to Szechwan
 1 infantry moved from Burma to India
 1 infantry moved from Persia to India
 1 carrier and 1 transport moved from 35 Sea Zone to 17 Sea Zone
 1 infantry moved from Trans-Jordan to Egypt
 1 armour moved from Libya to Egypt
 1 infantry moved from Union of South Africa to Rhodesia
 1 bomber moved from 11 Sea Zone to Eastern United States
 1 armour moved from Eastern Canada to Alaska
 1 infantry moved from Western Canada to Alaska
 1 infantry moved from Eastern Australia to 39 Sea Zone
 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
 1 infantry moved from New Zealand to 40 Sea Zone
 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea ZonePlace Units - British 
 2 infantry placed in India
 1 aaGun, 1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs totalTerritory Summary for British : 11 Sea Zone : 1 destroyer and 1 transport 
 17 Sea Zone : 1 carrier, 1 destroyer and 1 transport
 41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
 61 Sea Zone : 1 cruiser
 Alaska : 1 armour and 1 infantry
 Eastern Australia : 1 infantry
 Eastern United States : 1 bomber
 Egypt : 1 armour, 1 artillery, 1 fighter and 3 infantry
 India : 1 aaGun, 1 factory and 7 infantry
 Libya : 1 flag
 Rhodesia : 1 infantry
 Szechwan : 1 fighter
 United Kingdom : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 3 fighters and 4 infantry
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 20 / 26 
 Germans : 44 / 45
 British : 32 / 32
 Japanese : 30 / 30
 Americans : 42 / 42Dice Statistics: Total 
 2 was rolled 3 times
 4 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3,667
 Median : 3,000
 Variance : 1,600
 Standard Deviation : 1,265
 Total rolls : 6Japanese Combat 
 6 was rolled 1 times
 Average roll : 6,000
 Median : 6,000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Germans Combat 
 4 was rolled 1 times
 Average roll : 4,000
 Median : 4,000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 2 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3,000
 Median : 2,000
 Variance : 3,333
 Standard Deviation : 1,826
 Total rolls : 4
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 infantry moved from French Indo-China Thailand to Burma
 Japanese take Burma from British
 1 submarine moved from 44 Sea Zone to 41 Sea Zone
 1 fighter moved from 50 Sea Zone to 41 Sea Zone
 1 carrier moved from 50 Sea Zone to 40 Sea Zone
 1 infantry moved from Japan to 60 Sea Zone
 1 artillery moved from Japan to 60 Sea Zone
 1 infantry moved from French Indo-China Thailand to Yunnan
 1 artillery moved from French Indo-China Thailand to Yunnan
 4 infantry moved from Kiangsu to Anhwei
 1 infantry moved from Kwangtung to Yunnan
 1 artillery moved from Kwangtung to Yunnan
 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
 1 artillery moved from 61 Sea Zone to Yunnan
 1 infantry moved from 61 Sea Zone to Yunnan
 2 fighters moved from 37 Sea Zone to 17 Sea Zone
 1 carrier moved from 37 Sea Zone to 34 Sea Zone
 1 battleship moved from 37 Sea Zone to 34 Sea Zone
 1 battleship moved from 60 Sea Zone to 61 Sea Zone
 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
 3 infantry moved from Manchuria to Buryatia S.S.R.
