@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Russia to Vologda
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 transport
Americans win with 4 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vologda
Americans attack with 3 fighters
Germans defend with 1 mech_infantry; Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 fighters moved from Vologda to Volgograd
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Johnston Island to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to Kiangsu
1 infantry moved from Jehol to Shantung
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 artilleries and 6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Jehol to Kwangtung
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - British
Battle in Java
Battle in Western Germany
British converts factory_major into different units
Battle in Kwangtung
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Java from Japanese, taking Western Germany from Germans, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Kwangtung to Kiangsi
2 infantry moved from Yunnan to Kwangsi
3 infantry moved from Anhwe to Kiangsi
1 aaGun and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Burma to Yunnan
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 fighter moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
2 artilleries and 3 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Malaya to Shan State
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Iraq
6 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
3 submarines placed in 39 Sea Zone
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4,6,6,3
UK_Pacific collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 3 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 6 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Volgograd to Samara
1 fighter moved from Russia to Volgograd
1 fighter moved from Malaya to Sikang
1 fighter moved from Johnston Island to 10 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
1 bomber moved from Ukraine to Greece
1 mech_infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Ukraine to Greece
1 bomber moved from Ukraine to Bulgaria
1 fighter moved from Southern Italy to 112 Sea Zone
3 bombers moved from Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Greece
Germans attack with 2 bombers and 1 mech_infantry
French defend with 1 infantry
retreated to Greece
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Bulgaria from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Russia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans captures 13PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bulgaria to Ukraine
3 bombers moved from Holland Belgium to Germany
1 bomber moved from Bulgaria to Germany
2 bombers moved from Greece to Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
4 mech_infantrys moved from France to Western Germany
7 armour moved from Norway to Karelia
1 fighter moved from 112 Sea Zone to Norway
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Norway
2 infantry and 3 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
Germans undo move 3.
4 infantry and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Jehol to Manchuria
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Volgograd
3 infantry moved from Volgograd to Samara
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Midway to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 armour and 1 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Iwo Jima
1 artillery moved from Korea to Manchuria
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 transport placed in 6 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,6,5,4,3,3,5,2,2,4,3
Japanese collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 artillery, 2 bombers and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Turning off Edit Mode
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 artilleries and 7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Samara to Vologda
British take Vologda from Germans
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
British take Urals from Japanese
1 armour moved from Kansu to Yenisey
UK_Pacific take Timguska from Japanese
UK_Pacific take Yenisey from Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Volgograd to Tambov
1 fighter moved from Iraq to Rostov
1 artillery moved from Samara to Tambov
Combat - British
Battle in Tambov
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Battle in Rostov
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Celebes from Japanese, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Tambov to Volgograd
1 fighter moved from Rostov to Volgograd
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 aaGun and 1 infantry moved from Anhwe to Jehol
2 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
3 submarines moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in 110 Sea Zone
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
5 infantry placed in India
1 submarine and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
UK_Pacific collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Rostov from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Northern Italy
Italians undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
EDIT: Adding units owned by Italians to Southern Italy: 5 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 3.
Italians undo move 2.
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
Italians undo move 3.
1 fighter placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 fighter moved from Shan State to Kazakhstan
1 fighter moved from Sikang to Volgograd
1 infantry moved from Samara to Volgograd
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Nu har triplea gjort det igen - Dice rullet korrekt, men umiddelbart intet map.
Jeg laver ny i morgen aften/giver op… MÃ¥ske korrekt map dukker op af sig selv
du overvejer stadig ikke at gemme hver gang?!
så ud til at mine Fighters tog dejlige mange tyske køretøjer ud.
nu er vi under 15%
Det er faktisk lidt ‘snyd’ at TripleA kan crashe - det giver mulighed for at ændre indkøb…
Det har jeg naturligvis ikke brug for ;-)
Fra næste tur poster jeg mine combat moves, så er der mindre at fixe - tror nu den lette løsning er at checke om det er postet inden tripleA Lukkes.
Mvh.
Jacob
glemte du map?!
Venligst check at jeg har lavet map korrekt.
Jeg tror den er god nok.