@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
ghost, aren’t you going to need more german boats? :-o
both cruisers hit? sweet well that helps a lot.
and both hit on a three right? man i’m going to have to remember that - that’s the best dice i’ve had in quite a while. obviously the best in all recent memory is the last time i had the allies against you so….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 armour, 1 fighter and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/17 hits
Chinese roll dice for 1 armour, 2 fighters, 12 infantry and 1 mech_infantry in Yunnan, round 2 : 6/16 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 6/11 hits
Chinese roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 4/8 hits
1 armour owned by the Russians, 2 fighters owned by the Japanese, 4 infantry owned by the Chinese, 2 tactical_bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Yunnan, round 4 : 3/7 hits
Chinese roll dice for 2 fighters in Yunnan, round 4 : 1/2 hits
1 fighter owned by the Chinese, 1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Chinese: 1 fighter and 12 infantry
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
Non Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 mech_infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Siberia to Soviet Far East
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 aaGun and 5 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Production/PUs Summary :
Germans : 48 / 60
Russians : 35 / 35
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 6 / 15
British : 24 / 33
UK_Pacific : 21 / 24
Italians : 14 / 14
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
3 units in z36 on 3 different TRNs
I am sure Germany will buy many boats next turn - Maybe you should counter with max INF in London - just to be on the safe side :wink:
I’m getting ready to go on holiday so moves may slow down considerably until the 28th of December
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Gibraltar to Syria
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
Combat - British
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 destroyer and 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Syria
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -15
Casualties for British: 1 armour, 1 artillery, 1 bomber and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
4 mech_infantrys moved from India to Eastern Persia
1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Scotland to Gibraltar
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Malaya to Shan State
Place Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 6 mech_infantrys
that is just WAY beyond ridiculous.
as usual, i catch a little break and then give it back X 2.
zero hits for 17 punch round 1 in z99. your response? three hits with 12 punch. incredible.
anyway, i clicked through on the battle, i mean to keep a ftr instead of the tac, if you’ll allow it.
geez.
no to mention the follow up in syria where there was another miracle defense. what in the world.
well, i just went from thinking i had this one easily won to thinking i’m in trouble.
there were supposed to be 5 aircraft sitting on cyprus with syria wiped out and maybe even a damaged acc in z99. :? :?
bottom line, the axis can actually afford trades when they are that favorable. sheesh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
3 fighters moved from 92 Sea Zone to Tunisia
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 46 / 60
Russians : 35 / 35
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 29
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
OK to keep FTR instead of T.BMB - just go ahead and make the change
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
ghost, i just realized i mobilized incorrectly - meant to put one of those carriers in the atlantic. if it would have changed your italy then just leave it as is.
also i’m quite glad you didn’t ask me if i wanted to scramble into z92 - i probably would have had to strongly consider it, knowing i need to get really lucky back after that UK2 sucker punch!
OK to change placement of AC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 1 tactical_bomber moved from Southern Italy to Cyprus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 fighter
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Germans
1 tactical_bomber moved from Cyprus to Greece
2 bombers moved from Cyprus to Southern Italy
2 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
3 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Poland
4 armour and 10 artilleries moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs