@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Hi Rick,
Apply 3 on 2 two carriers, one on the destructor and the last one on the battleship.
cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 carriers moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 2 carriers, 1 destroyer and 2 fighters; Italians defend with 1 battleship
Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 carriers owned by the Americans
1 carrier owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters in 93 Sea Zone, round 3 : 5/6 hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 4/6 hits
2 carriers owned by the Germans, 2 carriers owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Americans roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 1 battleship and 2 fighters in 93 Sea Zone, round 4 : 0/3 hits
1 battleship owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 5 : 3/4 hits
Germans roll dice for 2 fighters in 93 Sea Zone, round 5 : 2/2 hits
2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 93 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 carriers, 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship
Casualties for Americans: 3 carriers, 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 bomber moved from 93 Sea Zone to Algeria
1 fighter moved from 93 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 aaGuns and 1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 10 Sea Zone to Hawaiian Islands
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 fighter, 1 infantry and 1 mech_infantry
New South Wales : 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 2 aaGuns and 1 artillery
Morocco : 1 infantry and 1 mech_infantry
Algeria : 1 artillery, 1 bomber, 1 fighter and 2 infantry
Tunisia : 1 mech_infantry
106 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier and 1 fighter
91 Sea Zone : 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 59
Russians : 40 / 53
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 5 / 4
British : 35 / 38
UK_Pacific : 5 / 5
Italians : 9 / 16
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 40 / 53
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 35 / 38
UK_Pacific : 5 / 5
Italians : 9 / 16
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Southern Italy
2 fighters moved from Egypt to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 carrier, 1 destroyer, 4 fighters and 3 transports
Italians defend with 1 carrier and 2 fighters
British roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 transports in 95 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 destroyer, 4 fighters and 3 transports in 95 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 carrier and 2 fighters in 95 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Italians, 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 4 fighters and 3 transports in 95 Sea Zone, round 4 : 3/4 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Italians lost in 95 Sea Zone
British win with 4 fighters and 3 transports remaining. Battle score for attacker is 12
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 carrier and 2 fighters
Battle in Southern Italy
British attack with 2 armour, 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
AA fire in Southern Italy : 0/1 hits
British roll dice for 2 armour, 1 bomber and 3 infantry in Southern Italy, round 2 : 0/6 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/3 hits
British roll dice for 2 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 2/6 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 3 : 1/3 hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 2 armour, 1 bomber and 2 infantry in Southern Italy, round 4 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 4 : 2/2 hits
1 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Southern Italy
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 aaGun and 1 bomber
Non Combat Move - British
2 fighters moved from 95 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from French Equatorial Africa to Egypt
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from West India to India
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Syria
1 infantry moved from Eastern Persia to West India
Place Units - British
1 destroyer placed in 71 Sea Zone
1 artillery and 1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 36 PUs (2 lost to blockades); end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun
Territory Summary for British and UK_Pacific :
India : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
54 Sea Zone : 1 battleship
West India : 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 fighters and 1 infantry
Syria : 1 bomber
Tunisia : 1 flag
Tobruk : 1 flag
Southern Italy : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
95 Sea Zone : 3 transports
94 Sea Zone : 1 carrier and 2 fighters
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 59
Russians : 40 / 53
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 6 / 0
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
Non Combat Move - Italians
2 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
Turn Complete - Italians
Territory Summary for Italians :
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Bessarabia : 1 flag, 2 aaGuns and 5 infantry
Yugoslavia : 2 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 40 / 53
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 6 / 0
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Good move Rick,
I thought you’ll do another thing.
Cheers,
Jose
Thanks Jose,
It was a tough decision to either attack the Med./Italy area or Western Europe off the coast of the UK….
Cheers!
Rick.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Celebes from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
India : 2 infantry
Queensland : 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 3 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 fighter
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
68 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 59
Russians : 40 / 53
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 6 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 40 / 53
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 6 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Norway to Finland
1 bomber moved from Germany to Finland
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
1 bomber moved from Germany to 95 Sea Zone
3 bombers moved from Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
3 artilleries moved from Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 95 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Southern Italy
Germans attack with 3 bombers and 2 fighters
British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 bombers and 2 fighters in Southern Italy, round 2 : 2/5 hits
British roll dice for 2 armour in Southern Italy, round 2 : 2/2 hits
2 armour owned by the British and 2 fighters owned by the Germans lost in Southern Italy
Germans win with 3 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for British: 2 armour
Battle in Finland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 artilleries and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 artilleries and 3 mech_infantrys in Baltic States, round 2 : 5/6 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Finland to Western Germany
3 bombers moved from Southern Italy to Western Germany
1 bomber moved from 95 Sea Zone to Western Germany
1 artillery moved from France to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
5 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Germans
1 infantry and 2 mech_infantrys placed in France
1 bomber and 5 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 5 mech_infantrys
Germany : 2 bombers, 1 factory_major and 4 mech_infantrys
Denmark : 2 infantry
Northern Italy : 1 artillery and 2 mech_infantrys
Baltic States : 1 flag, 3 artilleries and 3 mech_infantrys
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Bessarabia : 1 aaGun, 4 artilleries and 8 infantry
Western Ukraine : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag, 3 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 50 / 55
Russians : 35 / 53
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 6 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Russia to Finland
5 infantry moved from Belarus to Baltic States
2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
1 armour, 22 artilleries, 19 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Alexandria to Libya
Russians take Libya from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
