edited. use latest if you can
2014 League playoff rd 2 - (3) Zhukov44(+18) vs (2) Gamerman01(Axis)
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J round 1, 5 carriers, 7 subs, 5 destroyers, 5 fighters, 5 tacs, 1 cruiser, 1 battleship, 2 bombers vs.
ANZ 3 subs and 1 cruiser
UK 1 cruiser and 1 battleship
USA 3 transports, 3 subs, 2 carriers, 3 destroyers, 3 cruisers, 3 fighters, 1 tac, 1 dmgd battleship -
Round 1
Rolls: 7@2 5@2 5@3 5@4 1@3 1@4 2@4; Total Hits: 147@2: (4, 4, 3, 5, 2, 1, 1)5@2: (1, 6, 5, 6, 1)5@3: (1, 1, 1, 5, 2)5@4: (4, 5, 3, 6, 2)1@3: (6)1@4: (1)2@4: (6, 2)
Rolls: 3@1 1@3 1@3 1@4 3@1 2@2 3@2 3@3 3@4 1@3 1@4; Total Hits: 103@1: (6, 2, 2)1@3: (3)1@3: (4)1@4: (5)3@1: (6, 6, 4)2@2: (1, 1)3@2: (4, 2, 6)3@3: (2, 2, 6)3@4: (2, 3, 1)1@3: (6)1@4: (4)
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I rolled up 1.7, you rolled up 1.0
You take hit to UK battleship and USA carrier, and lose 6 subs and 1 carrier
I take a hit to the battleship, and lose 2 carriers, 4 destroyers and 1 sub
Round 2
3 carriers, 6 subs, 1 destroyer, 5 fighters, 5 tacs, 1 cruiser, 1 damaged battleship, 2 bombers vs.
ANZ 1 cruiser
UK 1 cruiser and 1 damaged battleship
USA 3 transports, 1 damaged carrier, 3 destroyers, 3 cruisers, 3 fighters, 1 tac, 1 damaged battleship -
I only took 10 hits off for you - should be 14
You take a hit to UK battleship and lose 6 subs, 2 carriers, 2 destroyers and the ANZAC cruiser. You save a destroyer to prevent my subs surprise strikes
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Round 2
3 carriers, 6 subs, 1 dd, 5 fighters, 5 tacs, 1 cruiser, 1 dmgd battleship, 2 bombers vs.
UK 1 cruiser and 1 damaged battleship
USA 3 transports, 1 destroyer, 3 cruisers, 3 fighters, 1 tac, 1 damaged battleship -
Round 2 rolls
Rolls: 6@2 1@2 5@3 5@4 1@3 1@4 2@4; Total Hits: 136@2: (1, 1, 5, 1, 5, 2)1@2: (1)5@3: (6, 1, 1, 3, 5)5@4: (4, 1, 2, 5, 5)1@3: (1)1@4: (4)2@4: (6, 5)
Rolls: 1@3 1@4 1@2 3@3 3@4 1@3 1@4; Total Hits: 51@3: (2)1@4: (2)1@2: (5)3@3: (6, 4, 5)3@4: (6, 1, 4)1@3: (6)1@4: (1)
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allied pacific fleet RIP
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You only had 11 hits left before transports….
I lose 2 fighters, 2 tacs, and 1 submarine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
      Japanese buy 1 armour, 1 artillery, 1 factory_minor, 7 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
      1 artillery and 1 infantry moved from Java to 42 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
      1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
      1 infantry moved from French Indo China to Shan State
      1 infantry moved from French Indo China to Kwangsi
      1 infantry moved from Japan to 6 Sea Zone
      1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
      1 infantry moved from 8 Sea Zone to Aleutian Islands
      1 infantry moved from New Guinea to Dutch New Guinea
         Japanese take Dutch New Guinea from ANZAC
      1 battleship moved from 42 Sea Zone to 34 Sea Zone
      1 fighter moved from 42 Sea Zone to 34 Sea Zone
      1 fighter moved from Malaya to Sumatra
      1 tactical_bomber moved from 42 Sea Zone to Sumatra
      1 battleship, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
      3 submarines moved from 6 Sea Zone to 26 Sea Zone
      2 bombers moved from Caroline Islands to 26 Sea Zone
      2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
      1 fighter moved from Caroline Islands to 26 Sea Zone
      1 carrier moved from 6 Sea Zone to 26 Sea Zone
      4 carriers moved from 33 Sea Zone to 26 Sea Zone
      1 armour moved from Olgiy to Tsinghai
         Japanese take Kansu from Chinese
         Japanese take Tsinghai from Chinese
      1 infantry moved from Japan to 6 Sea Zone
      1 armour moved from Japan to 6 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
      1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
      1 infantry moved from French Indo China to Kwangsi
      1 destroyer moved from 42 Sea Zone to 34 Sea Zone
      1 fighter moved from French Indo China to Kwangtung
      1 fighter moved from French Indo China to Kwangsi
      1 tactical_bomber moved from French Indo China to Kwangsi
      1 fighter moved from Hopei to Shan State
      1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
      1 transport moved from 36 Sea Zone to 43 Sea Zone
      1 infantry moved from Borneo to 43 Sea Zone
      1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
      1 infantry moved from 37 Sea Zone to Shan State
      1 artillery moved from French Indo China to Shan StateCombat - Japanese
      Battle in Aleutian Islands
      Battle in Sumatra
        Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        ANZAC defend with 2 infantry
        Japanese win, taking Aleutian Islands from Americans, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for ANZAC: 2 infantry
      Battle in Shan State
        Japanese attack with 1 artillery, 1 fighter and 2 infantry
        British defend with 1 artillery and 1 infantry
        Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
        Casualties for British: 1 artillery and 1 infantry
        Casualties for Japanese: 1 infantry
      Battle in Kwangtung
        Japanese attack with 1 armour, 1 fighter and 1 infantry
        British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
        Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
        Casualties for British: 1 mech_infantry
      Battle in 34 Sea Zone
        Japanese attack with 1 battleship, 1 destroyer and 1 fighter
        Americans defend with 1 carrier
        Units damaged: 1 carrier owned by the Americans
        Japanese win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
        Casualties for Americans: 1 carrier
      Battle in Kwangsi
        Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
        Chinese defend with 1 artillery and 1 infantry
        Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
        Casualties for Chinese: 1 artillery and 1 infantry
        Casualties for Japanese: 2 infantry
      Battle in Szechwan
        Japanese attack with 1 fighter and 1 tactical_bomber
        British defend with 1 mech_infantry
        Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
        Casualties for British: 1 mech_infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship and 1 cruiser
        EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 3 submarines
        EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
        EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
        EDIT: Turning off Edit Mode
      Battle in 26 Sea Zone
        Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombersNon Combat Move - Japanese
      1 fighter moved from 34 Sea Zone to Philippines
      1 fighter moved from Kwangtung to French Indo China
      1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
      1 infantry moved from Anhwe to Hopei
      1 armour moved from Jehol to Hopei
      1 aaGun moved from Manchuria to Jehol
      1 infantry moved from Dzavhan to Olgiy
      1 infantry moved from Central Mongolia to Dzavhan
      1 mech_infantry moved from Olgiy to Tsinghai
      1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
      1 fighter moved from Shan State to French Indo China
      1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
      1 carrier moved from 42 Sea Zone to 41 Sea Zone
      1 submarine moved from 41 Sea Zone to 39 Sea Zone
      1 submarine moved from 41 Sea Zone to 39 Sea Zone
      1 infantry moved from New Guinea to Dutch New Guinea
      2 bombers moved from 26 Sea Zone to MidwayPlace Units - Japanese
      1 factory_minor placed in French Indo China
      3 infantry placed in Malaya
      1 submarine and 2 transports placed in 6 Sea Zone
      1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
      Japanese collect 65 PUs; end with 65 PUs total
      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
      Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