 Japanese take Buryatia S.S.R. from Russians
 1 fighter moved from Manchuria to Anhwei
 1 cruiser moved from 50 Sea Zone to 61 Sea Zone
 1 fighter moved from French Indo-China Thailand to Yunnan
 1 bomber moved from Japan to Anhwei
 1 fighter moved from Japan to AnhweiCombat - Japanese 
 Battle in 61 Sea Zone
 Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 British defend with 1 cruiser
 Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 2/3 hits
 British roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the British lost in 61 Sea Zone
 Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in Yunnan
 Japanese attack with 3 artilleries, 1 fighter and 3 infantry
 Americans defend with 2 infantry
 Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 3/7 hits
 Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
 2 infantry owned by the Americans lost in Yunnan
 Japanese win, taking Yunnan from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Anhwei
 Japanese attack with 1 bomber, 2 fighters and 4 infantry
 Americans defend with 2 infantry
 Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Anhwei, round 2 : 2/7 hits
 Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits
 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
 Japanese win, taking Anhwei from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Americans: 2 infantry
 Casualties for Japanese: 2 infantry
 Battle in 41 Sea Zone
 Japanese attack with 1 fighter and 1 submarine
 British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
 Japanese roll dice for 1 fighter in 41 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits
 British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 4 : 0/1 hits
 1 cruiser owned by the British lost in 41 Sea Zone
 1 transport owned by the British and 2 infantry owned by the British lost in 41 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 25
 Casualties for British: 1 cruiser, 2 infantry, 1 submarine and 1 transport
 Casualties for Japanese: 1 submarine
 Battle in 17 Sea Zone
 Japanese attack with 2 fighters
 British defend with 1 carrier, 1 destroyer and 1 transport
 Japanese roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits
 British roll dice for 1 carrier, 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/2 hits
 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 17 Sea Zone
 Japanese roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 carrier and 1 transport in 17 Sea Zone, round 3 : 1/1 hits
 1 fighter owned by the Japanese lost in 17 Sea Zone
 British win with 1 carrier and 1 transport remaining. Battle score for attacker is -12
 Casualties for British: 1 destroyer
 Casualties for Japanese: 2 fightersNon Combat Move - Japanese 
 1 bomber moved from Anhwei to Kiangsu
 2 fighters moved from Anhwei to Kiangsu
 1 fighter moved from Yunnan to Kiangsu
 1 fighter moved from 41 Sea Zone to 40 Sea ZonePlace Units - Japanese 
 2 transports placed in 62 Sea Zone
 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese : 34 Sea Zone : 1 battleship and 1 carrier 
 40 Sea Zone : 1 carrier and 1 fighter
 61 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 62 Sea Zone : 2 transports
 Anhwei : 1 flag, 2 infantry
 Borneo : 1 infantry
 Burma : 1 flag, 1 infantry
 Buryatia S.S.R. : 1 flag, 3 infantry
 Caroline Islands : 1 infantry
 East Indies : 2 infantry
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
 Kiangsu : 1 bomber and 3 fighters
 Malaya : 1 infantry
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Philippine Islands : 1 artillery and 1 infantry
 Solomon Islands : 1 infantry
 Wake Island : 1 infantry
 Yunnan : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary : Russians : 19 / 26 
 Germans : 44 / 45
 British : 31 / 32
 Japanese : 34 / 34
 Americans : 40 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 fighter moved from Hawaiian Islands to 53 Sea Zone
 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 53 Sea Zone to 40 Sea ZoneCombat - Americans 
 Battle in 40 Sea Zone
 Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
 Japanese defend with 1 carrier and 1 fighter
 Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 40 Sea Zone, round 2 : 1/4 hits
 Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 carrier in 40 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 40 Sea Zone
 1 submarine owned by the Americans Submerged
 Americans roll dice for 1 carrier and 2 fighters in 40 Sea Zone, round 3 : 1/3 hits
 Japanese roll dice for 1 fighter in 40 Sea Zone, round 3 : 1/1 hits
 1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 40 Sea Zone
 Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 carrier and 1 fighter
 Casualties for Americans: 1 destroyer and 1 fighterNon Combat Move - Americans 
 1 cruiser moved from 19 Sea Zone to 11 Sea Zone
 1 fighter moved from Western United States to 11 Sea Zone
 1 fighter moved from Eastern United States to 11 Sea Zone
 1 bomber moved from Eastern United States to United Kingdom
 1 infantry moved from Western United States to Central United States
 1 fighter moved from Szechwan to 17 Sea Zone
 3 infantry moved from Szechwan to Kazakh S.S.R.
