Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
Edited some Canucks to London. I didn’t plan for whiffing at 110.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Z97
SubRolls: 1@2; Total Hits: 11@2: (2)
Need casualty choice for that lucky sub hit, thanks
Easier to just roll with TripleA dice and then upload the file, no?
Tip Ac.
I hope you don’t have anything against rolling some fleet battles on the forum - Triple A’s methods are often problematic. It is very easy for me to roll on the forum and edit for the results - thanks, I’m sure you were just leaving a helpful suggestion
Rest of Italian units
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (1)3@3: (2, 6, 3)1@4: (6)
UK defenseRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (5)1@4: (3)
Italians lose a destroyer (submarine is not an eligible casualty for fighter hit)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier, 1 cruiser and 1 fighter
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians winItalians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery moved from Ethiopia to Kenya
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
I hope you don’t have anything against rolling some fleet battles on the forum - Triple A’s methods are often problematic. It is very easy for me to roll on the forum and edit for the results - thanks, I’m sure you were just leaving a helpful suggestion
I understand and I’m sure you have your reasons.
I try to avoid excessive edits in TripleA because in the past alot of edits caused files to load slowly or not load at all once the game got into later rounds (I experienced this mainly in live games). I dunno if this is still an issue with the latest updates, and I suppose it’s not likely to be an issue in a pbf game, unless a file gets so bloated that it won’t load at all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 artillery and 2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Alright, way overdue J10 finally made in another game - now this is highest priority - moving now
Oops - I was in local mode so the dice didn’t count.
I had 3 fighters and 3 tacs over 109 so assume you don’t scramble - let me know if you want to
Z91Rolls: 2@2 2@4; Total Hits: 32@2: (2, 1)2@4: (2, 6)
Z91 defenseRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
Same result. OK, need to edit an AA back to Holland and then done
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western Germany to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 transport
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 aaGuns moved from Holland Belgium to France
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Tobruk to Western Germany
3 artilleries moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from France to Yugoslavia
3 armour moved from France to Yugoslavia
3 armour moved from France to Germany
1 mech_infantry moved from France to Yugoslavia
1 armour moved from Romania to Poland
Place Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
1 infantry placed in France
3 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
2 AA guns from Holland to West Germany, not France
Because upload folder is full, please just edit it for me. You can e-mail me the Rus2 file when you’re done, if the site still won’t accept uploads.
I sent the file to the same email you use for Marti.