holy moly… shockingly bad dice lol
L15 - Ghostglider vs. Boldfresh (+15)
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3 units in z36 on 3 different TRNs
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I am sure Germany will buy many boats next turn - Maybe you should counter with max INF in London - just to be on the safe side :wink:
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I’m getting ready to go on holiday so moves may slow down considerably until the 28th of December
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Gibraltar to Syria
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea ZoneCombat - British
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 destroyer and 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Syria
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -15
Casualties for British: 1 armour, 1 artillery, 1 bomber and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
4 mech_infantrys moved from India to Eastern Persia
1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Scotland to Gibraltar
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Malaya to Shan StatePlace Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 6 mech_infantrys -
that is just WAY beyond ridiculous.
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as usual, i catch a little break and then give it back X 2.
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zero hits for 17 punch round 1 in z99. your response? three hits with 12 punch. incredible.
anyway, i clicked through on the battle, i mean to keep a ftr instead of the tac, if you’ll allow it.
geez.
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no to mention the follow up in syria where there was another miracle defense. what in the world.
well, i just went from thinking i had this one easily won to thinking i’m in trouble.
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there were supposed to be 5 aircraft sitting on cyprus with syria wiped out and maybe even a damaged acc in z99. :? :?
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bottom line, the axis can actually afford trades when they are that favorable. sheesh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
3 fighters moved from 92 Sea Zone to TunisiaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 35
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 29
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK to keep FTR instead of T.BMB - just go ahead and make the change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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ghost, i just realized i mobilized incorrectly - meant to put one of those carriers in the atlantic. if it would have changed your italy then just leave it as is.
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also i’m quite glad you didn’t ask me if i wanted to scramble into z92 - i probably would have had to strongly consider it, knowing i need to get really lucky back after that UK2 sucker punch!
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OK to change placement of AC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 1 tactical_bomber moved from Southern Italy to CyprusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 fighter
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighterNon Combat Move - Germans
1 tactical_bomber moved from Cyprus to Greece
2 bombers moved from Cyprus to Southern Italy
2 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
3 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Poland
4 armour and 10 artilleries moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Fighter missed? Lol awesome.
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not a big help to keep the FTR instead of the T.BMB :roll:
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lol not when i’m rolling the way i am. ridiculous.