 1 infantry moved from Western United States to 56 Sea Zone
 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
 1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
 1 infantry moved from Hawaiian Islands to 53 Sea ZonePlace Units - Americans 
 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea ZoneTurn Complete - Americans 
 Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans : 11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports 
 17 Sea Zone : 1 fighter
 40 Sea Zone : 1 carrier, 1 fighter and 1 submarine
 53 Sea Zone : 1 battleship, 1 destroyer, 2 infantry and 1 transport
 Alaska : 1 infantry
 Central United States : 2 infantry
 Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
 Kazakh S.S.R. : 3 infantry
 Midway : 1 infantry
 United Kingdom : 1 bomber
 Western United States : 1 aaGun and 1 factoryProduction/PUs Summary : Russians : 19 / 26 
 Germans : 44 / 45
 British : 31 / 32
 Japanese : 34 / 34
 Americans : 40 / 40
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery and 1 infantry moved from Russia to Caucasus
 1 fighter moved from Russia to Caucasus
 2 infantry moved from Archangel to Karelia S.S.R.
 1 fighter moved from Russia to Karelia S.S.R.
 2 artilleries and 2 infantry moved from West Russia to Karelia S.S.R.Combat - Russians 
 Battle in Karelia S.S.R.
 Russians attack with 2 artilleries, 1 fighter and 4 infantry
 Germans defend with 1 factory and 5 infantry
 Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits
 Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 4/5 hits
 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
 Russians roll dice for 2 artilleries and 1 fighter in Karelia S.S.R., round 3 : 1/3 hits
 Germans roll dice for 4 infantry in Karelia S.S.R., round 3 : 2/4 hits
 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Karelia S.S.R.
 retreated to Karelia S.S.R.
 Germans win with 3 infantry remaining. Battle score for attacker is -14
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 artilleries and 4 infantry
 Battle in Caucasus
 Russians attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 1 factory and 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
 Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Caucasus
 Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 1 fighter moved from Karelia S.S.R. to Russia
 1 fighter moved from Caucasus to 17 Sea Zone
 1 infantry moved from Szechwan to Kazakh S.S.R.
 5 infantry moved from Yakut S.S.R. to Evenki National Okrug
 1 submarine moved from 7 Sea Zone to 10 Sea Zone
 1 aaGun, 4 armour and 7 infantry moved from West Russia to Russia
 1 infantry moved from Russia to West RussiaPlace Units - Russians 
 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians : 10 Sea Zone : 1 submarine 
 17 Sea Zone : 1 fighter
 Caucasus : 1 artillery, 1 factory and 1 infantry
 Evenki National Okrug : 5 infantry
 Kazakh S.S.R. : 1 infantry
 Russia : 2 aaGuns, 4 armour, 4 artilleries, 1 factory, 1 fighter and 16 infantry
 West Russia : 1 flag, 1 infantryProduction/PUs Summary : Russians : 23 / 23 
 Germans : 40 / 45
 British : 31 / 32
 Japanese : 34 / 34
 Americans : 40 / 40
- 
					
					
					
					
 Argh! The russians are really unlucky this game :x If you try to attack the brittish carrier the OOL is not so easy. I would say the first hit will kill the US fighter, the second the carrier and the russian fighter should stay longest. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 2 Purchase Units - Germans 
 Germans buy 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 battleship moved from 14 Sea Zone to 17 Sea Zone
 1 bomber moved from Germany to 17 Sea Zone
 2 fighters moved from France to 17 Sea Zone
 1 infantry moved from Gibraltar to 14 Sea Zone
 1 armour moved from France to 14 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
 1 infantry moved from 15 Sea Zone to Libya
 Germans take Libya from British
 1 armour moved from 15 Sea Zone to Libya
 1 armour, 1 artillery and 3 infantry moved from Algeria to Libya
 1 infantry moved from Germany to 5 Sea Zone
 1 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Iceland
 Germans take Iceland from British
 1 carrier moved from 5 Sea Zone to 3 Sea Zone
 1 cruiser moved from 5 Sea Zone to 3 Sea Zone
 1 submarine moved from 5 Sea Zone to 3 Sea Zone
 1 infantry moved from Karelia S.S.R. to Archangel
 Germans take Archangel from Russians
 1 infantry moved from Ukraine S.S.R. to Caucasus
 1 armour moved from Poland to Caucasus
