@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L15 Captain Walker (Allies +9) v. Entek Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from Morocco to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 47
Russians : 35 / 40
Japanese : 33 / 35
Americans : 52 / 52
Chinese : 6 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 17 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Belarus
6 armour moved from Germany to Baltic States
1 fighter and 1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Romania to Baltic States
5 artilleries and 11 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom -
Intercept?
-
no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Belarus
6 armour moved from Germany to Baltic States
1 fighter and 1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Romania to Baltic States
5 artilleries and 11 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United KingdomCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 3 artilleries and 15 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 3 artilleries and 15 infantry in Belarus, round 2 : 4/19 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 5 artilleries and 11 infantry
Russians defend with 4 infantry
Germans roll dice for 5 artilleries and 11 infantry in Bessarabia, round 2 : 4/16 hits
Russians roll dice for 4 infantry in Bessarabia, round 2 : 3/4 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 3 : 2/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/2 hits
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
7 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
6 infantry moved from Finland to KareliaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Romania
2 armour, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 artillery, 1 factory_minor and 2 infantry
Poland : 1 armour and 7 infantry
Germany : 2 armour, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 armour, 3 artilleries and 14 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 6 armour and 1 mech_infantry
Eastern Poland : 1 flag, 3 aaGuns, 1 fighter and 1 tactical_bomber
Bessarabia : 1 flag, 5 artilleries and 8 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 40
Japanese : 33 / 35
Americans : 52 / 52
Chinese : 6 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 17 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
3 artilleries and 10 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Bryansk to Bessarabia
2 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Belarus
1 armour moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 artilleries and 8 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 6/13 hits
Germans roll dice for 5 artilleries and 8 infantry in Bessarabia, round 2 : 4/13 hits
4 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 2/9 hits
Germans roll dice for 5 artilleries and 2 infantry in Bessarabia, round 3 : 2/7 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
2 armour owned by the Russians, 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
Germans win with 5 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 8 infantry
Casualties for Russians: 5 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 1 fighter and 16 infantry
Germans defend with 1 armour, 3 artilleries and 14 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 16 infantry in Belarus, round 2 : 3/22 hits
Germans roll dice for 1 armour, 3 artilleries and 14 infantry in Belarus, round 2 : 7/18 hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 9 infantry in Belarus, round 3 : 4/15 hits
Germans roll dice for 1 armour, 3 artilleries and 11 infantry in Belarus, round 3 : 6/15 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
3 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 7 infantry
Casualties for Russians: 13 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Persia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Smolensk to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 6 infantry
Timguska : 6 infantry
Buryatia : 6 infantry
Bryansk : 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 4 infantry
Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 33 / 35
Americans : 52 / 52
Chinese : 6 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 17 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangtung
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 5 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Suiyuyan to KansuCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 aaGun, 1 artillery and 5 infantry; Chinese defend with 1 fighter
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers in Burma, round 2 : 10/17 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter and 5 infantry in Burma, round 2 : 2/7 hits
5 infantry owned by the British, 1 fighter owned by the Chinese, 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 aaGun owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 5 infantry
Casualties for Chinese: 1 fighter
Battle in Kwangtung
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Burma to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Burma : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 harbour and 3 mech_infantrys
French Indo China : 1 flag, 1 factory_minor and 2 infantry
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
38 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 21 / 30
Italians : 17 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 39 / 39
Americans : 52 / 78
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 21 / 30
Italians : 17 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 2 infantry
Tsinghai : 2 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 38 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 28 / 29
UK_Pacific : 21 / 30
Italians : 17 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
7 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
Battle in Burma
British attack with 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 3/4 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 : 0/6 hits
Japanese roll dice for 2 artilleries in Burma, round 3 : 0/2 hits
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 4 : 3/6 hits
Japanese roll dice for 2 artilleries in Burma, round 4 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Burma
British win, taking Kenya from Italians, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Malta to EgyptPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 10 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 3 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 harbour and 4 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 37 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 22 / 19
Italians : 16 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
3 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 0/2 hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 4 : 0/2 hits
French roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 5 : 1/2 hits
French roll dice for 1 infantry in French Equatorial Africa, round 5 : 0/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag
French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 armour and 3 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 37 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 22 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 37 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 22 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Morocco to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 33
Japanese : 37 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 22 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Have a Merry Christmas!
-
You do the same. After today, I’ll be away from the comp until Monday.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 armour moved from Poland to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 armour and 7 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 armour and 7 infantry in Novgorod, round 2 : 2/8 hits
Russians roll dice for 1 aaGun and 5 infantry in Novgorod, round 2 : 3/5 hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour and 4 infantry in Novgorod, round 3 : 1/5 hits
Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour and 4 infantry in Novgorod, round 4 : 0/5 hits
Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits
Germans roll dice for 1 armour and 4 infantry in Novgorod, round 5 : 1/5 hits
Russians roll dice for 3 infantry in Novgorod, round 5 : 3/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 6 : 0/2 hits
Russians roll dice for 2 infantry in Novgorod, round 6 : 0/2 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 7 : 1/2 hits
Russians roll dice for 2 infantry in Novgorod, round 7 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 8 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 8 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 9 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 9 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 10 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 10 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 11 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 11 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 12 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 12 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
7 infantry moved from Poland to Eastern Poland
6 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
5 artilleries moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 armour, 3 artilleries and 4 infantry moved from Belarus to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Romania
1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
Romania : 2 artilleries, 1 factory_minor and 1 infantry
Poland : 1 artillery and 3 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 infantry and 2 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 9 artilleries, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 33
Japanese : 37 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 22 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Belarus to Russia
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 2 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 6 infantry
Buryatia : 6 infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 factory_minor and 8 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
80 Sea Zone : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 37 / 39
Americans : 52 / 78
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 22 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Hope you had a great Holiday! Now back to war. :D
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Siam
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hopei to SuiyuyanCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine -
OOL Please





