@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to India
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 carrier
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from India to Persia
2 fighters moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Central United States to Western United States
1 artillery moved from Eastern United States to Central United States
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Norway
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
2 infantry placed in Western United States
1 factory_minor placed in Norway
1 fighter placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
New South Wales : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 2 infantry
30 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
10 Sea Zone : 3 destroyers and 2 submarines
16 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport
4 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 mech_infantry
British Guiana : 1 armour and 1 infantry
French West Africa : 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
Tobruk : 1 mech_infantry
Libya : 1 artillery and 2 infantry
123 Sea Zone : 1 carrier and 2 fighters
87 Sea Zone : 1 transport
106 Sea Zone : 1 carrier
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Persia : 1 bomber
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 34
Russians : 38 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 44
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 41 / 34
Russians : 38 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 44
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Eastern Persia to India
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Non Combat Move - British
1 bomber moved from India to Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Iraq to Eastern Persia
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tunisia to Libya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
2 fighters moved from 91 Sea Zone to Norway
1 carrier and 1 cruiser moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
3 infantry placed in Persia
1 destroyer placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kazakhstan : 1 mech_infantry
54 Sea Zone : 1 battleship
Belgian Congo : 1 artillery and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 artillery
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 2 fighters
Tobruk : 1 flag
Libya : 1 infantry
106 Sea Zone : 1 carrier and 1 cruiser
Eire : 1 flag
97 Sea Zone : 2 submarines
Iraq : 2 armour, 5 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 2 armour, 4 fighters and 1 mech_infantry
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
98 Sea Zone : 1 flag, 1 destroyer
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 34
Russians : 38 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
2 armour, 5 infantry and 1 mech_infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,4,5,4,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag, 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 41 / 34
Russians : 38 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
46 Sea Zone : 1 destroyer
63 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 2 destroyers
Iraq : 2 infantry
Production/PUs Summary :
Germans : 41 / 34
Russians : 38 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 41 / 34
Russians : 38 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Baltic States
5 bombers moved from Western Germany to Baltic States
4 artilleries and 8 infantry moved from Romania to Eastern Poland
3 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 4 artilleries, 3 bombers and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 3 bombers and 8 infantry in Eastern Poland, round 2 : 5/15 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 artilleries, 3 bombers and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 9 armour, 2 artilleries, 5 bombers, 5 infantry and 3 mech_infantrys
Russians defend with 1 armour, 1 artillery and 5 infantry
Germans roll dice for 9 armour, 2 artilleries, 5 bombers, 5 infantry and 3 mech_infantrys in Baltic States, round 2 : 9/24 hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 1/7 hits
5 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 2 artilleries, 5 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 5 infantry
Non Combat Move - Germans
5 bombers moved from Baltic States to Germany
5 bombers moved from Germany to Western Germany
3 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Romania to Eastern Poland
6 armour and 3 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Slovakia Hungary to Bessarabia
4 mech_infantrys moved from Slovakia Hungary to Baltic States
Place Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,3,4,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 36 PUs (7 lost to blockades); end with 36 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 8 bombers, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Baltic States : 1 flag, 2 aaGuns, 15 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 4 artilleries and 7 infantry
Bessarabia : 4 mech_infantrys
125 Sea Zone : 1 cruiser
93 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Bulgaria : 1 flag
Greece : 1 flag, 3 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 36
Russians : 36 / 54
Japanese : 70 / 87
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Novosibirsk to Shensi
1 infantry moved from Kansu to Shensi
1 bomber moved from Russia to Shensi
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Smolensk to Belarus
21 artilleries moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
3 fighters and 1 tactical_bomber moved from Norway to Belarus
1 armour moved from Archangel to Belarus
1 armour moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Samara to Novosibirsk
1 aaGun and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
1 armour moved from Northwest Persia to Rostov
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 bomber moved from Shensi to Volgograd
1 mech_infantry moved from Bryansk to Belarus
5 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Archangel to Belarus
14 infantry moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
3 armour, 1 artillery and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs
Territory Summary for Russians :
Shensi : 1 infantry and 1 mech_infantry
Tsinghai : 1 artillery and 2 infantry
Yakut S.S.R. : 1 armour, 2 infantry and 1 mech_infantry
Kazakhstan : 1 aaGun and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Norway : 1 artillery and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 2 aaGuns, 2 armour, 24 artilleries, 3 fighters, 21 infantry, 9 mech_infantrys and 1 tactical_bomber
Bryansk : 2 aaGuns, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Rostov : 1 armour, 1 artillery and 1 infantry
Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 36
Russians : 37 / 52
Japanese : 68 / 87
Americans : 53 / 70
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 81 PUs;
Japanese buy 3 armour, 3 artilleries, 2 carriers, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Siberia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers moved from Shan State to Shensi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 3 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Dutch New Guinea from ANZAC, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
2 battleships and 3 carriers moved from 42 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Shensi to Jehol
2 mech_infantrys moved from Kiangsu to Chahar
1 armour moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Shan State to Philippines
1 tactical_bomber moved from Burma to 45 Sea Zone
1 fighter moved from Burma to India
3 fighters and 1 tactical_bomber moved from Burma to 35 Sea Zone
1 armour moved from West India to India
1 infantry and 1 mech_infantry moved from Buryatia to Sakha
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in India
3 artilleries placed in Manchuria
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 2 bombers
Manchuria : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Sakha : 1 flag, 1 infantry and 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 armour
West India : 1 flag
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 36
Russians : 37 / 52
Japanese : 71 / 81
Americans : 53 / 70
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ll get to this today -
Rick.
