@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL15 - Ghostglider vs. Boldfresh (+15)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 infantry, 6 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to New Hebrides
1 infantry moved from Line Islands to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 fighters moved from French Indo China to AnhweCombat - Japanese
Battle in Central America
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Central America from Americans, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kiangsu
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New HebridesNon Combat Move - Japanese
3 transports moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Midway
1 carrier moved from 22 Sea Zone to 31 Sea Zone
1 fighter moved from 22 Sea Zone to Midway
1 battleship and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to Malaya
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
3 fighters moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to Formosa
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Fiji to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 infantry moved from Samoa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Korea
3 mech_infantrys placed in Manchuria
3 infantry placed in Malaya
10 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
If you attack z26 my subs stay and fight - and are first casulties if possible
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Western United States to 89 Sea Zone
1 bomber moved from United Kingdom to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Mexico to Central America
3 bombers moved from India to Shantung
6 fighters and 2 tactical_bombers moved from India to Shan StateCombat - Americans
Battle in Shantung
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Americans attack with 6 fighters and 2 tactical_bombers
Germans defend with 1 armour
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship and 1 transport
Casualties for Americans: 1 fighter
Battle in Central America
Americans attack with 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Central America from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 89 Sea Zone to Eastern United States
1 artillery moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to Western United States
2 mech_infantrys moved from Western United States to Eastern United States
3 bombers moved from Shantung to Kiangsi
6 fighters and 2 tactical_bombers moved from Shan State to KiangsiPlace Units - Americans
1 infantry placed in Eastern United States
4 infantry placed in Central United States
Americans undo move 2.
1 infantry placed in Eastern United States
3 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5,2,3,2,4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5,5,6,5,2,3,1,6,2,3,3,1,1,5,5,6,1,3,6,6
Americans collect 28 PUs (23 lost to blockades); end with 29 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 96 Sea Zone: 2 artilleries, 1 carrier and 1 transport
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from 81 Sea Zone to Belgian Congo
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
5 bombers and 1 fighter moved from Egypt to Belgian Congo
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 bomber moved from Kiangsi to Jehol
1 bomber moved from India to JeholCombat - British
Battle in Union of South Africa
Battle in Belgian Congo
British attack with 5 bombers, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 3 armour and 3 mech_infantrys
British win, taking Union of South Africa from Italians with 5 bombers and 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 3 armour and 3 mech_infantrys
Battle in Jehol
British attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 3 fighters and 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters and 1 mech_infantry
Casualties for British: 1 armour, 2 bombers and 1 mech_infantryNon Combat Move - British
1 aaGun moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 mech_infantry moved from Archangel to Novgorod
1 battleship moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Belgian Congo to 81 Sea Zone
5 bombers moved from Belgian Congo to Egypt
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,1,1,1,3,6,5
British collect 16 PUs (8 lost to blockades); end with 17 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,3,2,6,2,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
this is absurd.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 submarines; Remaining resources: 3 PUs;Combat Move - Italians
3 armour moved from Caucasus to Persia
1 artillery and 2 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from French West Africa to France
2 fighters moved from Southern Italy to France
4 infantry moved from Northern Italy to France
3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Tambov to RostovCombat - Italians
Battle in Persia
Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Italians: 3 armour, 1 artillery and 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 3 submarines
EDIT: Adding units owned by Italians to 91 Sea Zone: 3 submarines
EDIT: Removing units owned by Italians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 submarines placed in 110 Sea Zone
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
-
well ghost it’s been fun… time to look back over this one and see where i went wrong this time. we can keep playing for a bit unless you’re tired of crushing me.
-
Whenever you are ready to surrender, I will accept it…
-
understood - i’m just saying i will play on if you enjoy it.
-
just saying, i have no illusions of having any chance here, and at this really fast move speed it’s kinda fun to see the weird map.
-
No need to play on - Japan have all islands. Thank you for the game - I hope we meet in the play-off again this season!
-
thanks you too. you’re a great player - i’m going to have to concentrate much harder next time!
-
did you know that the map do not allow me to attack WUS from z101 with my 5 FTRs?
Maybe this is not the most common move! -
haha, perhaps not.
-
now i recall the turning point, i think it was the disaster in the med? if you see it otherwise, please feel free to tell me :-)





