@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from British Guiana to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 90 Sea Zone
1 bomber moved from 90 Sea Zone to British Guiana
2 fighters and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 49 Sea Zone to 46 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 34 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 49 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 3 submarines moved from 49 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Non Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 46 Sea Zone to New Zealand
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Kwangsi
2 artilleries and 5 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
4 infantry placed in Suiyuyan
1 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in Suiyuyan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
3 fighters moved from United Kingdom to Morocco
1 battleship and 1 cruiser moved from 49 Sea Zone to 26 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Nigeria
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Ethiopia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Nigeria
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Nigeria from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Nigeria to Morocco
1 fighter moved from Nigeria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
3 fighters moved from Persia to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Shensi to Russia
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from French Equatorial Africa to Egypt
Place Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,3,4,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,1
British collect 24 PUs (10 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
5 days already? Starting to move now
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Tobruk to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Bryansk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Only 2 hits in Morocco. What do you lose?
Lose 2 inf.
3 more hits
Italian bomber hasn’t found the battlefield yet though
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Tobruk to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Bryansk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Lose inf and 2 mechs.
Sorry, forgot to say you hit 5 times. Took me two rounds to get 5 hits and we started with the same # of pips :p
Thanks for the quick reply
What a disaster. Good grief, you killed the bomber twice
Freaking Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Tobruk to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Bryansk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Americans win with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -48
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrys
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to 95 Sea Zone
1 bomber moved from Alexandria to Tobruk
1 armour moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Bryansk
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 fighter
Japanese defend with 1 airfield; Germans defend with 1 bomber
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 cruiser and 3 submarines moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to New Zealand
1 fighter moved from South Australia to New Zealand
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,4,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 71 Sea Zone to 82 Sea Zone
Combat - French
Battle in 82 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
3 fighters moved from Gibraltar to Morocco
3 bombers moved from Western Germany to Morocco
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Urals
1 infantry moved from Nenetsia to Urals
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Guam to 31 Sea Zone
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Samara
Combat - Germans
Battle in 31 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Germans attack with 3 bombers and 3 fighters
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 1 bomber and 3 fighters
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Germans win, taking Samara from Russians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Urals
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Dzavhan
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
2 bombers moved from Morocco to Tunisia
1 tactical_bomber moved from Caucasus to Bryansk
5 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber, 1 fighter and 3 tactical_bombers moved from Samara to Bryansk
2 infantry moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
2 bombers, 2 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Realized I forgot to move air that was on West Germany, sorry
Ftr/Tac to Bryansk from W Ger, and 1 tac to NW Persia that attacked Cauc
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
looks like I’m screwed. I needed the Anzac fighter to kill the bomber. I knew it was overly risky to be relying on this, but at the time it seemed less bad…
As I thought - like an experienced, smart player you took appropriate chances at the appropriate time. Amazing that it worked out for me - obviously more than offset the poor results at Morocco
You caught me by surprise, and like it so often does, the “curse of the clever” as I call it, strikes again.