Hey - got one hit in the second round of fighting after losing a sub in round 1….
Need to know casualty (in case you don’t want the carrier damaged, then fighter would have to land after battle)
Thx - :-)
Rick.
In the carrier please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from 123 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Malaya
Battle in 93 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier, 1 destroyer and 1 fighter
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans win, taking Malaya from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 125 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser
Americans roll dice for 3 fighters in 125 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 125 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 cruiser in 125 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 125 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
1 fighter owned by the Germans forced to land in Southern France
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Norway
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 123 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 123 Sea Zone to 106 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Persia to Egypt
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 9 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 aaGun placed in Norway
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 1 aaGun, 2 fighters, 1 mech_infantry and 1 tactical_bomber
New South Wales : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
Siberia : 1 infantry
37 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 2 transports
10 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
9 Sea Zone : 1 infantry and 1 transport
63 Sea Zone : 1 destroyer
54 Sea Zone : 2 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 bomber and 1 mech_infantry
United Kingdom : 2 fighters
Morocco : 2 armour and 2 infantry
French Equatorial Africa : 1 mech_infantry
French Central Africa : 1 infantry
Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 1 infantry
Tobruk : 1 artillery and 2 infantry
106 Sea Zone : 1 carrier
Iraq : 1 mech_infantry
101 Sea Zone : 1 transport
91 Sea Zone : 1 carrier, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 43 / 36
Russians : 38 / 52
Japanese : 67 / 81
Americans : 56 / 76
Chinese : 3 / 5
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 43 / 36
Russians : 38 / 52
Japanese : 66 / 81
Americans : 56 / 76
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
British attack sz93, missed first round, 2nd round 1 hit with sub - Destroyer still to attack
take sub hit on Destroyer or Carrier?
Thx,
Rick.
On the Destroyer this time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 bomber moved from Persia to India
1 mech_infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
4 fighters moved from Eastern Persia to India
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
Combat - British
Air Battle in India
British attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 carrier and 1 destroyer
British roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British lost in 93 Sea Zone
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from India to Eastern Persia
4 fighters moved from India to Eastern Persia
3 infantry moved from Persia to Eastern Persia
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
5 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Algeria
1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Norway to 91 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Szechwan : 1 mech_infantry
26 Sea Zone : 1 battleship
West India : 1 mech_infantry
Belgian Congo : 1 artillery and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Rhodesia : 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 fighter
Tunisia : 1 flag
Tobruk : 1 flag, 1 infantry
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 4 armour, 1 bomber, 4 fighters, 3 infantry and 3 mech_infantrys
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 36
Russians : 38 / 52
Japanese : 63 / 81
Americans : 56 / 76
Chinese : 5 / 6
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Thanks for the quick response - I didn’t scramble the fighter in India when I SBR’s, as I brought 4 fighters in with the bomber (poor odds for the single fighter).
Roll and adjust if necessary -
I’m back tomorrow night and should be able to quickly do Anzac.
Cheers!
Rick.
It’s Ok the way it was in India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 8 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Eastern Poland : 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 43 / 36
Russians : 38 / 52
Japanese : 63 / 81
Americans : 56 / 76
Chinese : 5 / 6
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 8 / 8
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0