      1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
      1 infantry moved from Eastern United States to 101 Sea Zone
      1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
      6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
      1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
      2 bombers moved from British Guiana to Gibraltar
      1 fighter moved from Western United States to 8 Sea Zone -
Scramble 112?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
      Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
      1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
      1 infantry moved from Eastern United States to 101 Sea Zone
      1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
      6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
      1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
      2 bombers moved from British Guiana to Gibraltar
      1 fighter moved from Western United States to 8 Sea Zone -
Yes, scramble 3
OOL is hit to battleship, destroyer, cruiser, battleship, 3 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
      Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
      1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
      1 infantry moved from Eastern United States to 101 Sea Zone
      1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
      6 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
      1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
      2 bombers moved from British Guiana to Gibraltar
      1 fighter moved from Western United States to 8 Sea ZoneCombat - Americans
      Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
      Battle in 8 Sea Zone
        Americans attack with 1 fighter
        Japanese defend with 1 transport
        Americans win with 1 fighter remaining. Battle score for attacker is 7
        Casualties for Japanese: 1 transport
      Battle in 112 Sea Zone
        Americans attack with 6 fighters and 2 tactical_bombers
        Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
        2 submarines owned by the Germans Submerged
        Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
        Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
        Casualties for Americans: 2 fighters
      Battle in Gibraltar
        Americans attack with 1 artillery, 2 bombers and 3 infantry
        Germans defend with 1 airfield, 1 harbour and 2 infantry; Italians defend with 3 infantry
        Americans win, taking Gibraltar from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
        Casualties for Germans: 2 infantry
        Casualties for Italians: 3 infantry
        Casualties for Americans: 2 infantryNon Combat Move - Americans
      2 bombers moved from Gibraltar to British Guiana
      4 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
      3 carriers moved from 91 Sea Zone to 110 Sea Zone
      1 destroyer moved from 91 Sea Zone to 110 Sea Zone
      2 submarines moved from 91 Sea Zone to 104 Sea Zone
      1 submarine moved from 104 Sea Zone to 105 Sea Zone
      1 submarine moved from 104 Sea Zone to 110 Sea Zone
      3 transports moved from 91 Sea Zone to 89 Sea Zone
      1 fighter moved from Eastern United States to 91 Sea Zone
      1 fighter moved from Western United States to 91 Sea Zone
      1 carrier moved from 10 Sea Zone to 89 Sea Zone
      1 fighter moved from 8 Sea Zone to British Columbia
      2 aaGuns and 2 mech_infantrys moved from Western United States to British Columbia
      1 destroyer moved from 30 Sea Zone to 25 Sea Zone
      1 fighter moved from New Zealand to Hawaiian IslandsPlace Units - Americans
      1 bomber and 6 fighters placed in Eastern United StatesTurn Complete - Americans
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6,4,4,2,6,3,1,1,3,2,4,5,2,6,3,4,1,3,1,1,3,2,5,2
      Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
      Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      1 infantry moved from Suiyuyan to Chahar
         Chinese take Chahar from Japanese
      1 infantry moved from Suiyuyan to Kansu
         Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
      2 artilleries and 6 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
      1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
      Chinese collect 10 PUs; end with 10 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
      British repair damage of 6x factory_minor; Remaining resources: 18 PUs;
      British buy 3 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
      UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
      1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
      1 destroyer moved from 91 Sea Zone to 119 Sea Zone
      1 destroyer moved from 91 Sea Zone to 85 Sea Zone
      1 mech_infantry moved from Nigeria to French West Africa
         British take French West Africa from Italians
      1 tactical_bomber moved from United Kingdom to 119 Sea Zone
      2 infantry moved from Quebec to 106 Sea Zone
      1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
      5 fighters and 1 tactical_bomber moved from Russia to Tsinghai
      1 artillery and 2 infantry moved from Yunnan to Shan StateCombat - British
      Battle in Tsinghai
        British attack with 5 fighters and 1 tactical_bomber
        Japanese defend with 1 armour and 1 mech_infantry
        British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
        Casualties for Japanese: 1 armour and 1 mech_infantry
        Casualties for British: 2 fighters
      Battle in Shan State
        British attack with 1 artillery and 2 infantry
        Japanese defend with 1 artillery and 1 infantry
        British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
        Casualties for Japanese: 1 artillery and 1 infantry