 1 infantry moved from Belorussia to West Russia
 1 artillery moved from Belorussia to West Russia
 1 fighter moved from 5 Sea Zone to Caucasus
 1 fighter moved from 5 Sea Zone to 3 Sea Zone
 1 fighter moved from France to 3 Sea Zone
 1 armour moved from Poland to Caucasus
 1 infantry moved from Belorussia to West RussiaCombat - Germans 
 Battle in 17 Sea Zone
 Germans attack with 1 battleship, 1 bomber and 2 fighters
 British defend with 1 carrier and 1 transport; Americans defend with 1 fighter; Russians defend with 1 fighter
 Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits
 British roll dice for 1 carrier, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 2/3 hits
 Units damaged: 1 battleship owned by the Germans
 1 carrier owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 17 Sea Zone
 Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 17 Sea Zone, round 3 : 1/3 hits
 British roll dice for 1 fighter and 1 transport in 17 Sea Zone, round 3 : 1/1 hits
 1 battleship owned by the Germans and 1 fighter owned by the Russians lost in 17 Sea Zone
 1 transport owned by the British lost in 17 Sea Zone
 Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
 Casualties for Germans: 1 battleship and 1 fighter
 Casualties for British: 1 carrier and 1 transport
 Casualties for Americans: 1 fighter
 Casualties for Russians: 1 fighter
 Battle in West Russia
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
 Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in West Russia
 Germans win, taking West Russia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Caucasus
 Germans attack with 2 armour, 1 fighter and 1 infantry
 Russians defend with 1 artillery, 1 factory and 1 infantry
 Germans roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits
 Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
 Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans 
 1 fighter moved from 17 Sea Zone to 15 Sea Zone
 1 bomber moved from 17 Sea Zone to Germany
 1 fighter moved from Caucasus to Ukraine S.S.R.
 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
 1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
 1 infantry moved from France to Italy
 1 artillery moved from Germany to Italy
 4 infantry moved from Poland to Ukraine S.S.R.
 1 armour moved from Poland to Ukraine S.S.R.
 1 aaGun moved from Poland to Belorussia
 5 infantry moved from Germany to Poland
 2 artilleries moved from Germany to Poland
 1 aaGun moved from France to GermanyPlace Units - Germans 
 1 carrier placed in 15 Sea Zone
 4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans : 3 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport 
 15 Sea Zone : 1 carrier, 1 fighter and 1 transport
 Archangel : 1 flag, 1 infantry
 Belorussia : 1 aaGun, 6 armour and 5 infantry
 Caucasus : 1 flag, 2 armour and 1 factory
 France : 1 aaGun
 Germany : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 5 infantry
 Gibraltar : 1 flag
 Iceland : 1 flag, 1 infantry
 Italy : 1 artillery, 1 factory and 1 infantry
 Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
 Libya : 2 armour, 1 artillery and 4 infantry
 Poland : 2 artilleries and 5 infantry
 Ukraine S.S.R. : 1 armour, 1 artillery, 1 fighter and 5 infantry
 West Russia : 1 artillery and 2 infantryProduction/PUs Summary : Russians : 16 / 23 
 Germans : 48 / 48
 British : 30 / 32
 Japanese : 34 / 34
 Americans : 40 / 40
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 2 Purchase Units - Germans 
 Germans buy 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 battleship moved from 14 Sea Zone to 17 Sea Zone
 1 bomber moved from Germany to 17 Sea Zone
 2 fighters moved from France to 17 Sea Zone
 1 infantry moved from Gibraltar to 14 Sea Zone
 1 armour moved from France to 14 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
 1 infantry moved from 15 Sea Zone to Libya
 Germans take Libya from British
 1 armour moved from 15 Sea Zone to Libya
 1 armour, 1 artillery and 3 infantry moved from Algeria to Libya
 1 infantry moved from Germany to 5 Sea Zone
 1 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Iceland
 Germans take Iceland from British
 1 carrier moved from 5 Sea Zone to 3 Sea Zone
 1 cruiser moved from 5 Sea Zone to 3 Sea Zone
 1 submarine moved from 5 Sea Zone to 3 Sea Zone
 1 infantry moved from Karelia S.S.R. to Archangel
 Germans take Archangel from Russians
 1 infantry moved from Ukraine S.S.R. to Caucasus
 1 armour moved from Poland to Caucasus
