@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
L15 - Ghostglider vs. Boldfresh (+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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well if i’m going to catch any nice breaks - this round would be a good time! :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 127 Sea Zone to 111 Sea Zone
2 submarines moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
3 bombers and 1 tactical_bomber moved from France to 111 Sea Zone
3 tactical_bombers moved from Gibraltar to 111 Sea Zone
2 bombers moved from Southern Italy to 111 Sea Zone
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
3 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus -
Scramble?
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no scramble and sub dives
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 127 Sea Zone to 111 Sea Zone
2 submarines moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
3 bombers and 1 tactical_bomber moved from France to 111 Sea Zone
3 tactical_bombers moved from Gibraltar to 111 Sea Zone
2 bombers moved from Southern Italy to 111 Sea Zone
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
3 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in 111 Sea Zone
Germans attack with 5 bombers, 1 fighter, 4 submarines and 4 tactical_bombers
British defend with 2 transports; Americans defend with 4 carriers, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Units damaged: 3 carriers owned by the Americans
Germans win with 5 bombers, 1 fighter, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 submarines
Casualties for British: 2 transports
Casualties for Americans: 4 carriers and 1 transport
Battle in 124 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 fighter and 3 mech_infantrys
Germans win, taking Kazakhstan from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 fighter and 3 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 aaGun, 2 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Bryansk to Volgograd
2 armour and 3 mech_infantrys moved from Vyborg to Novgorod
5 submarines moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
3 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone
5 bombers moved from 111 Sea Zone to Western Germany
1 mech_infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Rhodesia
2 mech_infantrys moved from France to Yugoslavia
1 infantry moved from Egypt to Trans-JordanPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
4 artilleries and 4 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 56 / 83
Russians : 5 / 15
Japanese : 39 / 45
Americans : 50 / 70
Chinese : 11 / 14
British : 22 / 27
UK_Pacific : 24 / 24
Italians : 42 / 57
ANZAC : 14 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
so far no late Christmas presents for you… But maybe Japan can miss the attack on Sydney?
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cannot catch a break.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Burma to YunnanPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
vologda failure is simply the most recent disappointment. :lol:
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for me, when it rains it pours.
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your dude hitting twice in vologda probably just saved me even more heartache anyway due to future plans so it’s all for the best. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 bomber moved from Kiangsi to Siberia
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 bomber moved from Volgograd to Kansu
1 bomber moved from Kiangsi to Kansu
1 armour, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from Americans
2 cruisers moved from 33 Sea Zone to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
2 artilleries, 6 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
6 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 armour moved from 62 Sea Zone to New South Wales
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
2 submarines moved from 55 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 5 transports
ANZAC defend with 1 destroyer
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers
British defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Siberia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 2 infantry
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 3 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Japanese captures 19PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 3 aaGuns, 3 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Japanese: 3 fighters and 5 infantryNon Combat Move - Japanese
3 carriers moved from 55 Sea Zone to 62 Sea Zone
3 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 battleship and 1 carrier moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kiangsu
1 aaGun, 1 artillery and 5 fighters moved from Kiangsi to Kiangsu
2 bombers moved from Kansu to Kazakhstan
1 fighter moved from Japan to Kiangsu
1 bomber moved from Siberia to Sakha
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 56 / 83
Russians : 4 / 5
Japanese : 42 / 70
Americans : 50 / 70
Chinese : 11 / 14
British : 22 / 27
UK_Pacific : 24 / 24
Italians : 42 / 57
ANZAC : 12 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
typical - after good aa fire my guys totally sucked right? hhaha
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well i rolled usa combat dice but ran out of steam and my head exploded when i tried to do the noncombat. will have to see if i can resume tomorrow.
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 111 Sea Zone to 104 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 fighters moved from Tsinghai to Caucasus
2 fighters moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 bomber moved from Scotland to 92 Sea Zone
2 bombers moved from Scotland to VologdaCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Vologda
Americans attack with 2 bombers
Germans defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Americans attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 2 fightersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to British Guiana
1 carrier moved from 51 Sea Zone to 64 Sea Zone
1 armour moved from Central America to 64 Sea Zone
1 aaGun moved from Central America to 64 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
2 submarines moved from 26 Sea Zone to 64 Sea Zone
2 fighters moved from 51 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from Western United States to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Western United States to Southeast Mexico
1 armour moved from Central America to Southeast Mexico
4 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 fighters moved from Samara to Russia
2 bombers moved from Vologda to Russia
1 transport moved from 106 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from Central America to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
1 bomber moved from Western United States to Hawaiian Islands
1 fighter and 2 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 mech_infantry moved from Western United States to Southeast Mexico
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Central America to Southeast Mexico
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 carriers moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 artilleries and 8 infantry moved from Anhwe to KiangsiPlace Units - Chinese
4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
gonna do china different.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Russians take Samara from Germans
2 bombers and 5 fighters moved from Russia to Kazakhstan
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - British
Battle in Iraq
British attack with 1 artillery and 4 infantry
Italians defend with 2 infantry and 1 mech_infantry
British win, taking Iraq from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Kazakhstan
British attack with 3 armour, 2 bombers, 5 fighters and 3 mech_infantrys
Japanese defend with 2 bombers; Germans defend with 3 armour and 5 mech_infantrys
British win, taking Kazakhstan from Germans with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 38
Casualties for Japanese: 2 bombers
Casualties for Germans: 3 armour and 5 mech_infantrys
Casualties for British: 2 armour and 3 mech_infantrysNon Combat Move - British
3 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Yunnan to Kiangsi
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to 39 Sea Zone
2 infantry moved from India to West India
5 fighters moved from Kazakhstan to Russia
2 bombers moved from Kazakhstan to India
1 aaGun and 4 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,3,4,2,6,3,3,4
British collect 16 PUs (8 lost to blockades); end with 16 PUs totalPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 bombers -
i moved the american sub in combat move but it wasn’t really allowed to move until noncom - during noncom i realized i wanted it in a different spot.





