@Adam514 I’ll add that on the UK turn I plan to attack 97 with 5 figs, one tac, one bomber, two destroyers, two cruisers, a carrier and a sub. The TUV swing of a full scramble is negligible and my odds of winning with a scramble are 99%+. I’ll ask for a scramble order then and appreciate you may want to see the full map and not reveal your decision until I’ve committed. But thought I would give you a heads up that that will be coming too. .
2014 League playoff rd 2 - (3) Zhukov44(+18) vs (2) Gamerman01(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Northwest Persia to 81 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
Germans take Persia from British
Germans take Eastern Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Germans take Iraq from British
1 fighter moved from Bryansk to 115 Sea Zone
1 tactical_bomber moved from Bryansk to 115 Sea Zone
1 tactical_bomber moved from Bryansk to 115 Sea Zone
1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
2 bombers moved from Tunisia to 112 Sea Zone
2 bombers moved from Western Germany to 119 Sea Zone
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 2 submarines
2 submarines owned by the British Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 112 Sea Zone to Western Germany
2 bombers moved from 119 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Novgorod
1 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Dzavhan to Guam
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Samara to Bryansk
1 bomber moved from Samara to Northwest Persia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Northern Italy to France
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Caucasus to Bryansk
2 armour moved from Caucasus to Persia
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
3 armour and 6 mech_infantrys moved from Northwest Persia to Eastern PersiaPlace Units - Germans
1 destroyer and 1 transport placed in 115 Sea Zone
3 infantry placed in Ukraine
2 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Novgorod
3 fighters and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 34 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
3 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
2 armour moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Evenkiyskiy from Japanese
Russians take Yenisey from Japanese
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Russians
Russians creates battle in territory 115 Sea Zone
Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Vologda from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: NovgorodNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 8 infantry, 1 mech_infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Hopei to Chahar
3 infantry moved from Malaya to Shan State
2 armour, 4 artilleries and 2 mech_infantrys moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Midway to Chahar
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kwangtung to French Indo China
Japanese take Kwangsi from Chinese
1 bomber moved from Midway to Chahar
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from Hopei to Central Mongolia
Japanese take Suiyuyan from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 infantry moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Shan State
1 fighter moved from Hopei to Shan State
1 fighter moved from Philippines to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from Hopei to ChaharCombat - Japanese
Battle in Shan State
Japanese attack with 2 armour, 5 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 5 artilleries, 5 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
5 submarines moved from 26 Sea Zone to 10 Sea Zone
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 aaGun moved from Jehol to Anhwe
2 bombers moved from Chahar to Anhwe
1 aaGun, 1 artillery and 3 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 transport moved from 20 Sea Zone to 33 Sea Zone
1 battleship moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
4 fighters and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
4 transports placed in 6 Sea Zone
1 armour and 1 artillery placed in Japan
2 infantry and 1 mech_infantry placed in Malaya
1 artillery and 3 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 14 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 14 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Midway: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 14 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Midway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode -
That’s the last edit…
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I’m not even sure what that comment means here
I assure you (Zhukov) I am not consulting with or receiving any help from anyone on any playoff game
Cut it out please, Bold. Both of your recent comments might make sense between the 2 of us, so don’t post them publicly and possibly cause confusion.
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I’m not even sure what that comment means here
I assure you (Zhukov) I am not consulting with or receiving any help from anyone on any playoff game
Cut it out please, Bold. Both of your recent comments might make sense between the 2 of us, so don’t post them publicly and possibly cause confusion.
everyone knows that a JDOW edit is a teeny tiny little edit - often several in rapid succession. And everyone also knows that Gamer consults with no one - it would only hurt his game! ;-)
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OK, that’s better, praise is always accepted :-P
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Nothing to be embarrassed about with 3 quick edits immediately after a Japan move in a playoff game :mrgreen:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 14 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Midway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 1 fighter, 11 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to Western United States
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from British Guiana to 91 Sea Zone
2 bombers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 14 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Midway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 1 fighter, 11 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to Western United States
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from British Guiana to 91 Sea Zone
2 bombers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar -
Post Move Summary is really buggy today.
Will you submerge or fight in sz 92?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 14 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Midway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 1 fighter, 11 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to Western United States
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from British Guiana to 91 Sea Zone
2 bombers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar -
A couple of experienced players have set up alternate A&A.org ID’s to post their Triple A moves from. I wonder if that clears everything up?
Looking at situation now
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Submerge sub
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A couple of experienced players have set up alternate A&A.org ID’s to post their Triple A moves from. I wonder if that clears everything up?
Looking at situation now
doesn’t fix the posting issue, but it prevents your primary account from getting logged out every time you post.
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Ah, good to know, thank you!