 1 infantry moved from Belorussia to West Russia
 1 artillery moved from Belorussia to West Russia
 1 fighter moved from 5 Sea Zone to Caucasus
 1 fighter moved from 5 Sea Zone to 3 Sea Zone
 1 fighter moved from France to 3 Sea Zone
 1 armour moved from Poland to Caucasus
 1 infantry moved from Belorussia to West RussiaCombat - Germans 
 Battle in 17 Sea Zone
 Germans attack with 1 battleship, 1 bomber and 2 fighters
 British defend with 1 carrier and 1 transport; Americans defend with 1 fighter; Russians defend with 1 fighter
 Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits
 British roll dice for 1 carrier, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 2/3 hits
 Units damaged: 1 battleship owned by the Germans
 1 carrier owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 17 Sea Zone
 Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 17 Sea Zone, round 3 : 1/3 hits
 British roll dice for 1 fighter and 1 transport in 17 Sea Zone, round 3 : 1/1 hits
 1 battleship owned by the Germans and 1 fighter owned by the Russians lost in 17 Sea Zone
 1 transport owned by the British lost in 17 Sea Zone
 Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
 Casualties for Germans: 1 battleship and 1 fighter
 Casualties for British: 1 carrier and 1 transport
 Casualties for Americans: 1 fighter
 Casualties for Russians: 1 fighter
 Battle in West Russia
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
 Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in West Russia
 Germans win, taking West Russia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Caucasus
 Germans attack with 2 armour, 1 fighter and 1 infantry
 Russians defend with 1 artillery, 1 factory and 1 infantry
 Germans roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits
 Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
 Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans 
 1 fighter moved from 17 Sea Zone to 15 Sea Zone
 1 bomber moved from 17 Sea Zone to Germany
 1 fighter moved from Caucasus to Ukraine S.S.R.
 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
 1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
 1 infantry moved from France to Italy
 1 artillery moved from Germany to Italy
 4 infantry moved from Poland to Ukraine S.S.R.
 1 armour moved from Poland to Ukraine S.S.R.
 1 aaGun moved from Poland to Belorussia
 5 infantry moved from Germany to Poland
 2 artilleries moved from Germany to Poland
 1 aaGun moved from France to GermanyPlace Units - Germans 
 1 carrier placed in 15 Sea Zone
 4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 48 PUs; end with 48 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 1 infantry
 EDIT: Removing units owned by Germans from Germany: 1 artillery
 EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 artillery and 1 infantry
 EDIT: Turning off Edit ModeTerritory Summary for Germans : 3 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport 
 15 Sea Zone : 1 carrier, 1 fighter and 1 transport
 Archangel : 1 flag, 1 infantry
 Belorussia : 1 aaGun, 6 armour and 5 infantry
 Caucasus : 1 flag, 2 armour and 1 factory
 France : 1 aaGun
 Germany : 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 4 infantry
 Gibraltar : 1 flag
 Iceland : 1 flag, 1 infantry
 Italy : 1 artillery, 1 factory and 1 infantry
 Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 3 infantry
 Libya : 2 armour, 1 artillery and 4 infantry
 Poland : 2 artilleries and 5 infantry
 Ukraine S.S.R. : 1 armour, 1 artillery, 1 fighter and 5 infantry
 West Russia : 1 artillery and 2 infantryProduction/PUs Summary : Russians : 16 / 23 
 Germans : 48 / 48
 British : 30 / 32
 Japanese : 34 / 34
 Americans : 40 / 40
- 
					
					
					
					
 Yeah, that defence in Karelia was strong! Thanks for telling OOL, had to buy a carrier in the mediterranian to secure the kill:) Had to repost the game since I forgot to place units in Karelia. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 2 Purchase Units - British 
 British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 bomber moved from Eastern United States to 3 Sea Zone
 3 fighters moved from United Kingdom to 3 Sea Zone
 1 fighter moved from Szechwan to Burma
 1 infantry moved from India to BurmaCombat - British 
 Battle in Burma
 British attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
 British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits
 Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
