But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
L15 - Ghostglider vs. Boldfresh (+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 96 Sea Zone: 2 artilleries, 1 carrier and 1 transport
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from 81 Sea Zone to Belgian Congo
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
5 bombers and 1 fighter moved from Egypt to Belgian Congo
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 bomber moved from Kiangsi to Jehol
1 bomber moved from India to JeholCombat - British
Battle in Union of South Africa
Battle in Belgian Congo
British attack with 5 bombers, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 3 armour and 3 mech_infantrys
British win, taking Union of South Africa from Italians with 5 bombers and 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 3 armour and 3 mech_infantrys
Battle in Jehol
British attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 3 fighters and 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters and 1 mech_infantry
Casualties for British: 1 armour, 2 bombers and 1 mech_infantryNon Combat Move - British
1 aaGun moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 mech_infantry moved from Archangel to Novgorod
1 battleship moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Belgian Congo to 81 Sea Zone
5 bombers moved from Belgian Congo to Egypt
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,1,1,1,3,6,5
British collect 16 PUs (8 lost to blockades); end with 17 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,3,2,6,2,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
this is absurd.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 submarines; Remaining resources: 3 PUs;Combat Move - Italians
3 armour moved from Caucasus to Persia
1 artillery and 2 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from French West Africa to France
2 fighters moved from Southern Italy to France
4 infantry moved from Northern Italy to France
3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Tambov to RostovCombat - Italians
Battle in Persia
Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Italians: 3 armour, 1 artillery and 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 3 submarines
EDIT: Adding units owned by Italians to 91 Sea Zone: 3 submarines
EDIT: Removing units owned by Italians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 submarines placed in 110 Sea Zone
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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well ghost it’s been fun… time to look back over this one and see where i went wrong this time. we can keep playing for a bit unless you’re tired of crushing me.
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Whenever you are ready to surrender, I will accept it…
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understood - i’m just saying i will play on if you enjoy it.
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just saying, i have no illusions of having any chance here, and at this really fast move speed it’s kinda fun to see the weird map.
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No need to play on - Japan have all islands. Thank you for the game - I hope we meet in the play-off again this season!
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thanks you too. you’re a great player - i’m going to have to concentrate much harder next time!
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did you know that the map do not allow me to attack WUS from z101 with my 5 FTRs?
Maybe this is not the most common move! -
haha, perhaps not.
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now i recall the turning point, i think it was the disaster in the med? if you see it otherwise, please feel free to tell me :-)