15L G40 Rubioton (Axis) vs CdnRanger (Allies +20)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Persia to India
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 carrier
                        Americans roll dice for 2 fighters in 6 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from India to Persia
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 artillery moved from Eastern United States to Central United States
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from 91 Sea Zone to Norway
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                1 carrier moved from 91 Sea Zone to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 factory_minor placed in Norway
                1 fighter placed in Western United States
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        New South Wales : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 2 infantry
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 3 destroyers and 2 submarines
        16 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport
        4 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 artillery and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Egypt : 1 mech_infantry
        British Guiana : 1 armour and 1 infantry
        French West Africa : 1 infantry and 1 mech_infantry
        Norway : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
        Tobruk : 1 mech_infantry
        Libya : 1 artillery and 2 infantry
        123 Sea Zone : 1 carrier and 2 fighters
        87 Sea Zone : 1 transport
        106 Sea Zone : 1 carrier
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        Persia : 1 bomber
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 34
        Russians : 38 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 44
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 34
        Russians : 38 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 44
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Eastern Persia to India

    Combat - British
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 8 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 fighters moved from Iraq to Eastern Persia
                5 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                2 fighters moved from 91 Sea Zone to Norway
                1 carrier and 1 cruiser moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Kazakhstan : 1 mech_infantry
        54 Sea Zone : 1 battleship
        Belgian Congo : 1 artillery and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 artillery
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 2 fighters
        Tobruk : 1 flag
        Libya : 1 infantry
        106 Sea Zone : 1 carrier and 1 cruiser
        Eire : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 2 armour, 5 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 armour, 4 fighters and 1 mech_infantry
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 34
        Russians : 38 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                2 armour, 5 infantry and 1 mech_infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour, 5 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Bessarabia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,4,5,4,3
                Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 34
        Russians : 38 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        South Australia : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 destroyer
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 2 destroyers
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 34
        Russians : 38 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 34
        Russians : 38 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Baltic States
                5 bombers moved from Western Germany to Baltic States
                4 artilleries and 8 infantry moved from Romania to Eastern Poland
                3 bombers moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 artilleries, 3 bombers and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries, 3 bombers and 8 infantry in Eastern Poland, round 2 :  5/15 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 artilleries, 3 bombers and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 9 armour, 2 artilleries, 5 bombers, 5 infantry and 3 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 5 infantry
                        Germans roll dice for 9 armour, 2 artilleries, 5 bombers, 5 infantry and 3 mech_infantrys in Baltic States, round 2 :  9/24 hits
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 :  1/7 hits
                        5 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 armour, 2 artilleries, 5 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 5 infantry

    Non Combat Move - Germans
                5 bombers moved from Baltic States to Germany
                5 bombers moved from Germany to Western Germany
                3 bombers moved from Eastern Poland to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Denmark to Western Germany
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Romania to Eastern Poland
                6 armour and 3 mech_infantrys moved from Germany to Baltic States
                4 mech_infantrys moved from Slovakia Hungary to Bessarabia
                4 mech_infantrys moved from Slovakia Hungary to Baltic States

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                1 fighter placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,3,4,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 36 PUs (7 lost to blockades); end with 36 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 8 bombers, 1 factory_major, 1 harbour and 1 infantry
        Germany : 1 factory_major
        Baltic States : 1 flag, 2 aaGuns, 15 armour, 2 artilleries, 4 infantry and 10 mech_infantrys
        Eastern Poland : 1 flag, 1 aaGun, 4 artilleries and 7 infantry
        Bessarabia : 4 mech_infantrys
        125 Sea Zone : 1 cruiser
        93 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 36 / 54
        Japanese : 70 / 87
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yenisey to Yakut S.S.R.
                1 armour moved from Timguska to Yakut S.S.R.
                1 mech_infantry moved from Timguska to Yakut S.S.R.
                1 mech_infantry moved from Novosibirsk to Shensi
                1 infantry moved from Kansu to Shensi
                1 bomber moved from Russia to Shensi

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yakut S.S.R., round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yakut S.S.R.
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yakut S.S.R., round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shensi
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                2 infantry moved from Archangel to Belarus
                1 artillery and 2 infantry moved from Smolensk to Belarus
                21 artilleries moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Norway to Belarus
                1 armour moved from Archangel to Belarus
                1 armour moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
                2 infantry moved from Samara to Novosibirsk
                1 aaGun and 1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Volgograd to Rostov
                1 armour moved from Northwest Persia to Rostov
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Russia to Bryansk
                3 armour moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Shensi to Volgograd
                1 mech_infantry moved from Bryansk to Belarus
                5 mech_infantrys moved from Bryansk to Belarus
                1 mech_infantry moved from Archangel to Belarus
                14 infantry moved from Bryansk to Belarus