Combat - Russians
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
Germans defend with 3 artilleries and 3 mech_infantrys
Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/9 hits
Germans roll dice for 3 artilleries and 3 mech_infantrys in Baltic States, round 2 : 2/6 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Baltic States, round 3 : 0/7 hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Baltic States, round 3 : 4/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 4 : 2/3 hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Baltic States, round 4 : 0/5 hits
2 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 5 : 2/3 hits
Germans roll dice for 3 artilleries in Baltic States, round 5 : 1/3 hits
1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians roll dice for 2 armour in Baltic States, round 6 : 2/2 hits
Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 3 artilleries and 3 mech_infantrys
Casualties for Russians: 5 infantry and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 armour, 22 artilleries, 21 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 22 artilleries, 21 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/45 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 22 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Karelia
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
2 aaGuns moved from Bryansk to Western Ukraine
4 infantry moved from Kansu to Shensi
1 aaGun and 4 infantry moved from Tsinghai to Shensi
1 armour moved from Volgograd to Tsinghai
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Archangel to Belarus
1 aaGun moved from Belarus to Bryansk
1 aaGun, 1 artillery and 6 infantry moved from Archangel to Novgorod
3 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Samara to Kazakhstan
1 aaGun and 2 infantry moved from Samara to Tambov
2 infantry moved from Vologda to Smolensk
2 infantry moved from Vologda to Russia
4 mech_infantrys moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Russians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Volgograd
Russians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs
Territory Summary for Russians :
Shensi : 1 aaGun and 8 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 armour
India : 1 mech_infantry
Yakut S.S.R. : 3 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Kenya : 1 armour
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 infantry
Karelia : 2 fighters and 1 tactical_bomber
Baltic States : 2 armour
Bryansk : 1 aaGun, 1 infantry and 2 mech_infantrys
Rostov : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 4 infantry and 2 mech_infantrys
Tambov : 1 aaGun and 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 1 armour, 22 artilleries, 21 infantry and 5 mech_infantrys
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 41 / 59
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 5 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 artillery and 3 infantry moved from Hopei to Shensi
3 mech_infantrys moved from Kweichow to Shensi
1 infantry and 3 mech_infantrys moved from Szechwan to Shensi
1 fighter and 2 tactical_bombers moved from Hunan to Shensi
4 fighters and 3 tactical_bombers moved from Burma to Shensi
1 bomber moved from Malaya to Shensi
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Java to 55 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 4 infantry, 6 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun and 8 infantry; Chinese defend with 1 fighter and 12 infantry
Japanese win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun and 8 infantry
Casualties for Chinese: 1 fighter and 12 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from 55 Sea Zone to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Kweichow
2 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Shensi to Yunnan
1 fighter moved from Shensi to Kweichow
3 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Shensi to Kweichow
1 bomber moved from Shensi to Anhwe
1 fighter moved from 44 Sea Zone to Malaya
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 destroyers and 1 fighter placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 61 PUs; end with 61 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 1 factory_minor
Yunnan : 1 flag, 1 bomber, 1 fighter and 2 tactical_bombers
Kweichow : 1 flag, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 bomber
Shan State : 1 flag
Burma : 1 flag, 1 armour, 5 artilleries, 2 infantry and 16 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 2 destroyers and 2 transports
36 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
55 Sea Zone : 1 destroyer
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 38 / 59
Japanese : 61 / 61
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 5 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi, won’t get to this until Thursday, then lots of turns as family going on vacation - hope this is ok -
Cheers!
Rick.
Don’t worry dude,
Enjoy with the family. :wink:
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Norway from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
2 aaGuns and 1 artillery moved from New Brunswick Nova Scotia to Eastern United States
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Algeria to Persia
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 armour placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry
New South Wales : 1 artillery, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
British Guiana : 1 infantry and 1 mech_infantry
Tunisia : 1 artillery, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 infantry
Tobruk : 1 mech_infantry
112 Sea Zone : 1 transport
89 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 2 fighters and 1 transport
Persia : 1 bomber
91 Sea Zone : 1 carrier and 2 fighters
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 59
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 5 / 6
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 5 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 59
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 5 / 5
British : 38 / 57
UK_Pacific : 5 / 5
Italians : 5 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Eastern Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from West India to India
5 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 94 Sea Zone to Iraq
1 bomber moved from Syria to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Algeria to Tunisia
1 carrier moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 destroyer and 2 submarines placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 factory_minor placed in Persia
1 artillery and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British and UK_Pacific :
India : 5 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 16 infantry
54 Sea Zone : 1 battleship
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 1 artillery
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Eire : 1 flag
97 Sea Zone : 1 destroyer and 2 submarines
Iraq : 1 armour, 2 fighters and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 59
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 5 / 5
British : 38 / 44
UK_Pacific : 5 / 5
Italians : 5 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
Italians take Southern Italy from British
2 artilleries moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Yugoslavia to Romania
2 aaGuns and 5 infantry moved from Bessarabia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,3,2,2,6,2
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
Territory Summary for Italians :
Romania : 2 aaGuns, 2 armour, 5 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 59
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 5 / 5
British : 35 / 44
UK_Pacific : 5 / 5
Italians : 8 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey, missed a non-com for the British sub in Sz110 to Sz105, if that’s ok I’ll move it in edit mode this turn -
Cheers!
Rick.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 destroyers and 2 transports
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 destroyers and 2 transports in 37 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 68 Sea Zone to 66 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
India : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser and 1 fighter
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
66 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 59
Japanese : 61 / 61
Americans : 53 / 73
Chinese : 5 / 5
British : 35 / 44
UK_Pacific : 5 / 5
Italians : 8 / 0
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0