        Casualties for British: 1 infantry
      Battle in 119 Sea Zone
        British attack with 1 destroyer and 1 tactical_bomber
        Germans defend with 1 submarine
        British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for Germans: 1 submarine
      Battle in 112 Sea Zone
        British attack with 1 destroyer and 2 submarines
        Germans defend with 2 submarines
        British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
        Casualties for Germans: 2 submarines
      Battle in 85 Sea Zone
        British attack with 1 destroyer
        Germans defend with 1 submarine
        British win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
        Casualties for Germans: 1 submarine
      Battle in Alexandria
        British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
        Italians defend with 1 infantry and 1 mech_infantry
        British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
        Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - British
      1 fighter and 1 tactical_bomber moved from Persia to Egypt
      1 mech_infantry moved from Iraq to Egypt
      1 fighter moved from Alexandria to Egypt
      3 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
      2 infantry moved from Persia to 80 Sea Zone
      2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
      2 infantry moved from 81 Sea Zone to Egypt
      1 mech_infantry moved from Belgian Congo to Egypt
      1 carrier, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
      2 infantry moved from 91 Sea Zone to Morocco
      1 tactical_bomber moved from 119 Sea Zone to 91 Sea Zone
      1 mech_infantry moved from India to Yunnan
      1 mech_infantry moved from Yunnan to ShensiPlace Units - British
      1 transport placed in 110 Sea Zone
      3 infantry placed in EgyptTurn Complete - British
      Total Cost from Convoy Blockades: 2
        Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
      British collect 33 PUs (2 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
      1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
      Total Cost from Convoy Blockades: 3
        Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,1
      UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
      Some Units in India change ownership: 1 artillery and 2 infantry -
Friendly reminder that the rules dictate correct order of combat is
- SBR
- Amphibious assaults
- All others
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
      COMMENT: Fighters on like carriers in 91
      Italians buy 1 artillery, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Politics - Italians
      Italians takes Political Action: Political Action Italians To War With Chinese
        Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
      1 destroyer moved from 95 Sea Zone to 92 Sea Zone
      1 submarine moved from 95 Sea Zone to 92 Sea Zone
      1 infantry moved from Northern Italy to 95 Sea Zone
      1 artillery moved from Northern Italy to 95 Sea Zone
      1 armour moved from Northern Italy to 95 Sea Zone
      1 infantry moved from Northern Italy to 95 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
      1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
      1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
      1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
      1 bomber moved from Tobruk to Gibraltar
      1 fighter moved from 95 Sea Zone to Gibraltar
      1 fighter moved from Southern Italy to Morocco
      1 infantry moved from Smolensk to Vologda
         Italians take Vologda from Russians
      1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
      Battle in 92 Sea Zone
        Italians attack with 2 destroyers, 1 submarine and 2 transports
        Russians defend with 1 submarine
        Italians win with 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
        Casualties for Russians: 1 submarine
      Battle in Gibraltar
        Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
        British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
        Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -3
        Casualties for Italians: 1 fighter
        Casualties for Americans: 1 artillery and 1 infantry
      Battle in Morocco
        Italians attack with 1 artillery, 1 fighter and 1 infantry
        British defend with 2 infantry
        Americans win with 1 infantry remaining. Battle score for attacker is -14
        Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
        Casualties for British: 1 infantryNon Combat Move - Italians
      1 bomber moved from Gibraltar to Algeria
      1 carrier moved from 95 Sea Zone to 98 Sea Zone
      1 artillery moved from Tobruk to Libya
      1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
      1 armour moved from Bryansk to Caucasus
      1 infantry moved from Tambov to Bryansk
      1 aaGun moved from Northern Italy to Southern Italy
      1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
      1 transport placed in 97 Sea Zone
      1 transport placed in 95 Sea Zone
      1 mech_infantry placed in Northern Italy
      1 artillery and 1 infantry placed in Northern Italy
      2 infantry placed in Southern ItalyTurn Complete - Italians
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
      Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
      ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
      1 fighter and 1 tactical_bomber moved from New Zealand to South Australia
      1 artillery and 2 fighters moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
      3 infantry placed in New South WalesTurn Complete - ANZAC
      ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Combat Move - French
      1 destroyer moved from 82 Sea Zone to 87 Sea ZoneNon Combat Move - French
Turn Complete - French