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                3 armour, 1 artillery and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry and 1 mech_infantry
        Tsinghai : 1 artillery and 2 infantry
        Yakut S.S.R. : 1 armour, 2 infantry and 1 mech_infantry
        Kazakhstan : 1 aaGun and 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 mech_infantry
        Norway : 1 artillery and 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 2 aaGuns, 2 armour, 24 artilleries, 3 fighters, 21 infantry, 9 mech_infantrys and 1 tactical_bomber
        Bryansk : 2 aaGuns, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Rostov : 1 armour, 1 artillery and 1 infantry
        Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 37 / 52
        Japanese : 68 / 87
        Americans : 53 / 70
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 81 PUs;
                Japanese buy 3 armour, 3 artilleries, 2 carriers, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 bombers moved from Shan State to Shensi
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 3 :  3/4 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
                3 fighters moved from 55 Sea Zone to 45 Sea Zone
                2 battleships and 3 carriers moved from 42 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Shensi to Jehol
                2 mech_infantrys moved from Kiangsu to Chahar
                1 armour moved from French Indo China to Kweichow
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from Shan State to Philippines
                1 tactical_bomber moved from Burma to 45 Sea Zone
                1 fighter moved from Burma to India
                3 fighters and 1 tactical_bomber moved from Burma to 35 Sea Zone
                1 armour moved from West India to India
                1 infantry and 1 mech_infantry moved from Buryatia to Sakha

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 infantry placed in India
                3 artilleries placed in Manchuria
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 2 bombers
        Manchuria : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Sakha : 1 flag, 1 infantry and 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
        6 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        Buyant-Uhaa : 1 flag, 1 armour
        West India : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 37 / 52
        Japanese : 71 / 81
        Americans : 53 / 70
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    I’ll get to this today -

    Rick.

  • '15

    Hey - got one hit in the second round of fighting after losing a sub in round 1….

    Need to know casualty (in case you don’t want the carrier damaged, then fighter would have to land after battle)

    Thx -  :-)

    Rick.


  • In the carrier please

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Norway to 125 Sea Zone
                1 fighter moved from 123 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in Malaya
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 carrier, 1 destroyer and 1 fighter
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Germans win, taking Malaya from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 125 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 cruiser
                        Americans roll dice for 3 fighters in 125 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 125 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 cruiser in 125 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Germans lost in 125 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                    1 fighter owned by the Germans forced to land in Southern France

    Non Combat Move - Americans
                2 fighters moved from 125 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to Norway
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 123 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 123 Sea Zone to 106 Sea Zone
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 armour moved from British Guiana to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Persia to Egypt
                1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 9 Sea Zone
                1 artillery moved from Central United States to Eastern United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 aaGun placed in Norway
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        New South Wales : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        Siberia : 1 infantry
        37 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        9 Sea Zone : 1 infantry and 1 transport
        63 Sea Zone : 1 destroyer
        54 Sea Zone : 2 submarines
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Egypt : 1 bomber and 1 mech_infantry
        United Kingdom : 2 fighters
        Morocco : 2 armour and 2 infantry
        French Equatorial Africa : 1 mech_infantry
        French Central Africa : 1 infantry
        Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 1 infantry
        Tobruk : 1 artillery and 2 infantry
        106 Sea Zone : 1 carrier
        Iraq : 1 mech_infantry
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 38 / 52
        Japanese : 67 / 81
        Americans : 56 / 76
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 38 / 52
        Japanese : 66 / 81
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    British attack sz93, missed first round, 2nd round 1 hit with sub - Destroyer still to attack

    take sub hit on Destroyer or Carrier?

    Thx,
    Rick.


  • On the Destroyer this time.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 bomber moved from Persia to India
                1 mech_infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                4 fighters moved from Eastern Persia to India
                1 mech_infantry moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - British
                Air Battle in India
                    British attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in India causes 5 damage total.
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 2 submarines
                    Germans defend with 1 carrier and 1 destroyer
                        British roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 93 Sea Zone
                        British roll dice for 1 submarine in 93 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 93 Sea Zone, round 3 :  0/2 hits
                        1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 1 submarine
                Cleaning up after air battles

    Non Combat Move - British
                1 battleship moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from India to Eastern Persia
                4 fighters moved from India to Eastern Persia
                3 infantry moved from Persia to Eastern Persia
                2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                5 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Algeria
                1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Norway to 91 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 submarine placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Szechwan : 1 mech_infantry
        26 Sea Zone : 1 battleship
        West India : 1 mech_infantry
        Belgian Congo : 1 artillery and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Rhodesia : 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 fighter
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 infantry
        93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Eire : 1 flag
        Iraq : 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 4 armour, 1 bomber, 4 fighters, 3 infantry and 3 mech_infantrys
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 38 / 52
        Japanese : 63 / 81
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 0
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Thanks for the quick response - I didn’t scramble the fighter in India when I SBR’s, as I brought 4 fighters in with the bomber (poor odds for the single fighter).

    Roll and adjust if necessary -

    I’m back tomorrow night and should be able to quickly do Anzac.

    Cheers!
    Rick.


  • It’s Ok the way it was in India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 8 PUs; end with 8 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 2 aaGuns, 2 armour, 4 infantry and 1 mech_infantry
        Bessarabia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 36
        Russians : 38 / 52
        Japanese : 63 / 81
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 8 / 8
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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