 1 infantry owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in 3 Sea Zone
 British attack with 1 bomber and 3 fighters
 Germans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
 1 submarine owned by the Germans Submerged
 British roll dice for 1 bomber and 3 fighters in 3 Sea Zone, round 2 : 3/4 hits
 Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 3 Sea Zone, round 2 : 3/4 hits
 1 cruiser owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the British and 1 fighter owned by the Germans lost in 3 Sea Zone
 British roll dice for 1 bomber in 3 Sea Zone, round 3 : 0/1 hits
 Germans roll dice for 1 fighter and 1 transport in 3 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 bomber in 3 Sea Zone, round 4 : 1/1 hits
 Germans roll dice for 1 fighter and 1 transport in 3 Sea Zone, round 4 : 1/1 hits
 1 bomber owned by the British and 1 fighter owned by the Germans lost in 3 Sea Zone
 Germans win with 1 transport remaining. Battle score for attacker is 4
 Casualties for Germans: 1 carrier, 1 cruiser and 2 fighters
 Casualties for British: 1 bomber and 3 fightersNon Combat Move - British 
 1 destroyer and 1 transport moved from 11 Sea Zone to 2 Sea Zone
 1 armour, 1 artillery, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
 1 fighter moved from Burma to IndiaPlace Units - British 
 2 fighters placed in United Kingdom
 2 artilleries and 1 infantry placed in IndiaTurn Complete - British 
 British collect 31 PUs; end with 32 PUs totalTerritory Summary for British : 2 Sea Zone : 1 destroyer and 1 transport 
 Alaska : 1 armour and 1 infantry
 Anglo-Egyptian Sudan : 1 infantry
 Burma : 1 infantry
 Eastern Australia : 1 infantry
 India : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 7 infantry
 Trans-Jordan : 1 armour, 1 artillery, 1 fighter and 3 infantry
 United Kingdom : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 2 fighters and 4 infantry
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 16 / 23 
 Germans : 48 / 48
 British : 31 / 32
 Japanese : 33 / 34
 Americans : 40 / 40
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 1 infantry moved from Buryatia S.S.R. to Soviet Far East
 Japanese take Soviet Far East from Russians
 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 infantry moved from Anhwei to Sinkiang
 Japanese take Sinkiang from Americans
 1 infantry moved from Anhwei to Szechwan
 Japanese take Szechwan from Americans
 1 infantry moved from Malaya to French Indo-China Thailand
 1 infantry moved from Yunnan to Burma
 1 transport moved from 61 Sea Zone to 62 Sea Zone
 1 armour moved from Japan to 62 Sea Zone
 5 infantry moved from Japan to 62 Sea Zone
 1 armour, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
 1 armour and 5 infantry moved from 61 Sea Zone to Yunnan
 3 fighters moved from Kiangsu to Burma
 1 bomber moved from Kiangsu to IndiaCombat - Japanese 
 Strategic bombing raid in India
 AA fire in India : 0/1 hits
 Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
 Bombing raid in India causes 5 damage total.
 Battle in Burma
 Japanese attack with 3 fighters and 1 infantry
 British defend with 1 infantry
 Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 3/4 hits
 British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
 1 infantry owned by the British lost in Burma
 Japanese win, taking Burma from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Japanese 
 1 carrier moved from 34 Sea Zone to 36 Sea Zone
 1 battleship moved from 34 Sea Zone to 36 Sea Zone
 1 battleship moved from 61 Sea Zone to 48 Sea Zone
 1 cruiser moved from 61 Sea Zone to 48 Sea Zone
 1 destroyer moved from 61 Sea Zone to 48 Sea Zone
 1 fighter moved from Japan to 36 Sea Zone
 1 fighter moved from Burma to 36 Sea Zone
 2 fighters moved from Burma to Yunnan
 1 bomber moved from India to YunnanPlace Units - Japanese 
 3 artilleries, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese : 36 Sea Zone : 1 battleship, 1 carrier and 2 fighters 
 48 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
 61 Sea Zone : 3 transports
 Anhwei : 1 flag
 Borneo : 1 infantry
 Burma : 1 flag, 1 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 East Indies : 2 infantry
 French Indo-China Thailand : 1 infantry
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 3 infantry
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Philippine Islands : 1 artillery and 1 infantry
 Sinkiang : 1 flag, 1 infantry
 Solomon Islands : 1 infantry
