TheMethuselah (Axis) vs Odonis (Allies+16) G4015L - no tech

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to Caroline Islands
                1 fighter moved from Eastern United States to 91 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to Caroline Islands
                1 fighter moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands
                2 infantry moved from Brazil to British Guiana
                1 carrier and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                1 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Malta to Iraq

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Malta to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Italian Somaliland to Ethiopia
                1 artillery and 1 infantry moved from British Somaliland to Ethiopia
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Burma to India
                1 infantry moved from Siam to Shan State
                3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from Western Australia to Queensland

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,1,1
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Romania to Yugoslavia
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 36 / 36
        Japanese : 57 / 63
        Americans : 53 / 73
        Chinese : 4 / 6
        British : 35 / 35
        UK_Pacific : 8 / 6
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shan State to Malaya

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shan State to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 infantry moved from New Guinea to Dutch New Guinea
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                1 fighter moved from United Kingdom to Algeria
                2 infantry moved from Scotland to United Kingdom
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • Yowza, my Japs must have been training pretty hard in target practice :/


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                2 fighters moved from Germany to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Romania to Bessarabia
                7 armour, 8 artilleries and 20 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 7 armour, 8 artilleries and 20 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 8 artilleries and 20 infantry in Belarus, round 2 :  10/35 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 7 armour, 8 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 4 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 1 carrier and 2 fighters
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 91 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  3/4 hits
                        2 tactical_bombers owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 destroyer owned by the British and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine and 2 tactical_bombers
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 carrier and 2 fighters

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Poland to Baltic States
                3 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Romania to Belarus
                4 mech_infantrys moved from Poland to Belarus
                7 artilleries moved from Poland to Eastern Poland
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Bessarabia to Eastern Poland
                2 bombers, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar

    Place Units - Germans
                7 mech_infantrys placed in Germany
                1 fighter placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 33 / 36
        Japanese : 57 / 63
        Americans : 53 / 73
        Chinese : 4 / 6
        British : 35 / 35
        UK_Pacific : 8 / 6
        Italians : 16 / 26
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries and 4 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                3 armour and 3 mech_infantrys moved from Sikang to Suiyuyan
                4 infantry moved from Novgorod to Baltic States

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries and 4 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                3 armour and 3 mech_infantrys moved from Sikang to Suiyuyan
                4 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 armour and 3 mech_infantrys
                    Japanese defend with 1 fighter and 3 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 4 artilleries and 8 infantry
                    Germans defend with 1 aaGun, 1 artillery and 2 infantry
                    Russians win, taking Baltic States from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Baltic States
                3 aaGuns, 5 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Smolensk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                2 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Malaya to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
                3 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Hunan to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from French Indo China to Suiyuyan
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to Shan State
                2 fighters moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Suiyuyan
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                2 mech_infantrys moved from French Indo China to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Szechwan


  • Scramble off Carolines into sz33?

  • 20 19 18 15 13

    Its suicide of course, but scramble!!!

  • 20 19 18 15 13

    MAX DEFENCE - fly my boys, fly!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Malaya to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Suiyuyan
                3 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Hunan to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from French Indo China to Suiyuyan
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to Shan State
                2 fighters moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Suiyuyan
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                2 mech_infantrys moved from French Indo China to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Szechwan

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 armour and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/9 hits
                        Chinese roll dice for 3 armour and 2 mech_infantrys in Suiyuyan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 :  4/8 hits
                        Chinese roll dice for 3 armour in Suiyuyan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 armour owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Russians: 3 armour and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Szechwan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 3 fighters
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  10/15 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 :  3/13 hits
                    Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
                        1 submarine owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  8/15 hits
                        Americans roll dice for 5 fighters in 33 Sea Zone, round 3 :  2/5 hits
                    Units damaged: 2 carriers owned by the Japanese
                        2 transports owned by the Americans, 3 fighters owned by the Americans and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 171
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 fighters and 2 tactical_bombers could not land in 33 Sea Zone and were removed
                1 carrier moved from 37 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 fighter moved from 42 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Shan State to French Indo China
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Manchuria to Korea
                2 fighters moved from Suiyuyan to Chahar
                2 fighters moved from Shensi to Anhwe
                1 tactical_bomber moved from Suiyuyan to Chahar
                2 bombers moved from 33 Sea Zone to Philippines

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in French Indo China
                2 artilleries, 1 fighter and 4 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 34 / 34
        Japanese : 62 / 68
        Americans : 53 / 73
        Chinese : 2 / 6
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 16 / 26
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 19 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 21 times
                6 was rolled 17 times
            Average roll : 3.691
            Median : 4.000
            Variance : 0.677
            Standard Deviation : 0.823
            Total rolls : 97

    Americans Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 4.737
            Median : 5.000
            Variance : 3.167
            Standard Deviation : 1.780
            Total rolls : 19

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.415
            Median : 3.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 65


  • taps plays

    I salute the brave lads of the ANZAC air corps, but it seems that Poseidon has chosen to endorse the Japanese this time around.

    Yamamato nearly makes the drastically incompetent decision to damage his carriers, thinking his air units can land elsewhere. I trust you will allow the edit to take the final two casualties as planes instead of carrier damages, since no dice were rolled afterwards. I apologize for this correction in such a tragic time as this.

    Americans Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 4.737
            Median : 5.000
            Variance : 3.167
            Standard Deviation : 1.780
            Total rolls : 19

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.415
            Median : 3.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 65

    Owch :oops:

Suggested Topics

  • 13
  • 42
  • 25
  • 196
  • 103
  • 98
  • 93
  • 194
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.9k

Users

40.7k

Topics

1.8m

Posts