 Soviet Far East : 1 flag, 1 infantry
 Szechwan : 1 flag, 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag, 2 infantry
 Yunnan : 1 flag, 1 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantryProduction/PUs Summary : Russians : 14 / 23 
 Germans : 48 / 48
 British : 30 / 32
 Japanese : 38 / 39
 Americans : 38 / 40
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 2 artilleries, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
 1 submarine moved from 11 Sea Zone to 13 Sea Zone
 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
 1 fighter moved from 2 Sea Zone to 3 Sea Zone
 1 bomber moved from United Kingdom to GermanyCombat - Americans 
 Battle in 3 Sea Zone
 Americans attack with 1 fighter
 Germans defend with 1 submarine and 1 transport
 1 submarine owned by the Germans Submerged
 Americans roll dice for 1 fighter in 3 Sea Zone, round 2 : 0/1 hits
 1 transport owned by the Germans lost in 3 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Strategic bombing raid in Germany
 AA fire in Germany : 0/1 hits
 Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
 Bombing raid in Germany causes 2 damage total.Non Combat Move - Americans 
 1 bomber moved from Germany to United Kingdom
 1 fighter moved from 3 Sea Zone to 2 Sea Zone
 3 infantry moved from Kazakh S.S.R. to Russia
 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 53 Sea Zone to 65 Sea Zone
 1 carrier, 1 fighter and 1 submarine moved from 40 Sea Zone to 21 Sea Zone
 2 infantry moved from Central United States to Eastern United StatesPlace Units - Americans 
 1 destroyer and 2 transports placed in 11 Sea Zone
 2 artilleries and 1 fighter placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans : 2 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports 
 11 Sea Zone : 1 destroyer and 2 transports
 13 Sea Zone : 1 submarine
 21 Sea Zone : 1 carrier, 1 fighter and 1 submarine
 65 Sea Zone : 1 battleship, 1 destroyer, 2 infantry and 1 transport
 Alaska : 1 infantry
 Eastern United States : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 2 infantry
 Midway : 1 infantry
 Russia : 3 infantry
 United Kingdom : 1 bomber
 Western United States : 1 aaGun and 1 factoryProduction/PUs Summary : Russians : 14 / 23 
 Germans : 48 / 48
 British : 30 / 32
 Japanese : 38 / 39
 Americans : 38 / 38
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - Russians 
 Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 5 infantry moved from Evenki National Okrug to Archangel
 1 infantry moved from Kazakh S.S.R. to Caucasus
 1 artillery, 1 fighter and 2 infantry moved from Russia to Caucasus
 4 armour, 3 artilleries and 14 infantry moved from Russia to West RussiaCombat - Russians 
 Battle in Archangel
 Russians attack with 5 infantry
 Germans defend with 1 infantry
 Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits
 Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in West Russia
 Russians attack with 4 armour, 3 artilleries and 14 infantry
 Germans defend with 1 artillery and 2 infantry
 Russians roll dice for 4 armour, 3 artilleries and 14 infantry in West Russia, round 2 : 8/21 hits
 Germans roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits
 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
 Russians win, taking West Russia from Germans with 4 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 10
 Casualties for Germans: 1 artillery and 2 infantry
 Battle in Caucasus
 Russians attack with 1 artillery, 1 fighter and 3 infantry
 Germans defend with 2 armour and 1 factory
 Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 4/5 hits
 Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
 2 armour owned by the Germans lost in Caucasus
 Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
 Casualties for Germans: 2 armourNon Combat Move - Russians 
 1 fighter moved from Caucasus to Russia
 1 aaGun moved from Russia to West Russia
 1 submarine moved from 10 Sea Zone to 13 Sea Zone
 1 aaGun moved from Russia to ArchangelPlace Units - Russians 
 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians : 13 Sea Zone : 1 submarine 
 Archangel : 1 aaGun and 4 infantry
 Caucasus : 1 artillery, 1 factory and 3 infantry
 Russia : 2 artilleries, 1 factory, 1 fighter and 5 infantry
 West Russia : 1 flag, 1 aaGun, 4 armour, 3 artilleries and 14 infantryProduction/PUs Summary : Russians : 21 / 21 
 Germans : 41 / 48
 British : 30 / 32
 Japanese : 38 / 39
 Americans : 38 / 38




 
		 
		





